This commit is contained in:
Steve 2018-03-21 08:44:30 +00:00
parent 4e7bbf7190
commit 7f705a6641
6 changed files with 7 additions and 10 deletions

View File

@ -26,7 +26,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define SWIM_SPEED 3
#define WALK_SPEED 5
extern void addBloodDecal(int x, int y);
extern void addFlameParticles(float x, float y, int rising);
extern void addPopParticles(float x, float y);
extern void addTeleportStars(Entity *e);
extern void clearControl(int type);
extern void fireGrenade(Entity *e);
@ -46,8 +48,6 @@ extern double randF(void);
extern int rrnd(int low, int high);
extern void setGameplayMessage(int type, char *format, ...);
extern void throwFleshChunks(float x, float y, int amount);
extern void addPopParticles(float x, float y);
extern void addBloodDecal(int x, int y);
extern App app;
extern Dev dev;

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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../../common.h"
extern void addBloodDecal(int x, int y);
extern void addPopParticles(float x, float y);
extern void addRandomItems(int x, int y);
extern void addRandomWeapon(int x, int y);
extern Unit *createUnit(void);
@ -34,7 +35,6 @@ extern double randF(void);
extern int rrnd(int low, int high);
extern void throwFleshChunks(float x, float y, int amount);
extern void updateObjective(char *targetName);
extern void addPopParticles(float x, float y);
extern App app;
extern Dev dev;

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@ -28,14 +28,13 @@ extern void endSectionTransition(void);
extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern int getWrappedTextHeight(const char *text, int size);
extern void initTitle(void);
extern void limitTextWidth(int width);
extern void loadMusic(char *filename);
extern void playMusic(int loop);
extern char *readFile(const char *filename);
extern void startSectionTransition(void);
extern void stopMusic(void);
extern void returnToTitle(void);
extern void initTitle(void);
extern void startSectionTransition(void);
extern App app;
extern Colors colors;

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@ -29,10 +29,10 @@ extern void endSectionTransition(void);
extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern int getWrappedTextHeight(const char *text, int size);
extern void initCredits(int playMusic);
extern void limitTextWidth(int width);
extern char *readFile(const char *filename);
extern void startSectionTransition(void);
extern void initCredits(int playMusic);
extern App app;
extern Colors colors;

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@ -27,8 +27,8 @@ extern void drawText(int x, int y, int size, int align, SDL_Color c, const char
extern void endSectionTransition(void);
extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern void initEnding(void);
extern void initHub(void);
extern void initTitle(void);
extern void initWorld(void);
extern int isAcceptControl(void);
extern float limit(float i, float low, float high);
@ -37,7 +37,6 @@ extern void restoreGameState(void);
extern void saveGame(void);
extern void saveWorld(void);
extern void startSectionTransition(void);
extern void initEnding(void);
extern App app;
extern Colors colors;

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@ -81,7 +81,6 @@ extern Texture *getTexture(const char *filename);
extern Widget *getWidget(char *name, char *group);
extern void hideAllWidgets(void);
extern void initEffects(void);
extern void initEnding(void);
extern void initEntities(void);
extern void initHud(void);
extern void initItems(void);