diff --git a/src/combat/explosions.c b/src/combat/explosions.c index 15f001f..9efce8c 100644 --- a/src/combat/explosions.c +++ b/src/combat/explosions.c @@ -30,7 +30,7 @@ void addExplosion(float x, float y, int radius, Entity *owner) float power; int i; - playBattleSound(SND_EXPLOSION, -1, x, y); + playBattleSound(SND_EXPLOSION, 0, x, y); /* assuming x and y were from the top left of the entity */ x += radius / 2;