Prepare MorphOS release

This commit is contained in:
George Sokianos 2022-09-19 21:00:29 +01:00
parent 2672b953a3
commit 877c78509d
3 changed files with 24 additions and 9 deletions

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@ -1,8 +1,18 @@
# Blob Wars : Attrition
This is the port of the Blob Wars Attrition 1.2.2 for the AmigaOS 4. It is
tested and runs well on X5000/40. Also I tested it on microAmigaOne but the
lack of graphics memory (32MB total) makes it really slow.
This is the port of the Blob Wars Attrition 1.2.2 for the AmigaOS 4 and
MorphOS.
The AmigaOS 4 versions is tested and runs well on X5000/40. Also I tested
it on microAmigaOne but the lack of graphics memory (32MB total) makes it
really slow.
The MorphOS version was tested on PowerBook G4 and runs pretty fine and
quickly.
I'd love to hear how it works on your system.
### Installation
This archive does not contain any data files. In order to play the game, you
will need to purchase the data. You can do so here:
@ -22,6 +32,11 @@ It is recommended to have the following SDL2 options enabled at its prefs:
installed in your system
- Batching Mode: enabled
### Support
If you like what I am doing and my ports and you would like to support me,
and my future releases please visit https://ko-fi.com/walkero where you
can find all the latest updates by me and you can donate.
### Changelog

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@ -46,8 +46,8 @@ dist:
cp icons/blob.info release/$(PROG)-$(VERSION).$(REVISION)/$(PROG).info
cp LICENSE release/$(PROG)-$(VERSION).$(REVISION)/
cp README.md release/$(PROG)-$(VERSION).$(REVISION)/
cp README-OS4.md release/$(PROG)-$(VERSION).$(REVISION)/
lha -aeqr3 a $(PROG)-$(VERSION).$(REVISION).lha release/
cp README-Amiga.md release/$(PROG)-$(VERSION).$(REVISION)/
lha -aeqr3 a $(PROG)-MOS-$(VERSION).$(REVISION).lha release/
# prepare an archive for the program

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@ -23,10 +23,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "mosInit.h"
// #define VSTRING "Blob Wars Attrition 1.2.2r1 (13.08.2022)"
// #define VERSTAG "\0$VER: " VSTRING
// static CONST_STRPTR stack USED = "$STACK:102400";
// static CONST_STRPTR version USED = VERSTAG;
#define VSTRING "Blob Wars Attrition 1.2.2r2 (19.09.2022)"
#define VERSTAG "\0$VER: " VSTRING
unsigned long __stack = 1000000;
UBYTE VString[] = VERSTAG;
static void mkpath(const char *path);