Prepare MorphOS release
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# Blob Wars : Attrition
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This is the port of the Blob Wars Attrition 1.2.2 for the AmigaOS 4. It is
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tested and runs well on X5000/40. Also I tested it on microAmigaOne but the
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lack of graphics memory (32MB total) makes it really slow.
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This is the port of the Blob Wars Attrition 1.2.2 for the AmigaOS 4 and
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MorphOS.
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The AmigaOS 4 versions is tested and runs well on X5000/40. Also I tested
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it on microAmigaOne but the lack of graphics memory (32MB total) makes it
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really slow.
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The MorphOS version was tested on PowerBook G4 and runs pretty fine and
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quickly.
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I'd love to hear how it works on your system.
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### Installation
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This archive does not contain any data files. In order to play the game, you
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will need to purchase the data. You can do so here:
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@ -22,6 +32,11 @@ It is recommended to have the following SDL2 options enabled at its prefs:
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installed in your system
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- Batching Mode: enabled
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### Support
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If you like what I am doing and my ports and you would like to support me,
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and my future releases please visit https://ko-fi.com/walkero where you
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can find all the latest updates by me and you can donate.
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### Changelog
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@ -46,8 +46,8 @@ dist:
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cp icons/blob.info release/$(PROG)-$(VERSION).$(REVISION)/$(PROG).info
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cp LICENSE release/$(PROG)-$(VERSION).$(REVISION)/
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cp README.md release/$(PROG)-$(VERSION).$(REVISION)/
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cp README-OS4.md release/$(PROG)-$(VERSION).$(REVISION)/
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lha -aeqr3 a $(PROG)-$(VERSION).$(REVISION).lha release/
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cp README-Amiga.md release/$(PROG)-$(VERSION).$(REVISION)/
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lha -aeqr3 a $(PROG)-MOS-$(VERSION).$(REVISION).lha release/
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# prepare an archive for the program
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@ -23,10 +23,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "mosInit.h"
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// #define VSTRING "Blob Wars Attrition 1.2.2r1 (13.08.2022)"
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// #define VERSTAG "\0$VER: " VSTRING
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// static CONST_STRPTR stack USED = "$STACK:102400";
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// static CONST_STRPTR version USED = VERSTAG;
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#define VSTRING "Blob Wars Attrition 1.2.2r2 (19.09.2022)"
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#define VERSTAG "\0$VER: " VSTRING
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unsigned long __stack = 1000000;
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UBYTE VString[] = VERSTAG;
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static void mkpath(const char *path);
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