Added controls.c.
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@ -32,7 +32,7 @@ DEPS += defs.h structs.h
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OBJS += atlas.o atlasTest.o aquaBlob.o
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OBJS += atlas.o atlasTest.o aquaBlob.o
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OBJS += battery.o blaze.o bob.o boss.o blobBoss.o bullet.o
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OBJS += battery.o blaze.o bob.o boss.o blobBoss.o bullet.o
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OBJS += camera.o cannon.o cardReader.o cell.o cherry.o combat.o consumable.o
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OBJS += camera.o cannon.o cardReader.o cell.o cherry.o combat.o controls.o consumable.o
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OBJS += debris.o destructable.o door.o draw.o
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OBJS += debris.o destructable.o door.o draw.o
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OBJS += effects.o ending.o entities.o entity.o entityFactory.o exit.o explosions.o eyeDroid.o eyeDroidCommander.o evilBlob.o
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OBJS += effects.o ending.o entities.o entity.o entityFactory.o exit.o explosions.o eyeDroid.o eyeDroidCommander.o evilBlob.o
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OBJS += fleshChunk.o frost.o
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OBJS += fleshChunk.o frost.o
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@ -323,6 +323,9 @@ typedef struct {
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int hideMouse;
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int hideMouse;
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Mouse mouse;
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Mouse mouse;
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int keyboard[MAX_KEYBOARD_KEYS];
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int keyboard[MAX_KEYBOARD_KEYS];
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int joypad[SDL_CONTROLLER_BUTTON_MAX];
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int keyControls[CONTROL_MAX];
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int joypadControls[CONTROL_MAX];
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SDL_Texture *backBuffer;
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SDL_Texture *backBuffer;
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SDL_Renderer *renderer;
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SDL_Renderer *renderer;
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SDL_Window *window;
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SDL_Window *window;
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@ -358,7 +361,7 @@ typedef struct {
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int isComplete;
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int isComplete;
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char **mias;
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char **mias;
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char **targets;
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char **targets;
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int keys[MAX_KEY_TYPES][MAX_NAME_LENGTH];
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Tuple keys[MAX_KEY_TYPES];
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Tuple missionStatusHead, *missionStatusTail;
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Tuple missionStatusHead, *missionStatusTail;
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Config config;
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Config config;
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} Game;
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} Game;
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@ -0,0 +1,57 @@
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/*
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Copyright (C) 2015-2017 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "controls.h"
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int isControl(int type)
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{
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int key = app.keyControls[type];
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int btn = app.joypadControls[type];
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return ((key != 0 && app.keyboard[key]) || (btn != 0 && app.joypad[btn]));
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}
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int isAcceptControl(void)
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{
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return (app.keyboard[SDL_SCANCODE_SPACE] ||app.keyboard[SDL_SCANCODE_RETURN] || isControl(CONTROL_FIRE));
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}
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void clearControl(int type)
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{
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int key = app.keyControls[type];
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int btn = app.joypadControls[type];
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if (key != 0)
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{
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app.keyboard[key] = 0;
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}
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if (btn != 0)
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{
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app.joypad[btn] = 0;
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}
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}
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void resetAcceptControls(void)
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{
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app.keyboard[SDL_SCANCODE_SPACE] = app.keyboard[SDL_SCANCODE_RETURN] = 0;
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clearControl(CONTROL_FIRE);
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}
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@ -0,0 +1,23 @@
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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extern App app;
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