diff --git a/src/world/entities.c b/src/world/entities.c index a642b2b..2f53607 100644 --- a/src/world/entities.c +++ b/src/world/entities.c @@ -103,7 +103,7 @@ void doEntities(void) if (self->w == 0 || self->h == 0) { - r = &self->sprite[self->facing]->frames[self->spriteFrame]->rect; + r = &self->sprite[0]->frames[0]->rect; self->w = r->w; self->h = r->h; @@ -249,7 +249,9 @@ void doEntities(void) e = riders[i]; if (e != NULL) - { + { + removeFromQuadtree(e, &world.quadtree); + if (e->dy > 0) { pushEntity(e, e->riding->dx, 0); @@ -261,6 +263,8 @@ void doEntities(void) e->y = e->riding->y - e->h; } + + addToQuadtree(e, &world.quadtree); } } } @@ -589,6 +593,8 @@ static void moveToOthers(float dx, float dy, PointF *position) if (self->type == ET_BOB && e->type == ET_PUSHBLOCK && dx != 0) { + removeFromQuadtree(e, &world.quadtree); + if (!pushEntity(e, dx * 0.35, 0)) { position->x = e->x; @@ -599,6 +605,8 @@ static void moveToOthers(float dx, float dy, PointF *position) { self->animate(); } + + addToQuadtree(e, &world.quadtree); } if (e->isSolid && self->type != ET_LIFT) @@ -667,8 +675,6 @@ static int pushEntity(Entity *e, float dx, float dy) oldSelf = self; self = e; - - removeFromQuadtree(e, &world.quadtree); if (dx != 0) { @@ -686,8 +692,6 @@ static int pushEntity(Entity *e, float dx, float dy) e->y = position.y; } - addToQuadtree(e, &world.quadtree); - self = oldSelf; return (e->x == expectedX && e->y == expectedY); @@ -837,7 +841,7 @@ static void compareEnvironments(void) switch (prevEnv) { case ENV_WATER: - playSound(SND_WATER_OUT, CH_EFFECTS); + playSound(SND_WATER_OUT, self->uniqueId % MAX_SND_CHANNELS); if ((self->environment == ENV_AIR) && (self->dy < 0)) { self->dy = JUMP_POWER; @@ -849,11 +853,11 @@ static void compareEnvironments(void) self->dy = 0.25f; if (self->environment == ENV_WATER) { - playSound(SND_WATER_IN, CH_EFFECTS); + playSound(SND_WATER_IN, self->uniqueId % MAX_SND_CHANNELS); } else { - playSound(SND_SLIME, CH_EFFECTS); + playSound(SND_SLIME, self->uniqueId % MAX_SND_CHANNELS); } break; @@ -958,7 +962,7 @@ static void handleTeleport(void) addTeleportStars(self); self->dx = self->dy = 0; self->environment = ENV_AIR; - playSound(SND_TELEPORT, CH_EFFECTS); + playSound(SND_TELEPORT, self->uniqueId % MAX_SND_CHANNELS); } }