From 9a18d03a39e600701d33ded4ac33183eacd5e6c0 Mon Sep 17 00:00:00 2001 From: Steve Date: Sun, 4 Mar 2018 08:15:30 +0000 Subject: [PATCH] Mark item as collected, so that it doesn't bump objective counter. --- src/game/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/game.c b/src/game/game.c index 1789f03..250c2d8 100644 --- a/src/game/game.c +++ b/src/game/game.c @@ -184,7 +184,7 @@ void dropCarriedItems(void) item->flags &= ~EF_GONE; item->x = world.bob->checkpoints[0].x; item->y = world.bob->checkpoints[0].y; - item->collected = 0; + item->collected = 1; item->canBeCarried = 1; item->canBePickedUp = 1;