Tidied up headers.
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@ -26,8 +26,8 @@ extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern int getDistance(int x1, int y1, int x2, int y2);
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extern void playBattleSound(int snd, int ch, int x, int y);
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extern void playBattleSound(int snd, int ch, int x, int y);
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extern int rrnd(int low, int high);
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extern int rrnd(int low, int high);
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extern void setGameplayMessage(int newMessageType, const char *format, ...);
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extern void stunBob(void);
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extern void stunBob(void);
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extern void swapSelf(Entity *e);
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extern void swapSelf(Entity *e);
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extern void setGameplayMessage(int newMessageType, const char *format, ...);
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extern Game game;
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extern Game game;
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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extern char *buildFormattedString(const char *format, ...);
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extern Entity *createEntity(char *name);
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extern Entity *createEntity(char *name);
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extern int deleteFile(char *path);
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extern int deleteFile(char *path);
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extern int fileExists(const char *filename);
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extern int fileExists(const char *filename);
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@ -33,7 +34,6 @@ extern int lookup(char *name);
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extern char *readFile(const char *filename);
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extern char *readFile(const char *filename);
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extern char *timeToString(int seconds, int showHours);
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extern char *timeToString(int seconds, int showHours);
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extern int writeFile(const char *filename, const char *data);
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extern int writeFile(const char *filename, const char *data);
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extern char *buildFormattedString(const char *format, ...);
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extern App app;
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extern App app;
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extern Entity *self;
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extern Entity *self;
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@ -29,6 +29,7 @@ enum
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};
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};
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extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
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extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
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extern char *buildFormattedString(const char *format, ...);
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extern void deleteSaveSlot(int slot);
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extern void deleteSaveSlot(int slot);
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extern void destroyGame(void);
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extern void destroyGame(void);
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extern void doWidgets(void);
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extern void doWidgets(void);
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@ -54,7 +55,6 @@ extern void setSelectedWidget(char *name, char *group);
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extern void showWidgetGroup(char *group);
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extern void showWidgetGroup(char *group);
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extern void startSectionTransition(void);
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extern void startSectionTransition(void);
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extern void stopMusic(void);
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extern void stopMusic(void);
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extern char *buildFormattedString(const char *format, ...);
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extern App app;
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extern App app;
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extern Colors colors;
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extern Colors colors;
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
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extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
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extern char *buildFormattedString(const char *format, ...);
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extern void clearControls(void);
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extern void clearControls(void);
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extern void destroyWorld(void);
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extern void destroyWorld(void);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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@ -33,12 +34,11 @@ extern void initWorld(void);
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extern int isAcceptControl(void);
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extern int isAcceptControl(void);
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extern float limit(float i, float low, float high);
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extern float limit(float i, float low, float high);
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extern void playSound(int snd, int ch);
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extern void playSound(int snd, int ch);
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extern int renameFile(char *src, char *dest);
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extern void restoreGameState(void);
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extern void restoreGameState(void);
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extern void saveGame(int isTempFile);
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extern void saveGame(int isTempFile);
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extern void saveWorld(void);
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extern void saveWorld(void);
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extern void startSectionTransition(void);
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extern void startSectionTransition(void);
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extern char *buildFormattedString(const char *format, ...);
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extern int renameFile(char *src, char *dest);
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extern App app;
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extern App app;
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extern Colors colors;
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extern Colors colors;
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@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#include "savepng.h"
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#include "savepng.h"
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern char *buildFormattedString(const char *format, ...);
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extern char *buildFormattedString(const char *format, ...);
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern App app;
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extern App app;
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extern Colors colors;
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extern Colors colors;
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@ -27,6 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "locale.h"
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#include "locale.h"
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extern char *buildFormattedString(const char *format, ...);
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extern void createSaveFolder(void);
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extern void createSaveFolder(void);
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extern void destroyFonts(void);
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extern void destroyFonts(void);
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extern void destroyGame(void);
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extern void destroyGame(void);
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@ -54,6 +55,5 @@ extern void presentScene(void);
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extern char *readFile(const char *filename);
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extern char *readFile(const char *filename);
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extern void setLanguage(char *applicationName, char *languageCode);
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extern void setLanguage(char *applicationName, char *languageCode);
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extern int writeFile(const char *filename, const char *data);
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extern int writeFile(const char *filename, const char *data);
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extern char *buildFormattedString(const char *format, ...);
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extern App app;
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extern App app;
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@ -21,10 +21,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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extern char *buildFormattedString(const char *format, ...);
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extern Entity *createEntity(char *typeStr);
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extern Entity *createEntity(char *typeStr);
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extern int fileExists(const char *filename);
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extern int fileExists(const char *filename);
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extern char *readFile(const char *filename);
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extern char *readFile(const char *filename);
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extern char *buildFormattedString(const char *format, ...);
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extern App app;
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extern App app;
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extern Dev dev;
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extern Dev dev;
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@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "../common.h"
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#include "../common.h"
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#include "../json/cJSON.h"
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#include "../json/cJSON.h"
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extern int writeFile(const char *filename, const char *data);
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extern char *buildFormattedString(const char *format, ...);
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extern char *buildFormattedString(const char *format, ...);
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extern int writeFile(const char *filename, const char *data);
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extern App app;
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extern App app;
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extern Entity *self;
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extern Entity *self;
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