Process command line arguments.
This commit is contained in:
parent
61dd0ceb40
commit
b4d681a4eb
58
src/main.c
58
src/main.c
|
@ -39,7 +39,7 @@ int main(int argc, char *argv[])
|
|||
|
||||
initSDL();
|
||||
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN);
|
||||
|
||||
initGameSystem();
|
||||
|
||||
|
@ -114,11 +114,63 @@ static long capFrameRate(const long then)
|
|||
static void handleCommandLine(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
char *worldId;
|
||||
|
||||
worldId = NULL;
|
||||
|
||||
for (i = 1 ; i < argc ; i++)
|
||||
{
|
||||
|
||||
if (strcmp(argv[i], "-debug") == 0)
|
||||
{
|
||||
dev.debug = 1;
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG);
|
||||
}
|
||||
|
||||
initAtlasTest();
|
||||
if (strcmp(argv[i], "-info") == 0)
|
||||
{
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-blind") == 0)
|
||||
{
|
||||
dev.cheatBlind = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-noenemies") == 0)
|
||||
{
|
||||
dev.cheatNoEnemies = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-keys") == 0)
|
||||
{
|
||||
dev.cheatKeys = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-power") == 0)
|
||||
{
|
||||
dev.cheatPower = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-health") == 0)
|
||||
{
|
||||
dev.cheatHealth = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-levels") == 0)
|
||||
{
|
||||
dev.cheatLevels = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-screenshots") == 0)
|
||||
{
|
||||
dev.takeScreenshots = 1;
|
||||
}
|
||||
|
||||
if (strcmp(argv[i], "-world") == 0)
|
||||
{
|
||||
worldId = argv[++i];
|
||||
}
|
||||
}
|
||||
|
||||
initWorldTest(worldId);
|
||||
}
|
||||
|
|
|
@ -28,10 +28,10 @@ extern void drawTrophyAlert(void);
|
|||
extern void expireTexts(int all);
|
||||
extern void handleInput(void);
|
||||
extern void init18N(int argc, char *argv[]);
|
||||
extern void initAtlasTest(void);
|
||||
extern void initGameSystem(void);
|
||||
extern void initLookups(void);
|
||||
extern void initSDL(void);
|
||||
extern void initWorldTest(char *worldId);
|
||||
extern void prepareScene(void);
|
||||
extern void presentScene(void);
|
||||
extern void saveScreenshot(char *name);
|
||||
|
|
|
@ -1,60 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 2018 Parallel Realities
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
#include "atlasTest.h"
|
||||
|
||||
void initAtlasTest(void)
|
||||
{
|
||||
int test;
|
||||
|
||||
dev.debug = 0;
|
||||
dev.cheatStatic = 0;
|
||||
dev.cheatBlind = 1;
|
||||
dev.cheatNoEnemies = 0;
|
||||
dev.cheatKeys = 0;
|
||||
dev.cheatPower = 0;
|
||||
dev.cheatHealth = 0;
|
||||
dev.cheatLevels = 0;
|
||||
dev.takeScreenshots = 0;
|
||||
|
||||
loadGame();
|
||||
|
||||
saveGame();
|
||||
|
||||
createScreenshotFolder();
|
||||
|
||||
test = 2;
|
||||
|
||||
switch (test)
|
||||
{
|
||||
case 0:
|
||||
initOptions();
|
||||
break;
|
||||
|
||||
case 1:
|
||||
STRNCPY(game.worldId, "beachApproach", MAX_NAME_LENGTH);
|
||||
initWorld();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
initHub();
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
#include "worldTest.h"
|
||||
|
||||
void initWorldTest(char *worldId)
|
||||
{
|
||||
loadGame();
|
||||
|
||||
saveGame();
|
||||
|
||||
createScreenshotFolder();
|
||||
|
||||
if (worldId != NULL)
|
||||
{
|
||||
STRNCPY(game.worldId, worldId, MAX_NAME_LENGTH);
|
||||
initWorld();
|
||||
}
|
||||
else
|
||||
{
|
||||
initHub();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue