Make pistols appear a little less often.

This commit is contained in:
Steve 2018-03-03 16:05:17 +00:00
parent 8bbdeb9407
commit b4f9692f75
1 changed files with 1 additions and 1 deletions

View File

@ -67,7 +67,7 @@ static int getRandomPlayerWeaponAt(int x, int y)
{
type = WPN_PISTOL;
}
else if (type == WPN_PISTOL && rand() % 100 < 25)
else if (type == WPN_PISTOL && rand() % 100 < 65)
{
type = getRandomPlayerWeapon(world.missionType == MT_BOSS);
}