Added Teeka, LaserBlob, LaserDroid, PlasmaBlob, PlasmaDroid, SpreadGunBlob, and SpreadGunDroid.

This commit is contained in:
Steve 2018-02-10 07:56:28 +00:00
parent 0197bcd5fa
commit bab333d492
16 changed files with 239 additions and 11 deletions

View File

@ -41,12 +41,12 @@ _OBJS += heart.o horizontalDoor.o horizontalLaserTrap.o hub.o hud.o
_OBJS += i18n.o init.o infoPoint.o input.o io.o item.o items.o itemPad.o
_OBJS += cJSON.o
_OBJS += key.o keycard.o
_OBJS += laser.o laserTrap.o lift.o lookup.o
_OBJS += laser.o laserBlob.o laserDroid.o laserTrap.o lift.o lookup.o
_OBJS += machineGunBlob.o machineGunDroid.o main.o map.o maths.o mia.o missile.o
_OBJS += objectives.o
_OBJS += particles.o player.o pistolBlob.o pistolDroid.o powerPoint.o powerPool.o pressurePlate.o pushBlock.o
_OBJS += particles.o player.o plasmaBlob.o plasmaDroid.o pistolBlob.o pistolDroid.o powerPoint.o powerPool.o pressurePlate.o pushBlock.o
_OBJS += quadtree.o
_OBJS += shotgunBlob.o shotgunDroid.o sound.o sprites.o structures.o
_OBJS += shotgunBlob.o shotgunDroid.o sound.o spreadGunBlob.o spreadGunDroid.o sprites.o structures.o
_OBJS += tankCommander.o tankTrack.o teeka.o teleporter.o text.o textures.o title.o triggers.o
_OBJS += unit.o util.o
_OBJS += weapons.o weaponPickup.o widgets.o world.o worldLoader.o

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@ -30,7 +30,7 @@ static Entity *target;
static Sprite *aimedSprite;
static int exitMission;
void initTeeka(void)
Entity *initTeeka(void)
{
Unit *u;
@ -55,6 +55,8 @@ void initTeeka(void)
u->tick = tick;
aimedSprite = getSprite("AimedShot");
return (Entity*)u;
}
static void tick(void)

View File

@ -43,9 +43,16 @@ void initEntityFactory(void)
addEntityDef("GrenadeEyeDroid", initGrenadeDroid);
addEntityDef("ShotgunBlob", initShotgunBlob);
addEntityDef("ShotgunEyeDroid", initShotgunDroid);
addEntityDef("LaserBlob", initLaserBlob);
addEntityDef("LaserEyeDroid", initLaserDroid);
addEntityDef("SpreadGunBlob", initSpreadGunBlob);
addEntityDef("SpreadGunEyeDroid", initSpreadGunDroid);
addEntityDef("PlasmaEyeDroid", initPlasmaDroid);
addEntityDef("PlasmaBlob", initPlasmaBlob);
addEntityDef("Bob", initBob);
addEntityDef("MIA", initMIA);
addEntityDef("Teeka", initTeeka);
addEntityDef("Item", initItem);
addEntityDef("BronzeKey", initBronzeKey);
@ -55,6 +62,7 @@ void initEntityFactory(void)
addEntityDef("BlueKeycard", initBlueKeycard);
addEntityDef("RedKeycard", initRedKeycard);
addEntityDef("YellowKeycard", initYellowKeycard);
addEntityDef("WhiteKeycard", initWhiteKeycard);
addEntityDef("Cell", initCell);
addEntityDef("Heart", initHeart);

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@ -54,8 +54,16 @@ extern Entity *initCardReader(void);
extern Entity *initBlueKeycard(void);
extern Entity *initRedKeycard(void);
extern Entity *initYellowKeycard(void);
extern Entity *initWhiteKeycard(void);
extern Entity *initLaserTrap(void);
extern Entity *initHorizontalLaserTrap(void);
extern Entity *initMachineGunDroid(void);
extern Entity *initLaserDroid(void);
extern Entity *initLaserBlob(void);
extern Entity *initSpreadGunBlob(void);
extern Entity *initSpreadGunDroid(void);
extern Entity *initPlasmaDroid(void);
extern Entity *initPlasmaBlob(void);
extern Entity *initTeeka(void);
extern World world;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initLaserBlob(Unit *u)
Entity *initLaserBlob(void)
{
Unit *u;
u = createUnit();
initEvilBlob(u);
u->unitType = "LaserBlob";
u->sprite[FACING_LEFT] = getSprite("LaserBlobLeft");
u->sprite[FACING_RIGHT] = getSprite("LaserBlobRight");
u->sprite[FACING_DIE] = getSprite("LaserBlobSpin");
@ -35,6 +41,8 @@ void initLaserBlob(Unit *u)
u->maxShotsToFire = 1;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)

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@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEvilBlob(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initPlasmaBlob(Unit *u)
Entity *initPlasmaBlob(void)
{
Unit *u;
u = createUnit();
initEvilBlob(u);
u->unitType = "PlasmaBlob";
u->sprite[FACING_LEFT] = getSprite("PlasmaBlobLeft");
u->sprite[FACING_RIGHT] = getSprite("PlasmaBlobRight");
u->sprite[FACING_DIE] = getSprite("PlasmaBlobSpin");
@ -35,6 +41,8 @@ void initPlasmaBlob(Unit *u)
u->maxShotsToFire = 6;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)

View File

@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEvilBlob(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initSpreadGunBlob(Unit *u)
Entity *initSpreadGunBlob(void)
{
Unit *u;
u = createUnit();
initEvilBlob(u);
u->unitType = "SpreadGunBlob";
u->sprite[FACING_LEFT] = getSprite("SpreadGunBlobLeft");
u->sprite[FACING_RIGHT] = getSprite("SpreadGunBlobRight");
u->sprite[FACING_DIE] = getSprite("SpreadGunBlobSpin");
@ -35,9 +41,11 @@ void initSpreadGunBlob(Unit *u)
u->maxShotsToFire = 3;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)
{
return abs(target->y - u->y) <= MAP_TILE_SIZE * 5;
return abs(target->y - self->y) <= MAP_TILE_SIZE * 5;
}

View File

@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEvilBlob(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initLaserDroid(Unit *u)
Entity *initLaserDroid(void)
{
Unit *u;
u = createUnit();
initEyeDroid(u);
u->unitType = "LaserEyeDroid";
u->sprite[FACING_LEFT] = getSprite("LaserDroidLeft");
u->sprite[FACING_RIGHT] = getSprite("LaserDroidRight");
u->sprite[FACING_DIE] = getSprite("LaserDroidDie");
@ -35,6 +41,8 @@ void initLaserDroid(Unit *u)
u->maxShotsToFire = 1;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)

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@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEyeDroid(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initPlasmaDroid(Unit *u)
Entity *initPlasmaDroid(void)
{
Unit *u;
u = createUnit();
initEyeDroid(u);
u->unitType = "PlasmaEyeDroid";
u->sprite[FACING_LEFT] = getSprite("PlasmaDroidLeft");
u->sprite[FACING_RIGHT] = getSprite("PlasmaDroidRight");
u->sprite[FACING_DIE] = getSprite("PlasmaDroidDie");
@ -35,6 +41,8 @@ void initPlasmaDroid(Unit *u)
u->maxShotsToFire = 6;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)

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@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEyeDroid(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;

View File

@ -22,10 +22,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static int canFire(Entity *target);
void initSpreadGunDroid(Unit *u)
Entity *initSpreadGunDroid(void)
{
Unit *u;
u = createUnit();
initEyeDroid(u);
u->unitType = "SpreadGunEyeDroid";
u->sprite[FACING_LEFT] = getSprite("SpreadGunDroidLeft");
u->sprite[FACING_RIGHT] = getSprite("SpreadGunDroidRight");
u->sprite[FACING_DIE] = getSprite("SpreadGunDroidDie");
@ -35,6 +41,8 @@ void initSpreadGunDroid(Unit *u)
u->maxShotsToFire = 3;
u->canFire = canFire;
return (Entity*)u;
}
static int canFire(Entity *target)

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@ -0,0 +1,27 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../common.h"
extern Unit *createUnit(void);
extern void initEyeDroid(Unit *u);
extern Sprite *getSprite(char *name);
extern Entity *self;