Start of widget loading.
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343c534159
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@ -335,6 +335,8 @@ enum
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STAT_KEYS_FOUND,
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STAT_CELLS_FOUND,
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STAT_HEARTS_FOUND,
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STAT_TARGETS_DEFEATED,
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STAT_MIAS_RESCUED,
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STAT_DEATHS,
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STAT_SHOTS_FIRED,
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STAT_SHOTS_HIT,
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@ -345,8 +347,6 @@ enum
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STAT_BATTERIES_PICKED_UP,
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STAT_WEAPONS_PICKED_UP,
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STAT_ENEMIES_KILLED,
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STAT_TARGETS_DEFEATED,
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STAT_MIAS_RESCUED,
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STAT_MISSIONS_PLAYED,
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STAT_TIME_PLAYED,
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STAT_MAX
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@ -134,6 +134,7 @@ void initGameSystem(void)
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initGraphics,
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initFonts,
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initAtlas,
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initWidgets,
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initSounds,
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initSprites,
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initEntityFactory
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@ -29,12 +29,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void createSaveFolder(void);
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extern void setLanguage(char *applicationName, char *languageCode);
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extern void initLookups(void);
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extern void initGraphics(void);
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extern void initFonts(void);
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extern void initAtlas(void);
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extern void initSounds(void);
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extern void initSprites(void);
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extern void initWidgets(void);
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extern void initEntityFactory(void);
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extern void destroyLookups(void);
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extern void destroyFonts(void);
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@ -48,6 +48,10 @@ void initLookups(void)
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addLookup("CONTROL_JETPACK", CONTROL_JETPACK);
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addLookup("CONTROL_PAUSE", CONTROL_PAUSE);
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addLookup("CONTROL_MAP", CONTROL_MAP);
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addLookup("WT_BUTTON", WT_BUTTON);
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addLookup("WT_SPINNER", WT_SPINNER);
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addLookup("WT_PLAIN_BUTTON", WT_PLAIN_BUTTON);
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}
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static void addLookup(const char *name, long value)
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@ -23,5 +23,5 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern float wrap(float value, float low, float high);
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extern char *readFile(const char *filename);
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char **getFileList(const char *dir, int *count);
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extern char **getFileList(const char *dir, int *count);
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extern Atlas *getImageFromAtlas(char *filename);
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@ -21,6 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "widgets.h"
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Widget *getWidgetAt(int x, int y);
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static void loadWidgetGroup(char *filename);
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static void loadWidgets(void);
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static Widget widgetHead;
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static Widget *widgetTail;
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@ -30,6 +32,8 @@ void initWidgets(void)
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{
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memset(&widgetHead, 0, sizeof(Widget));
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widgetTail = &widgetHead;
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loadWidgets();
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}
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Widget *getWidget(char *name, char *group)
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@ -139,9 +143,69 @@ int wasWidgetClicked(Widget *w)
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return wasClicked;
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}
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void loadWidgets(char *filename)
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static void loadWidgets(void)
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{
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char **filenames;
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char path[MAX_FILENAME_LENGTH];
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int count, i;
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filenames = getFileList("data/widgets", &count);
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for (i = 0 ; i < count ; i++)
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{
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sprintf(path, "data/widgets/%s", filenames[i]);
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loadWidgetGroup(path);
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free(filenames[i]);
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}
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free(filenames);
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}
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static void loadWidgetGroup(char *filename)
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{
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cJSON *root, *node;
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char *text;
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Widget *w;
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Loading %s", filename);
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text = readFile(filename);
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root = cJSON_Parse(text);
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for (node = root->child ; node != NULL ; node = node->next)
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{
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w = malloc(sizeof(Widget));
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memset(w, 0, sizeof(Widget));
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widgetTail->next = w;
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widgetTail = w;
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STRNCPY(w->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(w->group, cJSON_GetObjectItem(node, "group")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(w->label, cJSON_GetObjectItem(node, "label")->valuestring, MAX_NAME_LENGTH);
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w->x = cJSON_GetObjectItem(node, "x")->valueint;
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w->y = cJSON_GetObjectItem(node, "y")->valueint;
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w->w = cJSON_GetObjectItem(node, "w")->valueint;
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w->h = cJSON_GetObjectItem(node, "h")->valueint;
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w->type = lookup(cJSON_GetObjectItem(node, "type")->valuestring);
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switch (w->type)
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{
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case WT_BUTTON:
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break;
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case WT_SPINNER:
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break;
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case WT_PLAIN_BUTTON:
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break;
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}
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}
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cJSON_Delete(root);
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free(text);
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}
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void destroy(void)
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@ -19,5 +19,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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#include "../json/cJSON.h"
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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extern char *readFile(const char *filename);
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extern char **getFileList(const char *dir, int *count);
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extern long lookup(const char *name);
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@ -33,7 +33,7 @@ void initAtlasTest(void)
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initHub();
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loadWorld("greenlands4");
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loadWorld("greenlands5");
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initWorld();
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