Expand size of objectives box.
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ef9d6db851
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@ -213,15 +213,15 @@ void drawMissionStatus(void)
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drawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 64);
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drawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 64);
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w = 800;
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w = 800;
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h = 500;
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h = 550;
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x = (SCREEN_WIDTH - w) / 2;
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x = (SCREEN_WIDTH - w) / 2;
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drawRect(x, (SCREEN_HEIGHT - h) / 2, w, h, 0, 0, 0, 128);
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drawRect(x, (SCREEN_HEIGHT - h) / 2, w, h, 0, 0, 0, 128);
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drawOutlineRect(x, (SCREEN_HEIGHT - h) / 2, w, h, 255, 255, 255, 200);
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drawOutlineRect(x, (SCREEN_HEIGHT - h) / 2, w, h, 255, 255, 255, 200);
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drawText(SCREEN_WIDTH / 2, 125, 40, TA_CENTER, colors.white, "OBJECTIVES");
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drawText(SCREEN_WIDTH / 2, 100, 40, TA_CENTER, colors.white, "OBJECTIVES");
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y = 210;
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y = 180;
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for (o = world.objectiveHead.next ; o != NULL ; o = o->next)
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for (o = world.objectiveHead.next ; o != NULL ; o = o->next)
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{
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{
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@ -244,8 +244,9 @@ void drawMissionStatus(void)
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size = 60;
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size = 60;
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mid = size / 2;
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mid = size / 2;
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y = (((SCREEN_HEIGHT - h) / 2) + h) - 165;
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x = ((SCREEN_WIDTH - w) / 2) + 90;
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x = ((SCREEN_WIDTH - w) / 2) + 90;
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y = 450;
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for (i = 0 ; i < MAX_ITEMS ; i++)
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for (i = 0 ; i < MAX_ITEMS ; i++)
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{
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{
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