Some more changes preparing the release

This commit is contained in:
George Sokianos 2022-08-13 13:57:37 +01:00
parent 575b701190
commit d7363ad95f
4 changed files with 38 additions and 7 deletions

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README-OS4.md Normal file
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@ -0,0 +1,28 @@
# Blob Wars : Attrition
This is the port of the Blob Wars Attrition 1.2.2 for the AmigaOS 4. It is
tested and runs well on X5000/40. Also I tested it on microAmigaOne but the
lack of graphics memory (32MB total) makes it really slow.
This archive does not contain any data files. In order to play the game, you
will need to purchase the data. You can do so here:
http://www.parallelrealities.co.uk/games/attrition/#purchase
To install it, extract all the files from the bought Linux archive
(blobwarsAttrition-1.2.2.linux-x86.tar.gz) anywhere at you hard disk
and copy over all the files from this archive. A requester will show up
to replace the blobwarsAttrition binary, which you need to confirm.
I do not recommend to use the demo data provided from the official website,
because they do not work correctly.
It is recommended to have the following SDL2 options enabled at its prefs:
- Driver: opengl/opengl2 depending your gfx card and the drivers you have
installed in your system
- Batching Mode: enabled
### Changelog
1.2.2r1 (2022-08-13)
* First release

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@ -80,13 +80,15 @@ uninstall:
# prepare an archive for the program
dist:
$(RM) -rf $(PROG)-$(VERSION).$(REVISION)
mkdir $(PROG)-$(VERSION).$(REVISION)
cp -rL $(DIST_FILES) $(PROG)-$(VERSION).$(REVISION)
# tar czf $(PROG)-$(VERSION).$(REVISION).linux-x86.tar.gz $(PROG)-$(VERSION).$(REVISION)
# mkdir -p dist
# mv $(PROG)-$(VERSION).$(REVISION).linux-x86.tar.gz dist
# $(RM) -rf $(PROG)-$(VERSION).$(REVISION)
mkdir -p release/$(PROG)-$(VERSION).$(REVISION)
cp $(PROG) release/$(PROG)-$(VERSION).$(REVISION)/
strip release/$(PROG)-$(VERSION).$(REVISION)/$(PROG)
cp icons/blob.info release/$(PROG)-$(VERSION).$(REVISION)/$(PROG).info
cp LICENSE release/$(PROG)-$(VERSION).$(REVISION)/
cp README.md release/$(PROG)-$(VERSION).$(REVISION)/
cp README-OS4.md release/$(PROG)-$(VERSION).$(REVISION)/
lha -aeqr3 a $(PROG)-$(VERSION).$(REVISION).lha release/
# prepare an archive for the program
src-dist:

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@ -38,6 +38,7 @@ void createSaveFolder(void)
BPTR savesPathLock = Lock("PROGDIR:saves", SHARED_LOCK);
if (!savesPathLock)
{
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Saves folder not found. I am going to create it.");
mkpath("PROGDIR:saves");
}
else {