Put atlas entries into buckets.

This commit is contained in:
Steve 2018-02-19 19:14:03 +00:00
parent 72efd1048b
commit dbcd2debc3
3 changed files with 21 additions and 22 deletions

View File

@ -59,6 +59,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define MAX_FILENAME_LENGTH 1024
#define NUM_TEXTURE_BUCKETS 32
#define NUM_ATLAS_BUCKETS 64
#define MAP_WIDTH 200
#define MAP_HEIGHT 200

View File

@ -20,31 +20,25 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "atlas.h"
static void loadAtlasTexture(void);
static void loadAtlasData(void);
static Atlas atlasHead;
static Atlas *atlasTail;
static Texture *atlasTexture;
static int atlasSize;
static Atlas atlases[NUM_ATLAS_BUCKETS];
void initAtlas(void)
{
memset(&atlasHead, 0, sizeof(Atlas));
atlasTail = &atlasHead;
loadAtlasTexture();
memset(&atlases, 0, sizeof(Atlas) * NUM_ATLAS_BUCKETS);
loadAtlasData();
dev.debug = dev.showFPS = 1;
}
Atlas *getImageFromAtlas(char *filename)
{
Atlas *a;
unsigned long i;
i = hashcode(filename) % NUM_ATLAS_BUCKETS;
for (a = atlasHead.next ; a != NULL ; a = a->next)
for (a = atlases[i].next ; a != NULL ; a = a->next)
{
if (strcmp(a->filename, filename) == 0)
{
@ -55,19 +49,13 @@ Atlas *getImageFromAtlas(char *filename)
return NULL;
}
static void loadAtlasTexture(void)
{
atlasTexture = getTexture("gfx/atlas/atlas.png");
SDL_QueryTexture(atlasTexture->texture, NULL, NULL, &atlasSize, &atlasSize);
}
static void loadAtlasData(void)
{
Atlas *atlas;
Atlas *atlas, *a;
int x, y, w, h;
cJSON *root, *node;
char *text, *filename;
unsigned long i;
text = readFile("data/atlas/atlas.json");
@ -80,11 +68,20 @@ static void loadAtlasData(void)
y = cJSON_GetObjectItem(node, "y")->valueint;
w = cJSON_GetObjectItem(node, "w")->valueint;
h = cJSON_GetObjectItem(node, "h")->valueint;
i = hashcode(filename) % NUM_ATLAS_BUCKETS;
a = &atlases[i];
/* horrible bit to look for the tail */
while (a->next)
{
a = a->next;
}
atlas = malloc(sizeof(Atlas));
memset(atlas, 0, sizeof(Atlas));
atlasTail->next = atlas;
atlasTail = atlas;
a->next = atlas;
STRNCPY(atlas->filename, filename, MAX_FILENAME_LENGTH);
atlas->rect.x = x;

View File

@ -23,5 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern Texture *getTexture(const char *filename);
extern char *readFile(const char *filename);
extern unsigned long hashcode(const char *str);
extern Dev dev;