Put atlas entries into buckets.
This commit is contained in:
parent
72efd1048b
commit
dbcd2debc3
|
@ -59,6 +59,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#define MAX_FILENAME_LENGTH 1024
|
||||
|
||||
#define NUM_TEXTURE_BUCKETS 32
|
||||
#define NUM_ATLAS_BUCKETS 64
|
||||
|
||||
#define MAP_WIDTH 200
|
||||
#define MAP_HEIGHT 200
|
||||
|
|
|
@ -20,31 +20,25 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "atlas.h"
|
||||
|
||||
static void loadAtlasTexture(void);
|
||||
static void loadAtlasData(void);
|
||||
|
||||
static Atlas atlasHead;
|
||||
static Atlas *atlasTail;
|
||||
static Texture *atlasTexture;
|
||||
static int atlasSize;
|
||||
static Atlas atlases[NUM_ATLAS_BUCKETS];
|
||||
|
||||
void initAtlas(void)
|
||||
{
|
||||
memset(&atlasHead, 0, sizeof(Atlas));
|
||||
atlasTail = &atlasHead;
|
||||
|
||||
loadAtlasTexture();
|
||||
memset(&atlases, 0, sizeof(Atlas) * NUM_ATLAS_BUCKETS);
|
||||
|
||||
loadAtlasData();
|
||||
|
||||
dev.debug = dev.showFPS = 1;
|
||||
}
|
||||
|
||||
Atlas *getImageFromAtlas(char *filename)
|
||||
{
|
||||
Atlas *a;
|
||||
unsigned long i;
|
||||
|
||||
i = hashcode(filename) % NUM_ATLAS_BUCKETS;
|
||||
|
||||
for (a = atlasHead.next ; a != NULL ; a = a->next)
|
||||
for (a = atlases[i].next ; a != NULL ; a = a->next)
|
||||
{
|
||||
if (strcmp(a->filename, filename) == 0)
|
||||
{
|
||||
|
@ -55,19 +49,13 @@ Atlas *getImageFromAtlas(char *filename)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
static void loadAtlasTexture(void)
|
||||
{
|
||||
atlasTexture = getTexture("gfx/atlas/atlas.png");
|
||||
|
||||
SDL_QueryTexture(atlasTexture->texture, NULL, NULL, &atlasSize, &atlasSize);
|
||||
}
|
||||
|
||||
static void loadAtlasData(void)
|
||||
{
|
||||
Atlas *atlas;
|
||||
Atlas *atlas, *a;
|
||||
int x, y, w, h;
|
||||
cJSON *root, *node;
|
||||
char *text, *filename;
|
||||
unsigned long i;
|
||||
|
||||
text = readFile("data/atlas/atlas.json");
|
||||
|
||||
|
@ -80,11 +68,20 @@ static void loadAtlasData(void)
|
|||
y = cJSON_GetObjectItem(node, "y")->valueint;
|
||||
w = cJSON_GetObjectItem(node, "w")->valueint;
|
||||
h = cJSON_GetObjectItem(node, "h")->valueint;
|
||||
|
||||
i = hashcode(filename) % NUM_ATLAS_BUCKETS;
|
||||
|
||||
a = &atlases[i];
|
||||
|
||||
/* horrible bit to look for the tail */
|
||||
while (a->next)
|
||||
{
|
||||
a = a->next;
|
||||
}
|
||||
|
||||
atlas = malloc(sizeof(Atlas));
|
||||
memset(atlas, 0, sizeof(Atlas));
|
||||
atlasTail->next = atlas;
|
||||
atlasTail = atlas;
|
||||
a->next = atlas;
|
||||
|
||||
STRNCPY(atlas->filename, filename, MAX_FILENAME_LENGTH);
|
||||
atlas->rect.x = x;
|
||||
|
|
|
@ -23,5 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
extern Texture *getTexture(const char *filename);
|
||||
extern char *readFile(const char *filename);
|
||||
extern unsigned long hashcode(const char *str);
|
||||
|
||||
extern Dev dev;
|
||||
|
|
Loading…
Reference in New Issue