Start of combat-related code.
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parent
94d0c934ae
commit
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@ -2,7 +2,7 @@ VERSION = 0.1
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REVISION = $(shell git rev-list HEAD 2>/dev/null | wc -l)
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LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
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SEARCHPATH += src src/game src/system src/util src/widgets src/world
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SEARCHPATH += src src/combat src/game src/system src/util src/widgets src/world
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vpath %.c $(SEARCHPATH)
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vpath %.h $(SEARCHPATH)
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@ -10,6 +10,7 @@ DEPS += defs.h structs.h
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OBJS += camera.o
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OBJS += draw.o
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OBJS += combat.o
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OBJS += entities.o
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OBJS += game.o
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OBJS += hud.o
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@ -0,0 +1,120 @@
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "combat.h"
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static int isBlockedByMap(Entity *src, Entity *dest);
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static int isBlockedByEntities(Entity *src, Entity *dest);
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void preFire(Entity *e)
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{
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if (e->flags & EF_WEIGHTLESS)
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{
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if (world.bob->y < e->y && e->isOnGround && (int) (rand() * 4) == 0)
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{
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e->dy = JUMP_POWER;
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}
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}
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e->facing = (world.bob->x < e->x) ? FACING_LEFT : FACING_RIGHT;
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if (e->reload > 0)
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{
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return;
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}
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e->attack();
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e->shotsToFire--;
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if (e->shotsToFire == 0)
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{
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e->walk();
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}
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}
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int hasLineOfSight(Entity *src, Entity *dest)
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{
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return (!isBlockedByMap(src, dest) && !isBlockedByEntities(src, dest));
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}
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static int isBlockedByMap(Entity *src, Entity *dest)
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{
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SDL_Rect mapBlock;
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int x, y, x1, y1, x2, y2, mx, my;
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x1 = (int) MIN(src->x, dest->x);
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y1 = (int) MIN(src->y, dest->y);
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x2 = (int) MAX(src->x, dest->x);
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y2 = (int) MAX(src->y, dest->y);
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for (x = x1; x <= x2; x++)
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{
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for (y = y1; y <= y2; y++)
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{
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mx = x / MAP_TILE_SIZE;
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my = y / MAP_TILE_SIZE;
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if (isSolid(mx, my))
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{
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mapBlock.x = x;
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mapBlock.y = y;
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mapBlock.w = MAP_TILE_SIZE;
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mapBlock.h = MAP_TILE_SIZE;
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if (lineIntersectsRect(mapBlock, src->x, src->y, dest->x, dest->y))
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{
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return 1;
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}
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}
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}
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}
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return 0;
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}
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static int isBlockedByEntities(Entity *src, Entity *dest)
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{
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Entity **candidates, *e;
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SDL_Rect losBounds;
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int i;
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losBounds.x = (int) MIN(src->x, dest->x);
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losBounds.y = (int) MIN(src->y, dest->y);
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losBounds.w = (int) (MAX(src->x, dest->x) - losBounds.x);
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losBounds.h = (int) (MAX(src->y, dest->y) - losBounds.y);
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candidates = getAllEntsWithin(losBounds.x, losBounds.y, losBounds.w, losBounds.h, NULL);
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for (i = 0, e = candidates[i] ; e != NULL ; e = candidates[++i])
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{
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if (e == src || e == dest || !e->isSolid)
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{
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continue;
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}
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if (lineIntersectsRect(e->bounds, src->x, src->y, dest->x, dest->y))
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{
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return 1;
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}
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}
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return 0;
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}
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@ -0,0 +1,27 @@
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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extern int isSolid(int x, int y);
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extern int lineIntersectsRect(SDL_Rect r, int x1, int y1, int x2, int y2);
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extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
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extern World world;
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@ -74,12 +74,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define MAP_TILE_OUTSIDE 255
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#define MAP_TILE_MAX 256
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#define JUMP_POWER 1
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#define ET_ENEMY 0
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#define ET_KEY 1
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#define ET_MIA 2
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#define EF_NONE 0
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#define EF_HEART_CELL (2 << 0)
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#define EF_WEIGHTLESS (2 << 1)
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enum
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{
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FACING_RIGHT,
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FACING_LEFT
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};
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enum
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{
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@ -82,7 +82,17 @@ struct Entity {
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int w;
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int h;
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int alive;
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float dx;
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float dy;
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int reload;
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int isOnGround;
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int facing;
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int shotsToFire;
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int isSolid;
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long flags;
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SDL_Rect bounds;
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void (*walk)(void);
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void (*attack)(void);
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Entity *next;
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};
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@ -77,6 +77,11 @@ void getSlope(int x1, int y1, int x2, int y2, float *dx, float *dy)
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*dy /= steps;
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}
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int lineIntersectsRect(SDL_Rect r, int x1, int y1, int x2, int y2)
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{
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return 0;
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}
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unsigned long hashcode(const char *str)
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{
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unsigned long hash = 5381;
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@ -19,4 +19,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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