Pushing code fix.

This commit is contained in:
Steve 2018-02-03 18:17:45 +00:00
parent 72de423bba
commit fc519c54b0
1 changed files with 4 additions and 4 deletions

View File

@ -556,14 +556,16 @@ static int pushEntity(Entity *e, float dx, float dy)
PointF position; PointF position;
Entity *oldSelf; Entity *oldSelf;
oldSelf = self;
expectedX = e->x + dx; expectedX = e->x + dx;
expectedY = e->y + dy; expectedY = e->y + dy;
position.x = e->x; position.x = e->x;
position.y = e->y; position.y = e->y;
oldSelf = self;
self = e;
if (dx != 0) if (dx != 0)
{ {
position.x += dx; position.x += dx;
@ -780,8 +782,6 @@ void activateEntities(char *nameList, int active)
oldSelf = self; oldSelf = self;
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "Activating '%s'", names);
name = strtok(names, "|"); name = strtok(names, "|");
while (name) while (name)