Item pad.

This commit is contained in:
Steve 2018-01-27 10:47:53 +00:00
parent 8e923164ca
commit ff60ddf6de
9 changed files with 132 additions and 6 deletions

View File

@ -32,7 +32,7 @@ OBJS += effects.o entities.o exit.o explosions.o eyeDroidCommander.o
OBJS += fleshChunk.o frost.o OBJS += fleshChunk.o frost.o
OBJS += game.o OBJS += game.o
OBJS += heart.o horizontalDoor.o hub.o hud.o OBJS += heart.o horizontalDoor.o hub.o hud.o
OBJS += init.o infoPoint.o input.o io.o item.o items.o OBJS += init.o infoPoint.o input.o io.o item.o items.o itemPad.o
OBJS += key.o keycard.o OBJS += key.o keycard.o
OBJS += lookup.o OBJS += lookup.o
OBJS += main.o map.o maths.o mia.o OBJS += main.o map.o maths.o mia.o

View File

@ -76,7 +76,12 @@ int hasItem(char *name)
return 0; return 0;
} }
void removeKey(char *name) Entity *getItem(char *name)
{
return NULL;
}
void removeItem(char *name)
{ {
} }

View File

@ -147,6 +147,7 @@ struct Entity {
char message[MAX_DESCRIPTION_LENGTH]; char message[MAX_DESCRIPTION_LENGTH];
char requiredCard[MAX_NAME_LENGTH]; char requiredCard[MAX_NAME_LENGTH];
char requiredKey[MAX_NAME_LENGTH]; char requiredKey[MAX_NAME_LENGTH];
char requiredItem[MAX_NAME_LENGTH];
long flags; long flags;
SDL_Rect bounds; SDL_Rect bounds;
int sprite[3]; int sprite[3];

View File

@ -64,7 +64,7 @@ static void touch(Entity *other)
setGameplayMessage(MSG_GAMEPLAY, "%s removed", self->requiredCard); setGameplayMessage(MSG_GAMEPLAY, "%s removed", self->requiredCard);
removeKey(self->requiredCard); removeItem(self->requiredCard);
self->active = 1; self->active = 1;
self->sprite[FACING_LEFT] = self->sprite[FACING_RIGHT] = self->sprite[FACING_DIE] = getSpriteIndex("CardReader"); self->sprite[FACING_LEFT] = self->sprite[FACING_RIGHT] = self->sprite[FACING_DIE] = getSpriteIndex("CardReader");

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@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void initEntity(Entity *e); extern void initEntity(Entity *e);
extern int getSpriteIndex(char *name); extern int getSpriteIndex(char *name);
extern void removeKey(char *name); extern void removeItem(char *name);
extern int hasItem(char *name); extern int hasItem(char *name);
extern void setGameplayMessage(int type, char *format, ...); extern void setGameplayMessage(int type, char *format, ...);
extern void activateEntities(char *names, int activate); extern void activateEntities(char *names, int activate);

View File

@ -187,7 +187,7 @@ static void openWithKey(void)
return; return;
} }
removeKey(self->requiredKey); removeItem(self->requiredKey);
setGameplayMessage(MSG_GAMEPLAY, "%s removed", self->requiredKey); setGameplayMessage(MSG_GAMEPLAY, "%s removed", self->requiredKey);

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@ -26,7 +26,7 @@ extern void playSound(int snd, int ch);
extern void getSlope(int x1, int y1, int x2, int y2, float *dx, float *dy); extern void getSlope(int x1, int y1, int x2, int y2, float *dx, float *dy);
extern void setGameplayMessage(int type, char *format, ...); extern void setGameplayMessage(int type, char *format, ...);
extern int hasItem(char *name); extern int hasItem(char *name);
extern void removeKey(char *name); extern void removeItem(char *name);
extern Entity *self; extern Entity *self;
extern Dev dev; extern Dev dev;

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@ -0,0 +1,90 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "itemPad.h"
static void tick(void);
static void touch(Entity *other);
void initItemPad(Entity *e)
{
initEntity(e);
e->flags |= EF_WEIGHTLESS | EF_NO_CLIP | EF_NO_ENVIRONMENT | EF_IGNORE_BULLETS;
e->plane = PLANE_FOREGROUND;
e->isStatic = 1;
if (!e->active)
{
e->sprite[FACING_LEFT] = e->sprite[FACING_RIGHT] = e->sprite[FACING_DIE] = getSpriteIndex("ItemPadActive");
}
else
{
e->sprite[FACING_LEFT] = e->sprite[FACING_RIGHT] = e->sprite[FACING_DIE] = getSpriteIndex("ItemPadInactive");
}
e->tick = tick;
e->touch = touch;
}
static void tick(void)
{
self->bobTouching = MAX(self->bobTouching - 1, 0);
}
static void touch(Entity *other)
{
Entity *i;
if (other->type == ET_BOB && !self->active)
{
i = getItem(self->requiredItem);
if (i != NULL)
{
removeItem(i->name);
i->flags &= ~EF_GONE;
i->x = self->x + (self->w / 2) - (i->w / 2);
i->y = self->y - i->h;
i->canBeCarried = i->canBePickedUp = i->isMissionTarget = 0;
self->active = 1;
setGameplayMessage(MSG_GAMEPLAY, "%s removed", self->requiredItem);
self->sprite[FACING_LEFT] = self->sprite[FACING_RIGHT] = self->sprite[FACING_DIE] = getSpriteIndex("ItemPadActive");
self->spriteFrame = 0;
updateObjective(self->name);
}
else if (!self->bobTouching)
{
setGameplayMessage(MSG_GAMEPLAY, "%s required", self->requiredItem);
}
self->bobTouching = 2;
}
}

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@ -0,0 +1,30 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../../../common.h"
extern void initEntity(Entity *e);
extern int getSpriteIndex(char *name);
extern void updateObjective(char *targetName);
extern void setGameplayMessage(int type, char *format, ...);
extern void removeItem(char *name);
extern Entity *getItem(char *name);
extern Entity *self;