Steve
|
4e7bbf7190
|
Use rising parameter for flames.
|
2018-03-21 08:20:34 +00:00 |
Steve
|
c36c36dd60
|
Make Bob and enemies pop into white spheres when no blood option is selected.
|
2018-03-21 07:43:54 +00:00 |
Steve
|
18fa11d278
|
Start of extra blood / explosions.
|
2018-02-27 21:55:15 +00:00 |
Steve
|
357fbdc8a4
|
Destroy stuff at end of mission.
|
2018-02-17 16:53:18 +00:00 |
Steve
|
800f26055f
|
Added particle effects.
|
2018-02-04 16:14:14 +00:00 |
Steve
|
0df09f914a
|
Particles processing, Bob, and entity actions.
|
2018-02-01 21:51:43 +00:00 |
Steve
|
21e50e51e7
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
Steve
|
28e7cbabd9
|
Atlas loading and testing.
|
2018-01-28 12:01:39 +00:00 |
Steve
|
d8577fb6a5
|
Particles.
|
2018-01-23 07:42:13 +00:00 |