Commit Graph

13 Commits

Author SHA1 Message Date
Steve 9cd0fc21f3 Make cannon scatter debris when it dies. 2018-03-23 08:39:03 +00:00
Steve 28f84f5236 Tidied all headers. 2018-03-21 18:26:46 +00:00
Steve 883d576ca7 Don't count enemy deaths more than once. 2018-03-13 08:25:57 +00:00
Steve 2634a6fd97 Tidied all header. 2018-03-01 07:52:50 +00:00
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
Steve 1b8e5ef641 Make cannon more aggressive. Align missile flame trail. 2018-02-23 07:49:59 +00:00
Steve 1df85d0937 Misc. tweaks. 2018-02-15 21:40:21 +00:00
Steve 79958fa79a Fixed cannon dying. 2018-02-15 07:49:28 +00:00
Steve 4258575a26 Added Exit, Destructable, and Cannon. 2018-02-14 22:31:21 +00:00
Steve c77cea92a6 Collision bug fixes. 2018-02-03 11:32:03 +00:00
Steve 21e50e51e7 Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
Steve d999c14776 Start of entity loading. 2018-01-29 22:12:18 +00:00
Steve 0bbff1cb85 Moved entites directory out of world. 2018-01-28 09:40:43 +00:00