Commit Graph

15 Commits

Author SHA1 Message Date
Steve 96949ec97c Play pop sound when no blood option selected. 2018-03-21 07:29:04 +00:00
Steve 25c3c499c5 Make droids and evil blobs more aggressive. 2018-03-19 08:08:18 +00:00
Steve 0f768f593e Don't show blood if blood is off. 2018-03-16 22:26:42 +00:00
Steve 883d576ca7 Don't count enemy deaths more than once. 2018-03-13 08:25:57 +00:00
Steve 6b2139b6ce Remove EF_GONE flag from enemies when they are killed. 2018-03-08 07:32:04 +00:00
Steve ea15674fd4 Slightly lower chance of dropping weapons. 2018-03-07 21:35:56 +00:00
Steve f3cf1ec945 Drop weapons a little more frequently. 2018-03-04 10:50:00 +00:00
Steve af4ce38296 Added directional audio. 2018-02-26 18:56:13 +00:00
Steve 501db4420b Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
Steve 9c279da3a2 Ensure that sprite frames don't overrun array bounds. 2018-02-24 15:59:26 +00:00
Steve bf1e8f64f6 Make enemies less aggressive, except in Outposts. 2018-02-23 19:25:07 +00:00
Steve ea323685c9 Stats updates. Start of trophy code. 2018-02-13 21:36:42 +00:00
Steve ff74e19f12 Use createEvilBlob and createEyeDroid functions. 2018-02-12 18:26:18 +00:00
Steve c22c09e78f Restored enemy behaviour. 2018-02-05 08:38:21 +00:00
Steve d999c14776 Start of entity loading. 2018-01-29 22:12:18 +00:00