Steve
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1093c16ed0
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Atlas update.
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2019-06-02 16:13:34 +01:00 |
Steve
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6fe72e4b2a
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Start of experimental Mission Plus mode.
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2018-05-01 08:38:46 +01:00 |
Steve
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25c3c499c5
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Make droids and evil blobs more aggressive.
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2018-03-19 08:08:18 +00:00 |
Steve
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6b2139b6ce
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Remove EF_GONE flag from enemies when they are killed.
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2018-03-08 07:32:04 +00:00 |
Steve
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ea15674fd4
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Slightly lower chance of dropping weapons.
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2018-03-07 21:35:56 +00:00 |
Steve
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f3cf1ec945
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Drop weapons a little more frequently.
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2018-03-04 10:50:00 +00:00 |
Steve
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18fa11d278
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Start of extra blood / explosions.
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2018-02-27 21:55:15 +00:00 |
Steve
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af4ce38296
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Added directional audio.
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2018-02-26 18:56:13 +00:00 |
Steve
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501db4420b
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
Steve
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9c279da3a2
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Ensure that sprite frames don't overrun array bounds.
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2018-02-24 15:59:26 +00:00 |
Steve
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bf1e8f64f6
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Make enemies less aggressive, except in Outposts.
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2018-02-23 19:25:07 +00:00 |
Steve
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ea323685c9
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Stats updates. Start of trophy code.
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2018-02-13 21:36:42 +00:00 |
Steve
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ff74e19f12
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Use createEvilBlob and createEyeDroid functions.
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2018-02-12 18:26:18 +00:00 |
Steve
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c22c09e78f
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Restored enemy behaviour.
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2018-02-05 08:38:21 +00:00 |
Steve
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917753aefe
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Loading some entities.
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2018-01-30 08:29:09 +00:00 |
Steve
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d999c14776
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Start of entity loading.
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2018-01-29 22:12:18 +00:00 |