/* Copyright (C) 2018 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "strings.h" void initStrings(void) { app.strings[ST_MISSION_COMPLETE] = _("Mission Complete!"); app.strings[ST_OBJECTIVES] = _("Objectives"); app.strings[ST_INCOMPLETE] = _("Incomplete"); app.strings[ST_COMPLETE] = _("Complete"); app.strings[ST_PRESS_FIRE] = _("Press Fire to Continue"); app.strings[ST_OPTIONS] = _("Options"); app.strings[ST_CONTROLS] = _("Controls"); app.strings[ST_TROPHIES] = _("Trophies"); app.strings[ST_PAGE] = _("Page %d / %d"); app.strings[ST_HIDDEN] = _("Hidden"); app.strings[ST_WEAPON] = _("Weapon: %s"); app.strings[ST_CELL] = _("Found a battery cell - Max power increased!"); app.strings[ST_HEART] = _("Found a heart - Max health increased!"); app.strings[ST_TELEPORTER] = _("Teleporter activated ..."); app.strings[ST_LASERS] = _("Lasers disabled ..."); app.strings[ST_POWER_POINT] = _("Not enough power (%d units required)"); app.strings[ST_LIFT] = _("Platform activated ..."); app.strings[ST_EXIT] = _("Can't exit yet - required objectives not met"); app.strings[ST_LOCKED] = _("Door is locked"); app.strings[ST_OPENED] = _("Door opened ..."); app.strings[ST_GOT_GRENADES] = _("Got some Grenades"); app.strings[ST_PICKED_UP] = _("Picked up a %s"); app.strings[ST_REMOVED] = _("%s removed"); app.strings[ST_REQUIRED] = _("%s required"); app.strings[ST_CANNOT_CARRY_KEYS] = _("Can't carry any more keys"); app.strings[ST_CANNOT_CARRY_ITEMS] = _("Can't carry any more items"); app.strings[ST_RESCUED] = _("Rescued %s"); app.strings[ST_JETPACK_POWER] = _("Not enough power for jetpack"); app.strings[ST_AQUALUNG_POWER] = _("Not enough power for aqualung"); app.strings[ST_QUIT_HUB] = _("Quit and return to hub?"); app.strings[ST_QUIT_TUTORIAL] = _("As this is a tutorial mission, you can skip it and move onto the main game."); app.strings[ST_QUIT_SAVE] = _("Your progress on this mission will be saved."); app.strings[ST_QUIT_FREE_PLAY] = _("Your progress on this mission will not be saved, but you will keep any keys, Hearts, and Cells that you have collected."); app.strings[ST_QUIT_LOSE] = _("Warning: if you quit now, you will lose all progress on this level."); app.strings[ST_MIAS] = _("MIAs"); app.strings[ST_ITEMS] = _("Items"); app.strings[ST_TARGETS] = _("Targets"); app.strings[ST_OBJECTIVE_COMPLETE] = _("%s - Objective Complete!"); app.strings[ST_CHERRY_BUNCH] = _("bunch of cherries"); app.strings[ST_CHERRY_PAIR] = _("pair of cherries"); app.strings[ST_CHERRY_SMALL] = _("small cherry"); app.strings[ST_BATTERY_FULL] = _("full battery"); app.strings[ST_BATTERY] = _("battery"); app.strings[ST_USED_BATTERY] = _("used battery"); app.strings[ST_WEAK_BATTERY] = _("weak battery"); app.strings[ST_CHOOSE_SAVE] = _("Choose a save slot to use ..."); app.strings[ST_LOAD] = _("Choose a save game to load ..."); app.strings[ST_OVERWRITE_1] = _("Are you sure you want to overwrite this game?"); app.strings[ST_OVERWRITE_2] = _("All progress will be lost!"); app.strings[ST_FREEPLAY] = _("As the game is now complete, free play for this mission has been unlocked. You may replay it as often as you wish. Hearts and Cells will be randomly available."); app.strings[ST_HEART_CELL] = _("All objectives for this misson have been completed. However, there is a Cell or a Heart left to find. See if you can locate it."); app.strings[ST_HUB_MISSIONS] = _("Missions: %d / %d"); app.strings[ST_HUB_MIAS] = _("MIAs: %d / %d"); app.strings[ST_HUB_TARGETS] = _("Targets: %d / %d"); app.strings[ST_HUB_KEYS] = _("Keys: %d / %d"); app.strings[ST_HUB_HEARTS] = _("Hearts: %d / %d"); app.strings[ST_HUB_CELLS] = _("Cells: %d / %d"); app.strings[ST_MISSION_CONFIG] = _("Mission configuration"); app.strings[ST_CORRUPT_SAVE] = _("! Corrupt data"); app.strings[ST_EMPTY_SAVE] = _("- empty -"); }