/* Copyright (C) 2018-2019 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "frost.h" Entity *initFrost(void) { Boss *b; b = initBlobBoss(); b->weakAgainst = ENV_LAVA; STRNCPY(b->name, "Frost", MAX_NAME_LENGTH); b->sprite[FACING_LEFT] = getSprite("FrostLeft"); b->sprite[FACING_RIGHT] = getSprite("FrostRight"); b->sprite[FACING_DIE] = getSprite("FrostSpin"); return (Entity*)b; }