/* Copyright (C) 2018 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "options.h" static void (*returnFromOptions)(void); static void logic(void); static void draw(void); static void soundVolume(void); static void musicVolume(void); static void bloodGore(void); static void trophyScreenshot(void); static void trophyAlert(void); static void inventory(void); static void controls(void); static void back(void); static void setGeneralOptions(void); static void setControlOptions(void); static int section; static Widget *soundVolumeWidget; static Widget *musicVolumeWidget; static Widget *bloodGoreWidget; static Widget *trophyScreenshotWidget; static Widget *trophyAlertWidget; static Widget *inventoryWidget; static Widget *controlsWidget; static Texture *atlasTexture; static Atlas *background; void initOptions(void (*callback)(void)) { startSectionTransition(); section = SECTION_MAIN; returnFromOptions = callback; atlasTexture = getTexture("gfx/atlas/atlas.png"); background = getImageFromAtlas("gfx/main/options.png"); setGeneralOptions(); setControlOptions(); showWidgetGroup("options"); app.delegate.logic = logic; app.delegate.draw = draw; endSectionTransition(); } static void setGeneralOptions(void) { soundVolumeWidget = getWidget("soundVolume", "options"); soundVolumeWidget->action = soundVolume; soundVolumeWidget->value[0] = app.config.soundVolume; musicVolumeWidget = getWidget("musicVolume", "options"); musicVolumeWidget->action = musicVolume; musicVolumeWidget->value[0] = app.config.musicVolume; bloodGoreWidget = getWidget("bloodGore", "options"); bloodGoreWidget->action = bloodGore; bloodGoreWidget->value[0] = app.config.blood; trophyScreenshotWidget = getWidget("trophyScreenshot", "options"); trophyScreenshotWidget->action = trophyScreenshot; trophyScreenshotWidget->value[0] = app.config.trophyScreenshot; trophyAlertWidget = getWidget("trophyAlert", "options"); trophyAlertWidget->action = trophyAlert; trophyAlertWidget->value[0] = app.config.trophyAlert; inventoryWidget = getWidget("inventory", "options"); inventoryWidget->action = inventory; inventoryWidget->value[0] = app.config.inventory; controlsWidget = getWidget("controls", "options"); controlsWidget->action = controls; getWidget("back", "options")->action = back; getWidget("back", "controls")->action = back; } static void setControlOptions(void) { getWidget("left", "controls")->value[0] = app.config.keyControls[CONTROL_LEFT]; getWidget("right", "controls")->value[0] = app.config.keyControls[CONTROL_RIGHT]; getWidget("up", "controls")->value[0] = app.config.keyControls[CONTROL_UP]; getWidget("down", "controls")->value[0] = app.config.keyControls[CONTROL_DOWN]; getWidget("jump", "controls")->value[0] = app.config.keyControls[CONTROL_JUMP]; getWidget("fire", "controls")->value[0] = app.config.keyControls[CONTROL_FIRE]; getWidget("jetpack", "controls")->value[0] = app.config.keyControls[CONTROL_JETPACK]; getWidget("pause", "controls")->value[0] = app.config.keyControls[CONTROL_PAUSE]; getWidget("map", "controls")->value[0] = app.config.keyControls[CONTROL_MAP]; getWidget("left", "controls")->value[1] = app.config.joypadControls[CONTROL_LEFT]; getWidget("right", "controls")->value[1] = app.config.joypadControls[CONTROL_RIGHT]; getWidget("up", "controls")->value[1] = app.config.joypadControls[CONTROL_UP]; getWidget("down", "controls")->value[1] = app.config.joypadControls[CONTROL_DOWN]; getWidget("jump", "controls")->value[1] = app.config.joypadControls[CONTROL_JUMP]; getWidget("fire", "controls")->value[1] = app.config.joypadControls[CONTROL_FIRE]; getWidget("jetpack", "controls")->value[1] = app.config.joypadControls[CONTROL_JETPACK]; getWidget("pause", "controls")->value[1] = app.config.joypadControls[CONTROL_PAUSE]; getWidget("map", "controls")->value[1] = app.config.joypadControls[CONTROL_MAP]; } static void logic(void) { doWidgets(); } static void draw(void) { float h; h = (SCREEN_WIDTH / 800.0) * background->rect.h; drawText(SCREEN_WIDTH / 2, 50, 40, TA_CENTER, colors.white, "Options"); blitRectScaled(atlasTexture->texture, 0, SCREEN_HEIGHT - h, SCREEN_WIDTH, h, &background->rect, 0); drawWidgets(); } static void soundVolume(void) { app.config.soundVolume = soundVolumeWidget->value[0]; Mix_Volume(-1, app.config.soundVolume); } static void musicVolume(void) { app.config.musicVolume = musicVolumeWidget->value[0]; Mix_VolumeMusic(app.config.musicVolume); } static void bloodGore(void) { app.config.blood = bloodGoreWidget->value[0]; } static void trophyScreenshot(void) { app.config.trophyScreenshot = trophyScreenshotWidget->value[0]; } static void trophyAlert(void) { app.config.trophyAlert = trophyAlertWidget->value[0]; } static void inventory(void) { app.config.inventory = inventoryWidget->value[0]; } static void controls(void) { section = SECTION_CONTROLS; playSound(SND_MENU_SELECT, 0); showWidgetGroup("controls"); } static void updateControlConfig(void) { app.config.keyControls[CONTROL_LEFT] = getWidget("left", "controls")->value[0]; app.config.keyControls[CONTROL_RIGHT] = getWidget("right", "controls")->value[0]; app.config.keyControls[CONTROL_UP] = getWidget("up", "controls")->value[0]; app.config.keyControls[CONTROL_DOWN] = getWidget("down", "controls")->value[0]; app.config.keyControls[CONTROL_JUMP] = getWidget("jump", "controls")->value[0]; app.config.keyControls[CONTROL_FIRE] = getWidget("fire", "controls")->value[0]; app.config.keyControls[CONTROL_MAP] = getWidget("map", "controls")->value[0]; app.config.keyControls[CONTROL_PAUSE] = getWidget("pause", "controls")->value[0]; app.config.joypadControls[CONTROL_LEFT] = getWidget("left", "controls")->value[1]; app.config.joypadControls[CONTROL_RIGHT] = getWidget("right", "controls")->value[1]; app.config.joypadControls[CONTROL_UP] = getWidget("up", "controls")->value[1]; app.config.joypadControls[CONTROL_DOWN] = getWidget("down", "controls")->value[1]; app.config.joypadControls[CONTROL_JUMP] = getWidget("jump", "controls")->value[1]; app.config.joypadControls[CONTROL_FIRE] = getWidget("fire", "controls")->value[1]; app.config.joypadControls[CONTROL_MAP] = getWidget("map", "controls")->value[1]; app.config.joypadControls[CONTROL_PAUSE] = getWidget("pause", "controls")->value[1]; } static void back(void) { switch (section) { case SECTION_MAIN: playSound(SND_MENU_BACK, 0); startSectionTransition(); saveConfig(); returnFromOptions(); endSectionTransition(); break; case SECTION_CONTROLS: updateControlConfig(); playSound(SND_MENU_BACK, 0); section = SECTION_MAIN; showWidgetGroup("options"); break; } }