/* Copyright (C) 2018 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../common.h" #include "../json/cJSON.h" enum { SHOW_NONE, SHOW_WIDGETS, SHOW_STATS, SHOW_TROPHIES }; #define CURSOR_SPEED 8 extern void animateSprites(void); extern void awardTrophy(char *id); extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center); extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center); extern int clearControl(int type); extern void doStats(void); extern void doTrophies(void); extern void doWidgets(void); extern void drawBackground(SDL_Texture *texture); extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a); extern void drawRect(int x, int y, int w, int h, int r, int g, int b, int a); extern void drawStats(void); extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...); extern void drawTrophies(void); extern void drawWidgetFrame(void); extern void drawWidgets(void); extern void endSectionTransition(void); extern SDL_Rect *getCurrentFrame(Sprite *s); extern int getDistance(int x1, int y1, int x2, int y2); extern Atlas *getImageFromAtlas(char *filename); extern int getMissionStatus(char *id); extern Sprite *getSprite(char *name); extern Texture *getTexture(const char *filename); extern Widget *getWidget(char *name, char *group); extern void hideAllWidgets(void); extern void initOptions(void (*callback)(void)); extern void initStatsDisplay(void); extern void initTitle(void); extern void initWorld(void); extern int isControl(int type); extern void loadMusic(char *filename); extern void playMusic(int loop); extern void playSound(int snd, int ch); extern double randF(void); extern char *readFile(const char *filename); extern void saveGame(int isTempFile); extern void scrollBackground(float x, float y); extern Widget *selectWidgetAt(int x, int y); extern void showWidgetGroup(char *group); extern void startSectionTransition(void); extern void stopMusic(void); extern App app; extern Colors colors; extern Dev dev; extern Game game;