/* Copyright (C) 2018 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "entities.h" static Texture *atlasTexture; void initEntities(void) { atlasTexture = getTexture("gfx/atlas/atlas.png"); } void doEntities(void) { for (self = world.entityHead.next ; self != NULL ; self = self->next) { if (--self->thinkTime <= 0) { self->action(); } self->tick(); self->animate(); } } void drawEntities(int plane) { int x, y; for (self = world.entityHead.next ; self != NULL ; self = self->next) { if (self->plane == plane) { x = (-camera.x + self->x); y = (-camera.y + self->y); blitRect(atlasTexture->texture, x, y, self->getCurrentSprite(), 0); } } } void activateEntities(char *names, int activate) { } void teleportEntity(Entity *e, float tx, float ty) { } void dropCarriedItem(void) { EntityExt *e; Item *i; e = (EntityExt*)self; if (e->carriedItem != NULL) { i = e->carriedItem; i->x = (e->x + e->w / 2) - i->w / 2; i->y = e->y; i->dx = i->dy = 0; world.entityTail->next = (Entity*)i; world.entityTail = (Entity*)i; world.entityTail->next = NULL; e->carriedItem = NULL; } } void teleport(Entity *e, float tx, float ty) { e->tx = tx; e->ty = ty; e->flags |= EF_TELEPORTING; addTeleportStars(e); } Entity *findEntity(char *name) { Entity *e; for (e = world.entityHead.next ; e != NULL ; e = e->next) { if (strcmp(e->name, name) == 0) { return e; } } return NULL; }