/* Copyright (C) 2018 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "worldLoader.h" static void loadEnemyTypes(char *enemyTypes); static void loadTriggers(cJSON *root); static void loadBob(cJSON *root); static void loadEntities(cJSON *root); static void loadObjectives(cJSON *root); void loadWorld(char *id) { cJSON *root; char *text, *filename; memset(&world, 0, sizeof(World)); world.entityTail = &world.entityHead; world.triggerTail = &world.triggerHead; world.objectiveTail = &world.objectiveHead; world.particleTail = &world.particleHead; filename = buildFormattedString("%s/%d/%s.json", app.saveDir, game.saveSlot, id); if (!game.isComplete && fileExists(filename)) { text = readFile(filename); } else { sprintf(filename, "data/maps/%s.json", id); text = readFile(filename); } root = cJSON_Parse(text); STRNCPY(world.id, cJSON_GetObjectItem(root, "id")->valuestring, MAX_NAME_LENGTH); STRNCPY(world.name, cJSON_GetObjectItem(root, "name")->valuestring, MAX_NAME_LENGTH); world.minEnemySpawnTime = cJSON_GetObjectItem(root, "minEnemySpawnTime")->valueint; world.maxEnemySpawnTime = cJSON_GetObjectItem(root, "maxEnemySpawnTime")->valueint; STRNCPY(world.music, cJSON_GetObjectItem(root, "music")->valuestring, MAX_FILENAME_LENGTH); STRNCPY(world.tileset, cJSON_GetObjectItem(root, "tileset")->valuestring, MAX_NAME_LENGTH); STRNCPY(world.background, cJSON_GetObjectItem(root, "background")->valuestring, MAX_FILENAME_LENGTH); world.entityCounter = cJSON_GetObjectItem(root, "entityCounter")->valueint; world.missionType = strcmp(world.id, "beachApproach") == 0 ? MT_TRAINING : MT_NORMAL; world.missionType = strncmp(world.id, "outpost", 7) == 0 ? MT_OUTPOST : world.missionType; world.missionType = strncmp(world.id, "boss", 4) == 0 ? MT_BOSS : world.missionType; loadEnemyTypes(cJSON_GetObjectItem(root, "enemyTypes")->valuestring); loadTriggers(cJSON_GetObjectItem(root, "triggers")); loadBob(cJSON_GetObjectItem(root, "bob")); loadEntities(cJSON_GetObjectItem(root, "entities")); loadObjectives(cJSON_GetObjectItem(root, "objectives")); cJSON_Delete(root); free(text); free(filename); } static void loadEnemyTypes(char *enemyTypes) { int i; char *enemyType; world.numEnemyTypes = 1; for (i = 0 ; i < strlen(enemyTypes) ; i++) { if (enemyTypes[i] == '|') { world.numEnemyTypes++; } } world.enemyTypes = malloc(world.numEnemyTypes * sizeof(char*)); i = 0; enemyType = strtok(enemyTypes, "|"); while (enemyType) { world.enemyTypes[i] = malloc(strlen(enemyType) + 1); strcpy(world.enemyTypes[i], enemyType); SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "world.entityTypes[%d] = %s", i, enemyType); enemyType = strtok(NULL, "|"); i++; } } static void loadTriggers(cJSON *root) { cJSON *node; Trigger *t; for (node = root->child ; node != NULL ; node = node->next) { t = malloc(sizeof(Trigger)); memset(t, 0, sizeof(Trigger)); world.triggerTail->next = t; world.triggerTail = t; STRNCPY(t->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH); STRNCPY(t->targetNames, cJSON_GetObjectItem(node, "targetNames")->valuestring, MAX_DESCRIPTION_LENGTH); STRNCPY(t->message, _(cJSON_GetObjectItem(node, "message")->valuestring), MAX_DESCRIPTION_LENGTH); t->x = cJSON_GetObjectItem(node, "x")->valueint; t->y = cJSON_GetObjectItem(node, "y")->valueint; t->w = cJSON_GetObjectItem(node, "w")->valueint; t->h = cJSON_GetObjectItem(node, "h")->valueint; } } static void loadBob(cJSON *root) { world.bob = (Bob*)createEntity("Bob"); self = (Entity*)world.bob; world.bob->load(root); world.bob->init(); world.bob->animate(); } static void loadEntities(cJSON *root) { cJSON *node; for (node = root->child ; node != NULL ; node = node->next) { self = createEntity(cJSON_GetObjectItem(node, "type")->valuestring); if (cJSON_GetObjectItem(node, "name")) { STRNCPY(self->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH); } self->x = cJSON_GetObjectItem(node, "x")->valueint; self->y = cJSON_GetObjectItem(node, "y")->valueint; self->load(node); self->init(); self->animate(); if (self->type == ET_ENEMY && dev.cheatNoEnemies) { self->alive = ALIVE_DEAD; } } } static void loadObjectives(cJSON *root) { Objective *o; cJSON *node; for (node = root->child ; node != NULL ; node = node->next) { o = malloc(sizeof(Objective)); memset(o, 0, sizeof(Objective)); world.objectiveTail->next = o; world.objectiveTail = o; STRNCPY(o->id, cJSON_GetObjectItem(node, "id")->valuestring, MAX_NAME_LENGTH); STRNCPY(o->targetName, cJSON_GetObjectItem(node, "targetName")->valuestring, MAX_NAME_LENGTH); STRNCPY(o->description, cJSON_GetObjectItem(node, "description")->valuestring, MAX_DESCRIPTION_LENGTH); o->totalValue = cJSON_GetObjectItem(node, "totalValue")->valueint; o->targetValue = cJSON_GetObjectItem(node, "targetValue")->valueint; o->currentValue = cJSON_GetObjectItem(node, "currentValue")->valueint; o->required = cJSON_GetObjectItem(node, "required")->valueint; } }