/* Copyright (C) 2018-2019 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../common.h" extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center); extern Atlas *getImageFromAtlas(char *filename); extern Texture *getTexture(const char *filename); extern float limit(float i, float a, float b); extern char *readCompressedFile(const char *filename); extern int rrnd(int low, int high); extern App app; extern Camera camera; extern Game game; extern World world;