blobwarsAttrition/src/test/atlasTest.c

91 lines
1.7 KiB
C

/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "atlasTest.h"
static void logic(void);
static void draw(void);
static Texture *background;
void initAtlasTest(void)
{
initGame();
initHub();
app.delegate.logic = &logic;
app.delegate.draw = &draw;
loadWorld("data/maps/beachApproach.json");
initWorld();
initMap();
initEntities();
background = getTexture(world.background);
cameraTrack(findEntity("Transmitter"));
}
static void logic(void)
{
doWorld();
doEntities();
doParticles();
if (app.keyboard[SDL_SCANCODE_UP])
{
camera.y -= CAMERA_SCROLL_SPEED;
}
if (app.keyboard[SDL_SCANCODE_DOWN])
{
camera.y += CAMERA_SCROLL_SPEED;
}
if (app.keyboard[SDL_SCANCODE_LEFT])
{
camera.x -= CAMERA_SCROLL_SPEED;
}
if (app.keyboard[SDL_SCANCODE_RIGHT])
{
camera.x += CAMERA_SCROLL_SPEED;
}
clipCamera();
}
static void draw(void)
{
blitScaled(background->texture, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
drawEntities(PLANE_BACKGROUND);
drawMap();
drawEntities(PLANE_FOREGROUND);
}