91 lines
1.7 KiB
C
91 lines
1.7 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "atlasTest.h"
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static void logic(void);
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static void draw(void);
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static Texture *background;
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void initAtlasTest(void)
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{
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initGame();
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initHub();
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app.delegate.logic = &logic;
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app.delegate.draw = &draw;
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loadWorld("data/maps/beachApproach.json");
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initWorld();
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initMap();
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initEntities();
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background = getTexture(world.background);
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cameraTrack(findEntity("Transmitter"));
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}
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static void logic(void)
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{
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doWorld();
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doEntities();
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doParticles();
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if (app.keyboard[SDL_SCANCODE_UP])
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{
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camera.y -= CAMERA_SCROLL_SPEED;
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}
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if (app.keyboard[SDL_SCANCODE_DOWN])
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{
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camera.y += CAMERA_SCROLL_SPEED;
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}
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if (app.keyboard[SDL_SCANCODE_LEFT])
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{
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camera.x -= CAMERA_SCROLL_SPEED;
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}
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if (app.keyboard[SDL_SCANCODE_RIGHT])
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{
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camera.x += CAMERA_SCROLL_SPEED;
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}
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clipCamera();
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}
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static void draw(void)
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{
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blitScaled(background->texture, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
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drawEntities(PLANE_BACKGROUND);
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drawMap();
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drawEntities(PLANE_FOREGROUND);
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}
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