blobwarsAttrition/src/entities/boss/blaze.c

39 lines
1.0 KiB
C

/*
Copyright (C) 2018-2019 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "blaze.h"
Entity *initBlaze(void)
{
Boss *b;
b = initBlobBoss();
b->weakAgainst = ENV_WATER;
STRNCPY(b->name, "Blaze", MAX_NAME_LENGTH);
b->sprite[FACING_LEFT] = getSprite("BlazeLeft");
b->sprite[FACING_RIGHT] = getSprite("BlazeRight");
b->sprite[FACING_DIE] = getSprite("BlazeSpin");
return (Entity*)b;
}