blobwarsAttrition/src/world
Steve a84f261154 Only set entity size once. Test entity is dead before testing alive (race condition when adding to quadtree). 2018-02-04 12:01:55 +00:00
..
camera.c Animation and drawing updates. 2018-02-02 08:00:27 +00:00
camera.h Camera and map code. 2018-01-21 11:12:49 +00:00
effects.c Loading some entities. 2018-01-30 08:29:09 +00:00
effects.h Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
entities.c Only set entity size once. Test entity is dead before testing alive (race condition when adding to quadtree). 2018-02-04 12:01:55 +00:00
entities.h Fixed teleporter. 2018-02-03 16:13:37 +00:00
hud.c Weapon fixes. 2018-02-04 09:50:07 +00:00
hud.h Weapon fixes. 2018-02-04 09:50:07 +00:00
items.c Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
items.h Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
map.c Implemented more entity handling code. 2018-02-03 10:01:14 +00:00
map.h Start of map rendering. 2018-01-31 08:08:41 +00:00
objectives.c Added i18n stuff. 2018-01-28 16:33:37 +00:00
objectives.h Objectives. 2018-01-21 12:57:01 +00:00
particles.c Particles processing, Bob, and entity actions. 2018-02-01 21:51:43 +00:00
particles.h Loading some entities. 2018-01-30 08:29:09 +00:00
player.c Particles processing, Bob, and entity actions. 2018-02-01 21:51:43 +00:00
player.h Atlas loading and testing. 2018-01-28 12:01:39 +00:00
quadtree.c Quadtree. 2018-01-21 11:31:53 +00:00
quadtree.h Quadtree. 2018-01-21 11:31:53 +00:00
triggers.c Triggers. 2018-01-21 12:19:07 +00:00
triggers.h Triggers. 2018-01-21 12:19:07 +00:00
world.c Weapon fixes. 2018-02-04 09:50:07 +00:00
world.h Weapon fixes. 2018-02-04 09:50:07 +00:00
worldLoader.c Use targetValue for objectives. 2018-02-04 09:56:37 +00:00
worldLoader.h Tidied headers. 2018-02-01 21:52:23 +00:00