blobs
|
More misc. updates.
|
2018-02-15 22:56:34 +00:00 |
boss
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
cannons
|
Misc. tweaks.
|
2018-02-15 21:40:21 +00:00 |
decoration
|
Effect bug fixes.
|
2018-02-06 07:45:18 +00:00 |
evilBlobs
|
Name aqua blob, to prevent save crash.
|
2018-02-15 07:49:46 +00:00 |
eyeDroids
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
items
|
Add keys to mission when starting.
|
2018-02-18 09:28:25 +00:00 |
misc
|
Init functions.
|
2018-02-15 07:49:20 +00:00 |
structures
|
Make doors static by default.
|
2018-02-16 08:08:33 +00:00 |
traps
|
Set type of trap when saving.
|
2018-02-11 11:08:05 +00:00 |
entity.c
|
Set sprite frame to 0 when dead.
|
2018-02-09 22:34:01 +00:00 |
entity.h
|
Particles processing, Bob, and entity actions.
|
2018-02-01 21:51:43 +00:00 |
entityFactory.c
|
Add item pad.
|
2018-02-15 07:48:51 +00:00 |
entityFactory.h
|
Add item pad.
|
2018-02-15 07:48:51 +00:00 |
unit.c
|
Use single variable to track mission type.
|
2018-02-14 07:26:51 +00:00 |
unit.h
|
Code tidying.
|
2018-02-05 22:08:14 +00:00 |