blobs
|
Animate entities.
|
2018-01-31 22:54:14 +00:00 |
boss
|
Animate entities.
|
2018-01-31 22:54:14 +00:00 |
cannons
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
decoration
|
Moved entites directory out of world.
|
2018-01-28 09:40:43 +00:00 |
evilBlobs
|
Specify unit type name.
|
2018-01-31 08:08:50 +00:00 |
eyeDroids
|
Specify unit type name.
|
2018-01-31 08:08:50 +00:00 |
items
|
Render entities.
|
2018-01-31 21:50:49 +00:00 |
misc
|
Load and save for some entities.
|
2018-01-30 22:47:40 +00:00 |
structures
|
Render entities.
|
2018-01-31 21:50:49 +00:00 |
traps
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
entity.c
|
Animate entities.
|
2018-01-31 22:54:14 +00:00 |
entity.h
|
Render entities.
|
2018-01-31 21:50:49 +00:00 |
entityFactory.c
|
Loading some entities.
|
2018-01-30 08:29:09 +00:00 |
entityFactory.h
|
Loading some entities.
|
2018-01-30 08:29:09 +00:00 |
unit.c
|
Use getCurrentSprite for entity sprites.
|
2018-01-31 22:28:00 +00:00 |
unit.h
|
Load and save for some entities.
|
2018-01-30 22:47:40 +00:00 |