blobwarsAttrition/src/world
Steve 220e3b99e9 Item handling updates. Keys should stack. 2018-02-06 22:27:02 +00:00
..
camera.c Animation and drawing updates. 2018-02-02 08:00:27 +00:00
camera.h Camera and map code. 2018-01-21 11:12:49 +00:00
effects.c Decoration updates. 2018-02-05 22:06:53 +00:00
effects.h isOnScreen -> isVisible. 2018-02-06 07:32:08 +00:00
entities.c Item handling updates. Keys should stack. 2018-02-06 22:27:02 +00:00
entities.h Sort entities in draw order. 2018-02-05 22:06:00 +00:00
hud.c Show health, power, and oxygen on HUD. Inventory on right-hand side. 2018-02-06 19:07:43 +00:00
hud.h Show health, power, and oxygen on HUD. Inventory on right-hand side. 2018-02-06 19:07:43 +00:00
items.c Power up fixes. 2018-02-06 07:29:39 +00:00
items.h isOnScreen -> isVisible. 2018-02-06 07:32:08 +00:00
map.c Implemented more entity handling code. 2018-02-03 10:01:14 +00:00
map.h Start of map rendering. 2018-01-31 08:08:41 +00:00
objectives.c Added i18n stuff. 2018-01-28 16:33:37 +00:00
objectives.h Objectives. 2018-01-21 12:57:01 +00:00
particles.c Added particle effects. 2018-02-04 16:14:14 +00:00
particles.h Added particle effects. 2018-02-04 16:14:14 +00:00
player.c Start of joypad handling. 2018-02-06 22:26:05 +00:00
player.h Move controls into doPlayer() 2018-02-05 22:06:29 +00:00
quadtree.c Quadtree. 2018-01-21 11:31:53 +00:00
quadtree.h Quadtree. 2018-01-21 11:31:53 +00:00
triggers.c Triggers. 2018-01-21 12:19:07 +00:00
triggers.h Triggers. 2018-01-21 12:19:07 +00:00
world.c Show info point messages. 2018-02-06 08:16:30 +00:00
world.h Move controls into doPlayer() 2018-02-05 22:06:29 +00:00
worldLoader.c Test world type before loading entities. 2018-02-05 08:38:39 +00:00
worldLoader.h Tidied headers. 2018-02-01 21:52:23 +00:00