47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
/*
|
|
Copyright (C) 2018 Parallel Realities
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "transition.h"
|
|
|
|
static long transitionStartTime;
|
|
|
|
void startSectionTransition(void)
|
|
{
|
|
transitionStartTime = SDL_GetTicks();
|
|
|
|
prepareScene();
|
|
|
|
clearInput();
|
|
|
|
presentScene();
|
|
|
|
expireTexts(1);
|
|
}
|
|
|
|
void endSectionTransition(void)
|
|
{
|
|
long elasped = 250 - (SDL_GetTicks() - transitionStartTime);
|
|
|
|
if (elasped > 0)
|
|
{
|
|
SDL_Delay(elasped);
|
|
}
|
|
}
|