87 lines
1.7 KiB
C
87 lines
1.7 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "triggers.h"
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void doLocationTriggers(void)
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{
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Trigger *t, *prev;
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prev = &world.triggerHead;
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for (t = world.triggerHead.next ; t != NULL ; t = t->next)
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{
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if (t->w > 0 && t->h > 0)
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{
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if (collision(t->x, t->y, t->w, t->h, world.bob->x, world.bob->y, world.bob->w, world.bob->h))
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{
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activateEntities(t->targetNames, 1);
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if (t->message != NULL)
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{
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setGameplayMessage(t->message, MSG_GAMEPLAY);
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}
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if (t == world.triggerTail)
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{
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world.triggerTail = prev;
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}
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prev->next = t->next;
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free(t);
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t = prev;
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}
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}
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prev = t;
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}
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}
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void fireTriggers(char *name)
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{
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Trigger *t, *prev;
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prev = &world.triggerHead;
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for (t = world.triggerHead.next ; t != NULL ; t = t->next)
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{
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if (strcmp(t->name, name) == 0)
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{
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activateEntities(t->targetNames, 1);
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if (t->message != NULL)
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{
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setGameplayMessage(t->message, MSG_GAMEPLAY);
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}
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if (t == world.triggerTail)
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{
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world.triggerTail = prev;
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}
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prev->next = t->next;
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free(t);
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t = prev;
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}
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prev = t;
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}
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}
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