blobwarsAttrition/makefile.win32

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PROG = blobwarsAttrition.exe
CC = x86_64-w64-mingw32-gcc
SDLC = /usr/x86_64-w64-mingw32/bin/sdl2-config
LIBPATH = /usr/x86_64-w64-mingw32/lib
LOCALE_DIR = locale
SEARCHPATH += src/plat/win32
_OBJS += win32Init.o
include common.mk
CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
CXXFLAGS += -Wall -Wempty-body -ansi -pedantic -Werror -Wstrict-prototypes -Werror=maybe-uninitialized -Warray-bounds
CXXFLAGS += -g -lefence
CXXFLAGS += -fms-extensions -std=gnu11
LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main -lpng -lz
# linking the program.
$(PROG): $(OBJS)
$(CC) -o $@ $(OBJS) $(LDFLAGS) -L$(LIBPATH)