blobwarsAttrition/src/world/entities/items/battery.c

44 lines
1.1 KiB
C

/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "battery.h"
void initBattery(Entity *e)
{
initConsumable(e);
e->spriteFrame = 0;
e->spriteTime = -1;
}
void touch(Entity *other)
{
if (touchedPlayer(other))
{
world.bob->power = MIN(world.bob->power + self->power, world.bob->powerMax);
setGameplayMessage(MSG_STANDARD, "Picked up a %s", self->name);
pickupItem();
playSound(SND_ITEM, CH_ITEM);
}
}