66 lines
1.4 KiB
C
66 lines
1.4 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "player.h"
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static void doDebugControls(void);
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void doPlayer(void)
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{
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if (dev.debug)
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{
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doDebugControls();
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}
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}
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static void doDebugControls(void)
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{
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if (app.keyboard[SDL_SCANCODE_1])
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{
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world.bob->weaponType = WPN_PISTOL;
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}
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if (app.keyboard[SDL_SCANCODE_2])
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{
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world.bob->weaponType = WPN_PLASMA;
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}
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if (app.keyboard[SDL_SCANCODE_3])
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{
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world.bob->weaponType = WPN_SPREAD;
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}
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if (app.keyboard[SDL_SCANCODE_4])
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{
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world.bob->weaponType = WPN_LASER;
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}
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if (app.keyboard[SDL_SCANCODE_5])
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{
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world.bob->weaponType = WPN_GRENADES;
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}
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if (app.keyboard[SDL_SCANCODE_0])
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{
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saveWorld();
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app.keyboard[SDL_SCANCODE_0] = 0;
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}
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}
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