52 lines
1.1 KiB
C
52 lines
1.1 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "battery.h"
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void initBattery(Entity *e)
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{
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Item *i;
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initConsumable(e);
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i = (Item*)e;
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i->spriteFrame = 0;
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i->spriteTime = -1;
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}
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void touch(Entity *other)
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{
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Item *i;
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i = (Item*)self;
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if (touchedPlayer(other))
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{
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world.bob->power = MIN(world.bob->power + i->power, world.bob->powerMax);
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setGameplayMessage(MSG_STANDARD, _("Picked up a %s"), i->name);
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pickupItem();
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playSound(SND_ITEM, CH_ITEM);
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}
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}
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