86 lines
1.5 KiB
C
86 lines
1.5 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "game.h"
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/*
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public Map<String, MissionStatus> missionStatuses;
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public List<String> mias;
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public List<String> targets;
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public Map<String, AtomicInteger> keys;
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*/
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void initGame(void)
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{
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memset(&game, 0, sizeof(Game));
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game.cells = 5;
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game.hearts = 10;
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game.timePlayed = 0;
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}
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void addRescuedMIA(char *name)
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{
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int i;
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for (i = 0 ; i < game.totalMIAs ; i++)
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{
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if (strcmp(game.mias[i], "") == 0)
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{
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STRNCPY(game.mias[i], name, MAX_NAME_LENGTH);
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return;
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}
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}
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}
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void addDefeatedTarget(char *name)
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{
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int i;
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for (i = 0 ; i < game.totalTargets ; i++)
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{
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if (strcmp(game.targets[i], "") == 0)
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{
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STRNCPY(game.targets[i], name, MAX_NAME_LENGTH);
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return;
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}
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}
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}
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void addKey(char *name)
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{
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}
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int hasItem(char *name)
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{
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return 0;
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}
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void removeKey(char *name)
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{
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}
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void destroyGame(void)
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{
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}
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