88 lines
1.8 KiB
C
88 lines
1.8 KiB
C
/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "pressurePlate.h"
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static void tick(void);
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static void touch(Entity *other);
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Entity *initPressurePlate(void)
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{
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Structure *s;
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s = createStructure();
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s->type = ET_PRESSURE_PLATE;
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s->sprite[FACING_LEFT] = s->sprite[FACING_RIGHT] = s->sprite[FACING_DIE] = getSprite("PressurePlate");
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s->flags |= EF_WEIGHTLESS | EF_NO_CLIP | EF_NO_ENVIRONMENT | EF_IGNORE_BULLETS;
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s->plane = PLANE_FOREGROUND;
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s->isStatic = 1;
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s->tick = tick;
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s->touch = touch;
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return (Entity*)s;
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}
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static void tick(void)
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{
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Structure *s;
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s = (Structure*)self;
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if (s->isWeighted)
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{
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s->weightApplied = MAX(s->weightApplied - 1, 0);
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if (s->active && s->weightApplied == 0)
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{
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s->active = 0;
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s->spriteFrame = 0;
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activateEntities(s->targetNames, 0);
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}
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}
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}
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static void touch(Entity *other)
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{
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Structure *s;
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s = (Structure*)self;
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if (other->type == ET_BOB || other->type == ET_PUSHBLOCK)
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{
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if (!s->active)
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{
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activateEntities(s->targetNames, 1);
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playSound(SND_PRESSURE_PLATE, CH_MECHANICAL);
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}
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s->active = 1;
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s->spriteFrame = 1;
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s->weightApplied = 5;
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}
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}
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