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walkero
/
blobwarsAttrition
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a729bfe7ee
blobwarsAttrition
/
src
/
entities
/
bullets
History
Steve
501db4420b
Use entity id to play sounds.
2018-02-25 17:29:44 +00:00
..
bullet.c
Use entity id to play sounds.
2018-02-25 17:29:44 +00:00
bullet.h
Added swapSelf() to handle current entity handling.
2018-02-05 08:37:07 +00:00
grenade.c
Use entity id to play sounds.
2018-02-25 17:29:44 +00:00
grenade.h
Added swapSelf() to handle current entity handling.
2018-02-05 08:37:07 +00:00
laser.c
Use entity id to play sounds.
2018-02-25 17:29:44 +00:00
laser.h
Added swapSelf() to handle current entity handling.
2018-02-05 08:37:07 +00:00
missile.c
Make cannon more aggressive. Align missile flame trail.
2018-02-23 07:49:59 +00:00
missile.h
Moved bullets into entities/bullets.
2018-02-04 11:00:14 +00:00