blobwarsAttrition/src/test/atlasTest.c

76 lines
1.4 KiB
C

/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "atlasTest.h"
static void logic(void);
static void draw(void);
static int timeout;
static void trackRandomEntity(void);
void initAtlasTest(void)
{
initGame();
initHub();
app.delegate.logic = &logic;
app.delegate.draw = &draw;
loadWorld("data/maps/beachApproach.json");
initMap();
initEntities();
timeout = FPS * 2;
cameraTrack((Entity*)world.bob);
}
static void logic(void)
{
if (--timeout <= 0)
{
trackRandomEntity();
}
}
static void draw(void)
{
drawMap();
drawEntities();
}
static void trackRandomEntity(void)
{
Entity *e;
for (e = world.entityHead.next ; e != NULL ; e = e->next)
{
if (rand() % 4 == 0)
{
cameraTrack(e);
timeout = FPS * 2;
return;
}
}
}