200 lines
3.6 KiB
C
200 lines
3.6 KiB
C
/*
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Copyright (C) 2015-2017 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "credits.h"
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static void loadCredits(void);
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static void logic(void);
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static void draw(void);
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static void handleKeyboard(void);
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static void destroyCredits(void);
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static Texture *atlasTexture;
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static Atlas *background;
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static Credit head, *tail;
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static float creditSpeed;
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static int timeout;
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static int isFromEnding;
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void initCredits(int fromEnding)
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{
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startSectionTransition();
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isFromEnding = fromEnding;
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memset(&head, 0, sizeof(Credit));
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tail = &head;
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app.delegate.logic = &logic;
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app.delegate.draw = &draw;
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memset(&app.keyboard, 0, sizeof(int) * MAX_KEYBOARD_KEYS);
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atlasTexture = getTexture("gfx/atlas/atlas.png");
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background = getImageFromAtlas("gfx/main/credits.png");
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loadCredits();
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if (isFromEnding)
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{
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loadMusic("music/Eternal Wishes.ogg");
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playMusic(0);
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}
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endSectionTransition();
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}
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static void logic(void)
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{
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Credit *c;
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handleKeyboard();
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for (c = head.next ; c != NULL ; c = c->next)
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{
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c->y -= creditSpeed;
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}
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if (--timeout <= 0)
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{
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if (isFromEnding)
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{
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initTitle();
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}
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else
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{
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startSectionTransition();
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returnToTitle();
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endSectionTransition();
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}
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destroyCredits();
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}
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}
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static void draw(void)
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{
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float scale;
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int w, h;
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Credit *c;
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scale = (SCREEN_WIDTH * 1.0) / background->rect.w;
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w = background->rect.w * scale;
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h = background->rect.h * scale;
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blitRectScaled(atlasTexture->texture, 0, SCREEN_HEIGHT - h, w, h, &background->rect, 0);
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limitTextWidth(CREDIT_LINE_LIMIT);
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for (c = head.next ; c != NULL ; c = c->next)
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{
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if (c->y > -c->h && c->y < SCREEN_HEIGHT)
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{
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drawText(SCREEN_WIDTH / 2, (int)c->y, c->size, TA_CENTER, colors.white, c->text);
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}
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}
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limitTextWidth(0);
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}
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static void loadCredits(void)
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{
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int y, dist;
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char *text, *line, *saveptr;
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Credit *c;
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y = SCREEN_HEIGHT + 50;
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text = readFile("data/misc/credits.txt");
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limitTextWidth(CREDIT_LINE_LIMIT);
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line = strtok_r(text, "\n", &saveptr);
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while (line)
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{
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c = malloc(sizeof(Credit));
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memset(c, 0, sizeof(Credit));
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tail->next = c;
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tail = c;
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c->y = y;
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c->text = malloc(sizeof(char) * strlen(line));
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memset(c->text, '\0', sizeof(char) * strlen(line));
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sscanf(line, "%d %d %[^\n]", &dist, &c->size, c->text);
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c->y += dist;
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c->h = getWrappedTextHeight(c->text, c->size);
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y += c->h + dist;
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line = strtok_r(NULL, "\n", &saveptr);
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}
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limitTextWidth(0);
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/* the music that plays over the credits is 1m 55s, so scroll credits roughly inline with that (plus 2 seconds) */
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if (isFromEnding)
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{
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timeout = (60 + 57) * FPS;
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}
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else
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{
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timeout = 60 * FPS;
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}
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timeout += FPS * 3;
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creditSpeed = y;
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creditSpeed /= timeout;
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free(text);
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}
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static void handleKeyboard(void)
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{
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if (app.keyboard[SDL_SCANCODE_ESCAPE])
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{
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timeout = 0;
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app.keyboard[SDL_SCANCODE_ESCAPE] = 0;
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}
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}
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static void destroyCredits(void)
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{
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Credit *c;
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while (head.next)
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{
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c = head.next;
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head.next = c->next;
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if (c->text)
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{
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free(c->text);
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}
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free(c);
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}
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}
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