blobwarsAttrition/src/system/transition.c

45 lines
1.0 KiB
C

/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "transition.h"
static long transitionStartTime;
void startSectionTransition(void)
{
transitionStartTime = SDL_GetTicks();
prepareScene();
clearInput();
presentScene();
}
void endSectionTransition(void)
{
long elasped = 250 - (SDL_GetTicks() - transitionStartTime);
if (elasped > 0)
{
SDL_Delay(elasped);
}
}