blues/decode.h

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#ifndef DECODE_H__
#define DECODE_H__
#include "intern.h"
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extern void decode_spr(const uint8_t *src, int src_pitch, int w, int h, int depth, uint8_t *dst, int dst_pitch, int dst_x, int dst_y, bool amiga);
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extern void decode_amiga_blk(const uint8_t *src, uint8_t *dst, int dst_pitch);
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extern void decode_amiga_gfx(uint8_t *dst, int dst_pitch, int w, int h, int depth, const uint8_t *src, const int src_pitch, uint8_t palette_mask, uint16_t gfx_mask);
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#endif /* DECODE_H__ */