diff --git a/game.c b/game.c index 18ae693..6ca3185 100644 --- a/game.c +++ b/game.c @@ -15,6 +15,10 @@ static const uint16_t _colors_1a0_data[] = { 0x1b0,0xbcf,0x1b2,0xfca,0x1b4,0x30a,0x1b6,0xa9a,0x1b8,0x900,0x1ba,0x666,0x1bc,0x747,0x1be,0x020 }; +static const uint8_t _colors_cga[] = { + 0x00, 0x00, 0x00, 0x55, 0xFF, 0xFF, 0xFF, 0x55, 0xFF, 0xFF, 0xFF, 0xFF +}; + struct vars_t g_vars; void update_input() { @@ -29,7 +33,7 @@ void update_input() { void do_title_screen() { const uint32_t timestamp = g_sys.get_timestamp() + 20 * 1000; - load_img(g_res.amiga_data ? "blues.lbm" : "pres.sqz", GAME_SCREEN_W); + load_img(g_res.amiga_data ? "blues.lbm" : "pres.sqz", GAME_SCREEN_W, g_options.cga_colors ? 0 : -1); fade_in_palette(); do { update_input(); @@ -50,7 +54,7 @@ void do_select_player() { int frame2 = 1; const int color_rgb = 2; const int colors_count = 25; - load_img(g_res.amiga_data ? "choix.lbm" : "choix.sqz", GAME_SCREEN_W); + load_img(g_res.amiga_data ? "choix.lbm" : "choix.sqz", GAME_SCREEN_W, g_options.cga_colors ? 1 : -1); screen_load_graphics(); screen_clear_sprites(); do { @@ -215,8 +219,7 @@ static void do_inter_screen_helper(int xpos, int ypos, int c) { static void do_inter_screen() { static const uint8_t xpos[] = { 0xFA, 0x50, 0xF0, 0xC8, 0x50, 0x50 }; static const uint8_t ypos[] = { 0xAA, 0x37, 0x28, 0x5F, 0xA5, 0xAA }; - load_img(g_res.amiga_data ? "inter.lbm" : "inter.sqz", GAME_SCREEN_W); - g_vars.screen_draw_h = GAME_SCREEN_H - 1; + load_img(g_res.amiga_data ? "inter.lbm" : "inter.sqz", GAME_SCREEN_W, g_options.cga_colors ? 9 : -1); screen_clear_sprites(); if (g_vars.level > 1) { for (int i = 0; i < g_vars.level - 1; ++i) { @@ -297,7 +300,9 @@ void game_main() { extern const uint8_t icon778e[]; // instrument level 5 (found) g_res.spr_frames[144] = icon778e; } - if (g_options.amiga_colors) { + if (g_options.cga_colors) { + g_sys.set_screen_palette(_colors_cga, 4); + } else if (g_options.amiga_colors) { uint16_t palette[16]; for (int i = 0; i < 16; ++i) { assert(_colors_1a0_data[i * 2] == 0x1a0 + i * 2); diff --git a/game.h b/game.h index 3191105..022b385 100644 --- a/game.h +++ b/game.h @@ -49,6 +49,7 @@ struct options_t { bool amiga_colors; bool amiga_status_bar; bool dos_scrolling; + bool cga_colors; }; extern struct options_t g_options; @@ -155,8 +156,7 @@ struct vars_t { int screen_tilemap_xoffset, screen_tilemap_yoffset; int screen_tilemap_size_w, screen_tilemap_size_h; int screen_scrolling_dirmask; - int screen_draw_h; - int screen_tile_lut[256]; + uint16_t screen_tile_lut[128]; bool level_completed_flag; bool play_level_flag; bool game_over_flag; @@ -177,7 +177,7 @@ struct vars_t { bool inp_key_left; bool inp_key_up_prev; bool inp_key_down_prev; - bool inp_key_action; + bool inp_key_space_prev; struct door_t doors[MAX_DOORS]; struct object_t objects[MAX_OBJECTS]; int vinyls_count; diff --git a/level.c b/level.c index f0b0656..1516f63 100644 --- a/level.c +++ b/level.c @@ -34,13 +34,14 @@ static const struct { const int16_t *xpos; const int16_t *ypos; uint8_t music; + uint8_t cga_dither; } _levels[MAX_LEVELS] = { - { "mag.ck1", "mag.ck2", "mag.sql", "magasin.bin", "avtmag.sqv", "enemi1.sqv", level_xpos_magasin, level_ypos_magasin, 1 }, - { "ent.ck1", "ent.ck2", "ent.sql", "entrepot.bin", "avtent.sqv", "enemi2.sqv", level_xpos_ent, level_ypos_ent, 2 }, - { "prison.ck1", "prison.ck2", "prison.sql", "prison.bin", "avtpris.sqv", "enemi3.sqv", level_xpos_prison, level_ypos_prison, 3 }, - { "egou.ck1", "egou.ck2", "egou.sql", "egou.bin", "avtegou.sqv", "enemi4.sqv", level_xpos_egou, level_ypos_egou, 1 }, - { "ville.ck1", "ville.ck2", "ville.sql", "ville.bin", "avtville.sqv", "enemi5.sqv", level_xpos_ville, level_ypos_ville, 2 }, - { "concert.ck1", "concert.ck2", "concert.sql", "concert.bin", "", "enemi6.sqv", level_xpos_concert, level_ypos_concert, 3 }, + { "mag.ck1", "mag.ck2", "mag.sql", "magasin.bin", "avtmag.sqv", "enemi1.sqv", level_xpos_magasin, level_ypos_magasin, 1, 3 }, + { "ent.ck1", "ent.ck2", "ent.sql", "entrepot.bin", "avtent.sqv", "enemi2.sqv", level_xpos_ent, level_ypos_ent, 2, 3 }, + { "prison.ck1", "prison.ck2", "prison.sql", "prison.bin", "avtpris.sqv", "enemi3.sqv", level_xpos_prison, level_ypos_prison, 3, 5 }, + { "egou.ck1", "egou.ck2", "egou.sql", "egou.bin", "avtegou.sqv", "enemi4.sqv", level_xpos_egou, level_ypos_egou, 1, 3 }, + { "ville.ck1", "ville.ck2", "ville.sql", "ville.bin", "avtville.sqv", "enemi5.sqv", level_xpos_ville, level_ypos_ville, 2, 7 }, + { "concert.ck1", "concert.ck2", "concert.sql", "concert.bin", "", "enemi6.sqv", level_xpos_concert, level_ypos_concert, 3, 8 }, }; static const struct { @@ -68,13 +69,14 @@ void load_level_data(int num) { // .avt load_spr(_levels_amiga[num].ennemi, g_res.tmp, SPRITES_COUNT); } else { + const int dither_pattern = g_options.cga_colors ? _levels[num].cga_dither : -1; if (num == 0 && g_res.dos_demo) { - load_ck("demomag.ck1", 0x6000); - load_ck("demomag.ck2", 0x8000); + load_ck("demomag.ck1", 0x6000, dither_pattern); + load_ck("demomag.ck2", 0x8000, dither_pattern); load_sql("demomag.sql"); } else { - load_ck(_levels[num].ck1, 0x6000); - load_ck(_levels[num].ck2, 0x8000); + load_ck(_levels[num].ck1, 0x6000, dither_pattern); + load_ck(_levels[num].ck2, 0x8000, dither_pattern); load_sql(_levels[num].sql); } load_bin(_levels[num].bin); @@ -269,11 +271,7 @@ static void do_level_redraw_tilemap(int xpos, int ypos) { const uint8_t *ptr = lookup_sql(x, y + j); for (int i = 0; i < w; ++i) { const uint8_t num = *ptr++; - if (num >= 128) { - screen_draw_tile(g_vars.screen_tile_lut[num - 128], 4, i, j); - } else { - screen_draw_tile(g_vars.screen_tile_lut[num], 3, i, j); - } + screen_draw_tile(g_vars.screen_tile_lut[num & 0x7F], num & 0x80, i, j); } } g_vars.screen_tilemap_size_w = w; @@ -312,11 +310,7 @@ static void do_level_update_tiles_anim() { *ptr = num; t->unk16 = num; } - if (num >= 128) { - screen_draw_tile(g_vars.screen_tile_lut[num - 128], 4, i, j); - } else { - screen_draw_tile(g_vars.screen_tile_lut[num], 3, i, j); - } + screen_draw_tile(g_vars.screen_tile_lut[num & 0x7F], num & 0x80, i, j); } } } @@ -822,37 +816,7 @@ static void do_level_add_sprite3(struct object_t *obj) { void do_level_update_tile(int x, int y, int num) { uint8_t *ptr = lookup_sql(x, y); *ptr = num; - - const int tile_xpos = g_vars.screen_tilemap_xorigin >> 4; - const int tile_ypos = g_vars.screen_tilemap_yorigin >> 4; - - const int w = (TILEMAP_SCREEN_W / 16) * 2; - int _si = (x + tile_xpos) * 2 + g_vars.screen_tilemap_xoffset; - if (_si > w - 2) { - _si -= w; - } - const int h = (TILEMAP_SCREEN_H / 16) * 640; - int _di = (y - tile_ypos) * 640 + g_vars.screen_tilemap_yoffset; - if (_di > h - 640) { - _di -= h; - } - if (tile_xpos > x) { - return; - } - if (tile_xpos + (TILEMAP_SCREEN_W / 16) <= x) { - return; - } - if (tile_ypos > y) { - return; - } - if (tile_ypos + (TILEMAP_SCREEN_H / 16) <= y) { - return; - } - if (num >= 128) { - screen_draw_tile(g_vars.screen_tile_lut[num - 128], 4, _si / 2, _di / 640); - } else { - screen_draw_tile(g_vars.screen_tile_lut[num], 3, _si / 2, _di / 640); - } + screen_draw_tile(g_vars.screen_tile_lut[num & 0x7F], num & 0x80, x, y); } static void do_level_reset_tiles(struct object_t *obj, int dy) { @@ -1010,7 +974,6 @@ static void do_level_update_grabbed_object(struct object_t *obj) { void do_level_update_panel_lifes(struct object_t *obj) { struct object_t *obj39 = &g_vars.objects[OBJECT_NUM_PLAYER1]; struct object_t *obj40 = &g_vars.objects[OBJECT_NUM_PLAYER2]; - g_vars.screen_draw_h = 172; if (!g_vars.two_players_flag) { static const uint16_t data[] = { 216, 232, 248, 264, 280, 296 }; for (int i = 0; i < obj->data51; ++i) { @@ -1059,11 +1022,9 @@ void do_level_update_panel_lifes(struct object_t *obj) { } } } - g_vars.screen_draw_h = TILEMAP_SCREEN_H; } static void do_level_update_panel_vinyls(struct object_t *obj) { - g_vars.screen_draw_h = 172; if (obj->vinyls_count > 99) { obj->vinyls_count -= 100; if (!g_vars.two_players_flag && obj->data51 < 5) { @@ -1085,12 +1046,10 @@ static void do_level_update_panel_vinyls(struct object_t *obj) { } g_vars.vinyls_count = obj->vinyls_count; } - g_vars.screen_draw_h = TILEMAP_SCREEN_H; } static void do_level_update_panel_2nd_player() { struct object_t *obj = &g_vars.objects[OBJECT_NUM_PLAYER2]; - g_vars.screen_draw_h = 172; if (obj->vinyls_count > 99) { obj->vinyls_count = 0; if (!g_vars.two_players_flag && obj->data51 < 5) { @@ -1105,13 +1064,11 @@ static void do_level_update_panel_2nd_player() { screen_draw_number(obj->vinyls_count, 280, 163, 2); g_vars.vinyls_count = obj->vinyls_count; } - g_vars.screen_draw_h = TILEMAP_SCREEN_H; } static void draw_level_panel() { struct object_t *obj39 = &g_vars.objects[OBJECT_NUM_PLAYER1]; struct object_t *obj40 = &g_vars.objects[OBJECT_NUM_PLAYER2]; - g_vars.screen_draw_h = 172; g_vars.vinyls_count = 0; if (!g_vars.two_players_flag) { screen_draw_frame(g_res.spr_frames[123], 12, 320, 0, -12); @@ -1162,7 +1119,6 @@ static void draw_level_panel() { } } } - g_vars.screen_draw_h = TILEMAP_SCREEN_H; } void do_level_enter_door(struct object_t *obj) { @@ -1246,27 +1202,27 @@ static void do_level_update_input(struct object_t *obj) { } else { triggers_update_tiles2(obj); } - if (g_vars.inp_key_space != 0 && g_vars.inp_key_up != 0 && g_vars.inp_key_up_prev == 0 && !g_vars.player2_scrolling_flag) { + if (g_vars.inp_key_space && g_vars.inp_key_up && !g_vars.inp_key_up_prev && !g_vars.player2_scrolling_flag) { obj->carry_crate_flag = 1; do_level_enter_door(obj); - g_vars.inp_key_action = g_vars.inp_key_space; + g_vars.inp_key_space_prev = g_vars.inp_key_space; } - if (g_vars.inp_key_space != g_vars.inp_key_action && g_vars.inp_key_up == 0) { - if (g_vars.inp_key_space != 0) { + if (g_vars.inp_key_space != g_vars.inp_key_space_prev && !g_vars.inp_key_up) { + if (g_vars.inp_key_space) { obj->carry_crate_flag = 1; } - g_vars.inp_key_action = g_vars.inp_key_space; + g_vars.inp_key_space_prev = g_vars.inp_key_space; } - if (g_vars.inp_key_right != 0) { + if (g_vars.inp_key_right) { obj->direction_lr |= OBJECT_DIRECTION_RIGHT; } - if (g_vars.inp_key_left != 0) { + if (g_vars.inp_key_left) { obj->direction_lr |= OBJECT_DIRECTION_LEFT; } _si = triggers_get_tile_type(obj->xpos16, obj->ypos16); - if (g_vars.inp_key_up != 0 && g_vars.inp_key_space == 0) { + if (g_vars.inp_key_up && !g_vars.inp_key_space) { obj->direction_ud = OBJECT_DIRECTION_UP; - if (g_vars.inp_key_up_prev == 0 && obj->sprite_type != 0) { + if (!g_vars.inp_key_up_prev && obj->sprite_type != 0) { obj->yfriction = 0; _di = triggers_get_tile_type(obj->xpos16, obj->ypos16 - 2); if (_di == 10 && (_si == 0 || _si == 1)) { @@ -1285,7 +1241,7 @@ static void do_level_update_input(struct object_t *obj) { } } } - } else if (g_vars.inp_key_down != 0) { + } else if (g_vars.inp_key_down) { obj->direction_ud = 2; if (!g_vars.inp_key_down_prev) { obj->unk2B = 1; @@ -1622,7 +1578,6 @@ static void do_level_handle_object_bonus_collision(struct object_t *obj, struct void do_level_player_hit(struct object_t *obj) { if (obj->blinking_counter == 0) { - g_vars.screen_draw_h = 172; if (obj->data51 > 0 && (g_options.cheats & CHEATS_UNLIMITED_ENERGY) == 0) { --obj->data51; do_level_update_panel_lifes(obj); @@ -1630,7 +1585,6 @@ void do_level_player_hit(struct object_t *obj) { if (obj->special_anim != 16) { obj->blinking_counter = 75; } - g_vars.screen_draw_h = TILEMAP_SCREEN_H; } } @@ -2127,7 +2081,7 @@ static void draw_foreground_tiles() { void do_level() { static const int W = 320 / 16; - for (int tile_num = 0; tile_num < 256; ++tile_num) { + for (int tile_num = 0; tile_num < 128; ++tile_num) { g_vars.screen_tile_lut[tile_num] = (tile_num / W) * 640 + (tile_num % W); } g_vars.screen_tilemap_w = level_dim[g_vars.level * 2]; @@ -2142,7 +2096,8 @@ void do_level() { if (g_options.amiga_copper_bars) { g_sys.set_copper_bars(_copper_data + g_vars.level * 18); } - if (g_options.amiga_colors) { + if (g_options.cga_colors) { + } else if (g_options.amiga_colors) { g_sys.set_palette_amiga(_colors_data + g_vars.level * 16, 0); } g_vars.inp_keyboard[0xB9] = 0; // SPACE @@ -2152,7 +2107,6 @@ void do_level() { g_vars.level_completed_flag = 0; g_vars.quit_level_flag = 0; g_vars.player2_scrolling_flag = 0; - g_vars.screen_draw_h = TILEMAP_SCREEN_H; g_vars.found_music_instrument_flag = 0; render_set_sprites_clipping_rect(0, TILEMAP_OFFSET_Y, TILEMAP_SCREEN_W, TILEMAP_SCREEN_H); bool screen_transition_flag = true; diff --git a/main.c b/main.c index 6bc67b6..8bb6ed2 100644 --- a/main.c +++ b/main.c @@ -37,6 +37,7 @@ int main(int argc, char *argv[]) { g_options.amiga_colors = true; // g_options.amiga_status_bar = true; g_options.dos_scrolling = false; + // g_options.cga_colors = true; const char *data_path = DEFAULT_DATA_PATH; int scale_factor = DEFAULT_SCALE_FACTOR; const char *scale_filter = DEFAULT_SCALE_FILTER; diff --git a/resource.c b/resource.c index 1f78b83..00a2503 100644 --- a/resource.c +++ b/resource.c @@ -23,6 +23,11 @@ void res_init(int vga_size) { if (!g_res.avt_sqv) { print_error("Failed to allocate avt buffer, %d bytes", AVT_SQV_SIZE); } + static const int CGA_SIZE = 160 * 200; + g_res.cga = (uint8_t *)malloc(CGA_SIZE); + if (!g_res.cga) { + print_error("Failed to allocate cga buffer, %d bytes", CGA_SIZE); + } const int tmp_size = 32000 + vga_size; g_res.tmp = (uint8_t *)malloc(tmp_size); if (!g_res.tmp) { @@ -64,6 +69,8 @@ void res_fini() { g_res.avt_sqv = 0; free(g_res.tmp); g_res.tmp = 0; + free(g_res.cga); + g_res.cga = 0; free(g_res.vga); g_res.vga = 0; free(g_res.tiles); @@ -88,6 +95,60 @@ int read_compressed_file(const char *filename, uint8_t *dst) { return unpack(filename, dst); } +extern const uint8_t dither_cga_table[]; + +static void dither_cga(int num, uint8_t *dst) { + const uint8_t *_bx = dither_cga_table + num * 32; + for (int i = 0; i < 256; ++i) { // even lines + const uint8_t a = _bx[(i & 15) * 2]; // 0x20 | 0x10 + const uint8_t b = _bx[(i >> 4) * 2 + 1]; // 0x80 | 0x40 + const uint8_t tmp = ((b & 3) << 2) | (a & 3); + dst[0x100 + i] = tmp << 4; + dst[ i] = tmp; + } + for (int i = 0; i < 256; ++i) { // odd lines + const uint8_t a = _bx[(i & 15) * 2 + 1]; // 0x20 | 0x10 + const uint8_t b = _bx[(i >> 4) * 2]; // 0x80 | 0x40 + const uint8_t tmp = ((b & 3) << 2) | (a & 3); + dst[0x300 + i] = tmp << 4; + dst[0x200 + i] = tmp; + } + for (int i = 0; i < 256; ++i) { + uint8_t mask = i; + static const uint8_t lut[] = { 1, 0, 3, 2 }; + for (int j = 0; j < 4; ++j) { + dst[0x400 + lut[j]] = ((mask & 1) << 7) | ((mask & 2) << 2); // 0x80 | 0x08 + mask >>= 2; + } + dst += 4; + } +} + +static void copy_cga(const uint8_t *src, uint8_t *di, uint8_t *dither_temp) { + for (int y = 0; y < 200; ++y) { + for (int x = 0; x < 40; ++x) { + int a = 0; + int d = 0; + for (int i = 0; i < 4; ++i) { + const int b = src[i * 40] * 4; + a |= READ_LE_UINT16(dither_temp + 0x400 + b) >> (3 - i); + d |= READ_LE_UINT16(dither_temp + 0x402 + b) >> (3 - i); + } + const uint8_t *p = dither_temp + (y & 1) * 0x200; + uint8_t _cl = p[a & 255] | p[0x100 + (a >> 8)]; + uint8_t _ch = p[d & 255] | p[0x100 + (d >> 8)]; + for (int i = 0; i < 4; ++i) { + *di++ = _ch & 3; _ch >>= 2; + } + for (int i = 0; i < 4; ++i) { + *di++ = _cl & 3; _cl >>= 2; + } + ++src; + } + src += 120; + } +} + static void decode_bitplane_scanline(const uint8_t *src, int depth, int w, uint8_t *dst) { const int plane_size = w / depth; for (int x = 0; x < plane_size; ++x) { @@ -106,7 +167,7 @@ static void decode_bitplane_scanline(const uint8_t *src, int depth, int w, uint8 } } -static void load_iff(const uint8_t *data, uint32_t size, uint8_t *dst, int dst_pitch) { +static void load_iff(const uint8_t *data, uint32_t size, uint8_t *dst, int dst_pitch, int cga_dither_pattern) { print_debug(DBG_RESOURCE, "load_iff size %d", size); if (data && memcmp(data, "FORM", 4) == 0) { int offset = 12; @@ -147,15 +208,19 @@ static void load_iff(const uint8_t *data, uint32_t size, uint8_t *dst, int dst_p while (i < len && offset < 32000) { int code = (int8_t)buf[i++]; if (code != -128) { + const int scanline_offset = offset % 160; if (code < 0) { code = 1 - code; - memset(scanline + offset % 160, buf[i], code); + memset(scanline + scanline_offset, buf[i], code); ++i; } else { ++code; - memcpy(scanline + offset % 160, buf + i, code); + memcpy(scanline + scanline_offset, buf + i, code); i += code; } + if (!(cga_dither_pattern < 0)) { + memcpy(g_res.cga + offset, scanline + scanline_offset, code); + } offset += code; if ((offset % 160) == 0) { decode_bitplane_scanline(scanline, 4, 160, dst + y * dst_pitch); @@ -169,6 +234,12 @@ static void load_iff(const uint8_t *data, uint32_t size, uint8_t *dst, int dst_p offset += 8 + len; } } + if (!(cga_dither_pattern < 0)) { + uint8_t dither_temp[2048]; + memset(dither_temp, 0, sizeof(dither_temp)); + dither_cga(cga_dither_pattern, dither_temp); + copy_cga(g_res.cga, dst, dither_temp); + } } void load_avt(const char *filename, uint8_t *dst, int offset) { @@ -237,7 +308,7 @@ void load_blk(const char *filename) { read_file(filename, g_res.tiles, 256 * 16 * 8); } -void load_ck(const char *filename, uint16_t offset) { +void load_ck(const char *filename, uint16_t offset, int dither_pattern) { const int size = read_compressed_file(filename, g_res.tmp); switch (offset) { case 0x6000: // page3 @@ -250,11 +321,13 @@ void load_ck(const char *filename, uint16_t offset) { print_error("Unexpected offset 0x%x in load_ck()", offset); break; } - load_iff(g_res.tmp, size, g_res.tiles + offset, 640); - g_sys.set_screen_palette(g_res.palette, 16); + load_iff(g_res.tmp, size, g_res.tiles + offset, 640, dither_pattern); + if (dither_pattern < 0) { + g_sys.set_screen_palette(g_res.palette, 16); + } } -void load_img(const char *filename, int screen_w) { +void load_img(const char *filename, int screen_w, int dither_pattern) { int size; const char *ext = strrchr(filename, '.'); if (ext && strcmp(ext + 1, "lbm") == 0) { @@ -263,8 +336,10 @@ void load_img(const char *filename, int screen_w) { size = read_compressed_file(filename, g_res.tmp); } assert(size <= 32000); - load_iff(g_res.tmp, size, g_res.tmp + 32000, screen_w); - g_sys.set_screen_palette(g_res.palette, 16); + load_iff(g_res.tmp, size, g_res.tmp + 32000, screen_w, dither_pattern); + if (dither_pattern < 0) { + g_sys.set_screen_palette(g_res.palette, 16); + } g_sys.update_screen(g_res.tmp + 32000, 0); memcpy(g_res.vga, g_res.tmp + 32000, g_res.vga_size); } diff --git a/resource.h b/resource.h index b8616bc..8fe3aa5 100644 --- a/resource.h +++ b/resource.h @@ -39,6 +39,7 @@ struct resource_data_t { const uint8_t *spr_frames[MAX_SPR_FRAMES]; uint8_t palette[16 * 3]; struct trigger_t triggers[MAX_TRIGGERS]; + uint8_t *cga; uint8_t *vga; int vga_size; uint8_t *tiles; @@ -56,8 +57,8 @@ extern int read_compressed_file(const char *filename, uint8_t *dst); extern void load_avt(const char *filename, uint8_t *dst, int offset); extern void load_bin(const char *filename); extern void load_blk(const char *filename); -extern void load_ck(const char *filename, uint16_t offset); -extern void load_img(const char *filename, int screen_w); +extern void load_ck(const char *filename, uint16_t offset, int dither_pattern); +extern void load_img(const char *filename, int screen_w, int dither_pattern); extern void load_m(const char *filename); extern void load_spr(const char *filename, uint8_t *dst, int offset); extern void load_sqv(const char *filename, uint8_t *dst, int offset); diff --git a/screen.c b/screen.c index b02ca70..fb6c1d1 100644 --- a/screen.c +++ b/screen.c @@ -53,9 +53,11 @@ void fade_out_palette() { } void screen_adjust_palette_color(int color, int b, int c) { - g_res.palette[color * 3 + b] += c; - screen_vsync(); - g_sys.set_screen_palette(g_res.palette, 16); + if (!g_options.cga_colors) { + g_res.palette[color * 3 + b] += c; + screen_vsync(); + g_sys.set_screen_palette(g_res.palette, 16); + } } void screen_vsync() { @@ -115,7 +117,7 @@ void screen_clear(int a) { void screen_draw_tile(int tile, int type, int x, int y) { const uint8_t *src = g_res.tiles + tile * 16; - if (type == 4) { + if (type != 0) { src += 320; } x = g_vars.screen_tilemap_xoffset + x * 16; diff --git a/staticres.c b/staticres.c index 350d62f..4459ded 100644 --- a/staticres.c +++ b/staticres.c @@ -1785,3 +1785,25 @@ const uint8_t icon778e[] = { 0x86,0x5d,0x20,0x04,0x9a,0xbd,0x80,0x05,0x80,0x1d,0x80,0xe5,0xa1,0x5d,0x00,0x00, 0x00,0x0c,0x00,0x10 }; +const uint8_t dither_cga_table[] = { + 0x00,0x00,0x55,0x55,0xAA,0xAA,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA,0xAA,0xAA,0xFF,0xFF, + 0x00,0x00,0x55,0x55,0xFF,0xFF,0xAA,0xAA,0x00,0x00,0x55,0x55,0xFF,0xFF,0xAA,0xAA, + 0x00,0x00,0xAA,0xAA,0x55,0x55,0x55,0x55,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x55,0x55,0xFF,0xFF,0xAA,0xAA,0xFF,0xFF, + 0x00,0x00,0xAA,0xAA,0x55,0x55,0x55,0x55,0x00,0x00,0xFF,0xFF,0xAA,0xAA,0xAA,0xAA, + 0x55,0x55,0x55,0x55,0x55,0x55,0x00,0x00,0xFF,0xFF,0xAA,0x00,0x55,0x55,0xFF,0xFF, + 0x00,0x00,0xAA,0xAA,0x55,0xAA,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x55,0x55,0x00,0x00,0xAA,0xAA,0x00,0x00,0x55,0x55,0xAA,0x00,0x00,0x00,0xFF,0xFF, + 0x00,0x00,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x55,0x55,0x00,0x00,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xAA,0xAA,0x00,0x00,0xFF,0xFF, + 0x00,0x00,0xAA,0xAA,0xFF,0xFF,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x55,0x55,0x00,0x00,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xAA,0xAA,0x00,0x00,0xFF,0xFF, + 0x00,0x00,0x00,0x00,0xAA,0xAA,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x55,0x55,0x00,0x00,0xAA,0xAA,0x00,0x00,0x55,0x55,0xAA,0xAA,0xAA,0xAA,0xFF,0xFF, + 0x00,0x00,0xFF,0xFF,0x00,0x00,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xAA,0xAA, + 0x55,0x55,0x55,0x55,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xAA,0xAA,0xAA,0xAA,0xFF,0xFF, + 0x00,0x00,0xAA,0xAA,0x55,0x55,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0x00,0x00,0xAA,0xAA, + 0x55,0x55,0xAA,0xAA,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0x55,0x55,0xFF,0xFF,0xFF,0xFF, + 0x00,0x00,0x00,0x00,0xAA,0xAA,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x55,0x55, + 0x55,0x55,0x00,0x00,0xAA,0xAA,0x00,0x00,0xFF,0xFF,0xAA,0xAA,0x55,0x55,0xFF,0xFF +};