Import blues from c7abccb2
This commit is contained in:
parent
bba624f9dd
commit
ffa97e9560
2
Makefile
2
Makefile
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@ -2,7 +2,7 @@
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SDL_CFLAGS := `sdl2-config --cflags`
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SDL_CFLAGS := `sdl2-config --cflags`
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SDL_LIBS := `sdl2-config --libs`
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SDL_LIBS := `sdl2-config --libs`
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BB := decode.c fileio.c game.c level.c objects.c resource.c screen.c sound.c staticres.c tiles.c unpack.c
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BB := decode.c game.c level.c objects.c resource.c screen.c sound.c staticres.c tiles.c unpack.c
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JA := game.c level.c resource.c screen.c sound.c staticres.c unpack.c
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JA := game.c level.c resource.c screen.c sound.c staticres.c unpack.c
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P2 := game.c level.c monsters.c resource.c screen.c sound.c staticres.c unpack.c
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P2 := game.c level.c monsters.c resource.c screen.c sound.c staticres.c unpack.c
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@ -1,5 +1,4 @@
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#include "fileio.h"
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#include "resource.h"
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#include "resource.h"
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#include "sys.h"
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#include "sys.h"
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#include "unpack.h"
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#include "unpack.h"
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@ -7,8 +6,18 @@
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struct resource_data_t g_res;
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struct resource_data_t g_res;
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static bool file_exists(const char *filename) {
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FILE *fp = fopen_nocase(g_res.datapath, filename);
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if (fp) {
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fclose(fp);
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return true;
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}
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return false;
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}
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void res_init(const char *datapath, int vga_size) {
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void res_init(const char *datapath, int vga_size) {
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fio_init(datapath);
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g_res.datapath = datapath;
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static const int SQL_SIZE = 640 * 25;
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static const int SQL_SIZE = 640 * 25;
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g_res.sql = (uint8_t *)malloc(SQL_SIZE);
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g_res.sql = (uint8_t *)malloc(SQL_SIZE);
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if (!g_res.sql) {
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if (!g_res.sql) {
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@ -40,7 +49,7 @@ void res_init(const char *datapath, int vga_size) {
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print_error("Failed to allocate tiles buffer, %d bytes", TILES_SIZE);
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print_error("Failed to allocate tiles buffer, %d bytes", TILES_SIZE);
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}
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}
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static const char *filename = "sound";
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static const char *filename = "sound";
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if (fio_exists(filename)) {
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if (file_exists(filename)) {
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g_res.snd = (uint8_t *)malloc(SOUND_SIZE);
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g_res.snd = (uint8_t *)malloc(SOUND_SIZE);
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if (!g_res.snd) {
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if (!g_res.snd) {
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print_warning("Failed to allocate sound buffer, %d bytes", SOUND_SIZE);
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print_warning("Failed to allocate sound buffer, %d bytes", SOUND_SIZE);
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@ -48,16 +57,15 @@ void res_init(const char *datapath, int vga_size) {
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read_file(filename, g_res.snd, SOUND_SIZE);
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read_file(filename, g_res.snd, SOUND_SIZE);
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}
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}
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}
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}
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if (fio_exists("demomag.sql")) {
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if (file_exists("demomag.sql")) {
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g_res.dos_demo = true;
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g_res.dos_demo = true;
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}
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}
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if (fio_exists("mag.tbl")) {
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if (file_exists("mag.tbl")) {
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g_res.amiga_data = true;
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g_res.amiga_data = true;
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}
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}
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}
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}
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void res_fini() {
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void res_fini() {
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fio_fini();
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free(g_res.sql);
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free(g_res.sql);
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g_res.sql = 0;
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g_res.sql = 0;
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free(g_res.spr_sqv);
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free(g_res.spr_sqv);
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@ -75,19 +83,32 @@ void res_fini() {
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}
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}
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int read_file(const char *filename, uint8_t *dst, int size) {
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int read_file(const char *filename, uint8_t *dst, int size) {
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const int f = fio_open(filename, 1);
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FILE *fp = fopen_nocase(g_res.datapath, filename);
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const int filesize = fio_size(f);
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if (!fp) {
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print_error("Unable to open '%s'", filename);
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return 0;
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}
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fseek(fp, 0, SEEK_END);
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const int filesize = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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if (size > 0 && size != filesize) {
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if (size > 0 && size != filesize) {
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print_error("Unexpected '%s' file size %d (%d)", filename, filesize, size);
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print_error("Unexpected '%s' file size %d (%d)", filename, filesize, size);
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} else if (fio_read(f, dst, filesize) != filesize) {
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} else if (fread(dst, 1, filesize, fp) != filesize) {
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print_error("Failed to read %d bytes from file '%s'", filesize, filename);
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print_error("Failed to read %d bytes from file '%s'", filesize, filename);
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}
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}
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fio_close(f);
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fclose(fp);
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return filesize;
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return filesize;
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}
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}
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int read_compressed_file(const char *filename, uint8_t *dst) {
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int read_compressed_file(const char *filename, uint8_t *dst) {
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return unpack(filename, dst);
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FILE *fp = fopen_nocase(g_res.datapath, filename);
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if (!fp) {
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print_error("Unable to open '%s'", filename);
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return 0;
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}
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const int size = unpack(fp, dst);
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fclose(fp);
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return size;
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}
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}
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extern const uint8_t dither_cga_table[];
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extern const uint8_t dither_cga_table[];
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@ -29,6 +29,7 @@ struct trigger_t {
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#define SPRITES_COUNT 146
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#define SPRITES_COUNT 146
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struct resource_data_t {
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struct resource_data_t {
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const char *datapath;
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uint8_t *sql;
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uint8_t *sql;
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uint8_t *spr_sqv;
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uint8_t *spr_sqv;
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uint8_t *avt_sqv;
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uint8_t *avt_sqv;
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61
bb/sound.c
61
bb/sound.c
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@ -1,5 +1,4 @@
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#include "fileio.h"
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#include "game.h"
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#include "game.h"
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#include "resource.h"
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#include "resource.h"
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#include "sys.h"
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#include "sys.h"
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@ -52,6 +51,31 @@ static const int _rate = SYS_AUDIO_FREQ;
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static struct mixerchannel_t _channel;
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static struct mixerchannel_t _channel;
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static ModPlugFile *_mpf;
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static ModPlugFile *_mpf;
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static uint8_t *load_file(const char *filename, int *size, uint8_t *buffer) {
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FILE *fp = fopen_nocase(g_res.datapath, filename);
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if (!fp) {
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return 0;
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}
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fseek(fp, 0, SEEK_END);
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const int filesize = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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if (!buffer) {
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buffer = (uint8_t *)malloc(filesize);
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if (!buffer) {
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print_warning("Failed to allocate %d bytes", filesize);
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return 0;
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}
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}
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if (fread(buffer, 1, filesize, fp) != filesize) {
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print_warning("Failed to read %d bytes from '%s'", filesize, filename);
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free(buffer);
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buffer = 0;
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} else {
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*size = filesize;
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}
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return buffer;
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}
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static void mix(void *param, uint8_t *buf, int len) {
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static void mix(void *param, uint8_t *buf, int len) {
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memset(buf, 0, len);
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memset(buf, 0, len);
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if (_mpf) {
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if (_mpf) {
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@ -109,43 +133,36 @@ void play_music(int num) {
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ModPlug_Unload(_mpf);
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ModPlug_Unload(_mpf);
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_mpf = 0;
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_mpf = 0;
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}
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}
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const char *filename = _modules[num * 2];
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const char *filename = _modules[num * 2]; // Amiga
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if (fio_exists(filename)) { // Amiga
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int size = 0;
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int slot = fio_open(filename, 1);
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uint8_t *buf = load_file(filename, &size, 0);
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int size = fio_size(slot);
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uint8_t *buf = (uint8_t *)malloc(size);
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if (buf) {
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if (buf) {
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fio_read(slot, buf, size);
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// append samples to the end of the buffer
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// append samples to the end of the buffer
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static const int SONG_INFO_LEN = 20;
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static const int SONG_INFO_LEN = 20;
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static const int NUM_SAMPLES = 8;
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static const int NUM_SAMPLES = 8;
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struct {
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struct {
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char *name;
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char name[23];
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int size;
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int size;
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} samples[8];
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} samples[8];
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int samples_size = 0;
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int samples_size = 0;
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int offset = SONG_INFO_LEN;
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int offset = SONG_INFO_LEN;
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for (int i = 0; i < NUM_SAMPLES; ++i, offset += 30) {
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for (int i = 0; i < NUM_SAMPLES; ++i, offset += 30) {
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samples[i].name = (char *)&buf[offset];
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memcpy(samples[i].name, &buf[offset], 22);
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samples[i].name[22] = 0;
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samples[i].size = READ_BE_UINT16(&buf[offset + 22]) * 2;
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samples[i].size = READ_BE_UINT16(&buf[offset + 22]) * 2;
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string_lower(samples[i].name);
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string_lower(samples[i].name);
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samples_size += samples[i].size;
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samples_size += samples[i].size;
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}
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}
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buf = (uint8_t *)realloc(buf, size + samples_size);
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buf = (uint8_t *)realloc(buf, size + samples_size);
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if (buf) {
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if (buf) {
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memset(buf + size, 0, samples_size);
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memset(buf + size, 0, samples_size);
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for (int i = 0; i < NUM_SAMPLES; ++i) {
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for (int i = 0; i < NUM_SAMPLES; ++i) {
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if (samples[i].size != 0) {
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if (samples[i].size != 0) {
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if (samples[i].name[0]) {
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if (samples[i].name[0]) {
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const int sample_slot = fio_open(samples[i].name, 0);
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int sample_size = 0;
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if (sample_slot < 0) {
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if (!load_file(samples[i].name, &sample_size, buf + size)) {
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print_warning("Unable to open instrument '%s'", samples[i].name);
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print_warning("Unable to load instrument '%s'", samples[i].name);
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} else {
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fio_read(sample_slot, buf + size, samples[i].size);
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fio_close(sample_slot);
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}
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}
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}
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}
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size += samples[i].size;
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size += samples[i].size;
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@ -154,21 +171,13 @@ void play_music(int num) {
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_mpf = ModPlug_Load(buf, size);
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_mpf = ModPlug_Load(buf, size);
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free(buf);
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free(buf);
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}
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}
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}
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fio_close(slot);
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} else { // ExoticA
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} else { // ExoticA
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filename = _modules[num * 2 + 1];
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filename = _modules[num * 2 + 1];
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if (fio_exists(filename)) {
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buf = load_file(filename, &size, 0);
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int slot = fio_open(filename, 1);
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int size = fio_size(slot);
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uint8_t *buf = (uint8_t *)malloc(size);
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if (buf) {
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if (buf) {
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fio_read(slot, buf, size);
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_mpf = ModPlug_Load(buf, size);
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_mpf = ModPlug_Load(buf, size);
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free(buf);
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free(buf);
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}
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}
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fio_close(slot);
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}
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}
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}
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g_sys.unlock_audio();
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g_sys.unlock_audio();
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}
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}
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24
bb/unpack.c
24
bb/unpack.c
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@ -1,37 +1,33 @@
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#include "fileio.h"
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#include "unpack.h"
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#include "unpack.h"
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#include "util.h"
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#include "util.h"
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struct unpack_t {
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struct unpack_t {
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uint8_t dict_buf[0x200 * 2];
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uint8_t dict_buf[0x200 * 2];
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uint8_t rd[0x1000];
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uint8_t rd[0x1000];
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int size;
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int dict_len;
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};
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};
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static struct unpack_t g_unpack;
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static struct unpack_t g_unpack;
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int unpack(const char *filename, uint8_t *dst) {
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int unpack(FILE *in, uint8_t *dst) {
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const int f = fio_open(filename, 1);
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fread(g_unpack.rd, 1, 6, in);
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const int uncompressed_size = (READ_LE_UINT16(g_unpack.rd) << 16) + READ_LE_UINT16(g_unpack.rd + 2);
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fio_read(f, g_unpack.rd, 6);
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g_unpack.size = (READ_LE_UINT16(g_unpack.rd) << 16) + READ_LE_UINT16(g_unpack.rd + 2);
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const int dict_len = READ_LE_UINT16(g_unpack.rd + 4);
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const int dict_len = READ_LE_UINT16(g_unpack.rd + 4);
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print_debug(DBG_UNPACK, "unpack '%s' size %d dict_len %d", filename, g_unpack.size, dict_len);
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print_debug(DBG_UNPACK, "SQV uncompressed size %d dict_len %d", uncompressed_size, dict_len);
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fio_read(f, g_unpack.dict_buf, dict_len);
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fread(g_unpack.dict_buf, 1, dict_len, in);
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const uint8_t *start = dst;
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const uint8_t *src = g_unpack.rd;
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const uint8_t *src = g_unpack.rd;
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int len = 1;
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int len = 1;
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int bytes_count = 2;
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int bytes_count = 2;
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uint16_t bits = 0;
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uint16_t bits = 0;
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uint16_t val = 0;
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uint16_t val = 0;
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while (1) {
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while ((dst - start) < uncompressed_size) {
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--len;
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--len;
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if (len == 0) {
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if (len == 0) {
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bytes_count -= 2;
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bytes_count -= 2;
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if (bytes_count == 0) {
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if (bytes_count == 0) {
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bytes_count = fio_read(f, g_unpack.rd, 0x1000);
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bytes_count = fread(g_unpack.rd, 1, 0x1000, in);
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if (bytes_count == 0) {
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if (bytes_count == 0) {
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break;
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break;
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}
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}
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@ -55,6 +51,6 @@ int unpack(const char *filename, uint8_t *dst) {
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*dst++ = val & 255;
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*dst++ = val & 255;
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val = 0;
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val = 0;
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}
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}
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fio_close(f);
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assert((dst - start) == uncompressed_size);
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return g_unpack.size;
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return uncompressed_size;
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}
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}
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@ -4,6 +4,6 @@
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#include "intern.h"
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#include "intern.h"
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extern int unpack(const char *filename, uint8_t *dst);
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extern int unpack(FILE *fp, uint8_t *dst);
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#endif /* UNPACK_H__ */
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#endif /* UNPACK_H__ */
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@ -117,11 +117,6 @@ static void do_present_screen() {
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}
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}
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static void do_demo_screen() {
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static void do_demo_screen() {
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uint8_t *data = load_file("JOYSTICK.SQZ");
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if (data) {
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video_copy_img(data);
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free(data);
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}
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}
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}
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static void do_menu() {
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static void do_menu() {
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@ -138,7 +138,6 @@ struct vars_t {
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uint8_t player_anim2_counter;
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uint8_t player_anim2_counter;
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int16_t player_prev_y_pos;
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int16_t player_prev_y_pos;
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uint8_t player_bonus_letters_blinking_counter;
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uint8_t player_bonus_letters_blinking_counter;
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int16_t player_monsters_unk_counter;
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uint8_t player_nojump_counter;
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uint8_t player_nojump_counter;
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uint8_t player_jumping_counter;
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uint8_t player_jumping_counter;
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uint8_t player_action_counter;
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uint8_t player_action_counter;
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@ -192,6 +191,7 @@ struct vars_t {
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uint8_t type10_dist;
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uint8_t type10_dist;
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uint8_t hit_mask;
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uint8_t hit_mask;
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int16_t collide_y_dist;
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int16_t collide_y_dist;
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|
uint8_t type0_hdir;
|
||||||
} monster;
|
} monster;
|
||||||
struct {
|
struct {
|
||||||
int16_t x_pos, y_pos;
|
int16_t x_pos, y_pos;
|
||||||
|
@ -222,8 +222,8 @@ extern struct vars_t g_vars;
|
||||||
extern const uint8_t *palettes_tbl[16];
|
extern const uint8_t *palettes_tbl[16];
|
||||||
extern const uint8_t credits_palette_data[16 * 3];
|
extern const uint8_t credits_palette_data[16 * 3];
|
||||||
extern const uint8_t light_palette_data[16 * 3];
|
extern const uint8_t light_palette_data[16 * 3];
|
||||||
extern const uint8_t spr_offs_tbl[892];
|
extern const uint8_t spr_offs_tbl[922];
|
||||||
extern const uint8_t spr_size_tbl[892];
|
extern const uint8_t spr_size_tbl[922];
|
||||||
extern const uint16_t score_tbl[17];
|
extern const uint16_t score_tbl[17];
|
||||||
extern const uint8_t score_spr_lut[110];
|
extern const uint8_t score_spr_lut[110];
|
||||||
extern const uint8_t *object_anim_tbl[];
|
extern const uint8_t *object_anim_tbl[];
|
||||||
|
@ -234,7 +234,7 @@ extern const uint8_t vscroll_offsets_data[132];
|
||||||
extern const uint8_t cos_tbl[256];
|
extern const uint8_t cos_tbl[256];
|
||||||
extern const uint8_t sin_tbl[256];
|
extern const uint8_t sin_tbl[256];
|
||||||
extern const uint16_t monster_spr_tbl[48];
|
extern const uint16_t monster_spr_tbl[48];
|
||||||
extern const uint8_t monster_anim_tbl[1018];
|
extern const uint8_t monster_anim_tbl[1100];
|
||||||
|
|
||||||
/* game.c */
|
/* game.c */
|
||||||
extern void update_input();
|
extern void update_input();
|
||||||
|
|
64
p2/level.c
64
p2/level.c
|
@ -139,7 +139,7 @@ static void load_level_data_fix_monsters_spr_num() {
|
||||||
if (num != 0xFFFF) {
|
if (num != 0xFFFF) {
|
||||||
if (num >= g_res.level.monsters_spr_num_offset) {
|
if (num >= g_res.level.monsters_spr_num_offset) {
|
||||||
num -= g_res.level.monsters_spr_num_offset;
|
num -= g_res.level.monsters_spr_num_offset;
|
||||||
num += 305;
|
num += g_res.spr_monsters_offset;
|
||||||
g_res.level.monsters_tbl[i].spr_num = num;
|
g_res.level.monsters_tbl[i].spr_num = num;
|
||||||
} else if (num >= g_res.level.items_spr_num_offset) {
|
} else if (num >= g_res.level.items_spr_num_offset) {
|
||||||
num -= g_res.level.items_spr_num_offset;
|
num -= g_res.level.items_spr_num_offset;
|
||||||
|
@ -150,7 +150,7 @@ static void load_level_data_fix_monsters_spr_num() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
g_res.level.items_spr_num_offset = 53;
|
g_res.level.items_spr_num_offset = 53;
|
||||||
g_res.level.monsters_spr_num_offset = 305;
|
g_res.level.monsters_spr_num_offset = g_res.spr_monsters_offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void load_level_data_init_secret_bonus_tiles() {
|
static void load_level_data_init_secret_bonus_tiles() {
|
||||||
|
@ -1073,7 +1073,7 @@ static void level_monster_update_anim(struct object_t *obj) {
|
||||||
obj->data.m.anim = p + 2;
|
obj->data.m.anim = p + 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void level_monster_die(struct object_t *obj, struct level_monster_t *m) {
|
static void level_monster_die(struct object_t *obj, struct level_monster_t *m, struct object_t *obj_player) { /* di, bx, si */
|
||||||
const int num = m->score + 74;
|
const int num = m->score + 74;
|
||||||
static const uint8_t data[] = { 1, 2, 3, 4, 6, 8 };
|
static const uint8_t data[] = { 1, 2, 3, 4, 6, 8 };
|
||||||
int count = data[(obj->data.m.hit_jump_counter >> 3) & 7];
|
int count = data[(obj->data.m.hit_jump_counter >> 3) & 7];
|
||||||
|
@ -1105,7 +1105,7 @@ static void level_monster_die(struct object_t *obj, struct level_monster_t *m) {
|
||||||
dy = (-dy) << 3;
|
dy = (-dy) << 3;
|
||||||
obj->data.m.y_velocity = dy;
|
obj->data.m.y_velocity = dy;
|
||||||
int dx = dy >> 1;
|
int dx = dy >> 1;
|
||||||
if ((obj->data.m.flags & 0x80) == 0) {
|
if ((obj_player->spr_num & 0x8000) == 0) {
|
||||||
dx = -dx;
|
dx = -dx;
|
||||||
}
|
}
|
||||||
obj->data.m.x_velocity = dx;
|
obj->data.m.x_velocity = dx;
|
||||||
|
@ -1131,11 +1131,11 @@ static bool level_collide_axe_monsters(struct object_t *axe_obj) {
|
||||||
obj->data.m.flags |= 0x40;
|
obj->data.m.flags |= 0x40;
|
||||||
obj->data.m.energy -= g_vars.player_club_power;
|
obj->data.m.energy -= g_vars.player_club_power;
|
||||||
if (obj->data.m.energy < 0) {
|
if (obj->data.m.energy < 0) {
|
||||||
level_monster_die(obj, m);
|
level_monster_die(obj, m, axe_obj);
|
||||||
} else {
|
} else {
|
||||||
obj->x_pos -= obj->data.m.x_velocity >> 2;
|
obj->x_pos -= obj->data.m.x_velocity >> 2;
|
||||||
}
|
}
|
||||||
obj->spr_num = 0xFFFF;
|
axe_obj->spr_num = 0xFFFF;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -1382,10 +1382,6 @@ extern void monster_func1(int type, struct object_t *obj); /* update */
|
||||||
extern bool monster_func2(int type, struct level_monster_t *m); /* init */
|
extern bool monster_func2(int type, struct level_monster_t *m); /* init */
|
||||||
|
|
||||||
static void level_update_objects_monsters() {
|
static void level_update_objects_monsters() {
|
||||||
if (!g_res.dos_demo) {
|
|
||||||
/* different monsters logic/tables */
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (g_res.level.monsters_state != 0xFF) {
|
if (g_res.level.monsters_state != 0xFF) {
|
||||||
level_update_monsters_state();
|
level_update_monsters_state();
|
||||||
}
|
}
|
||||||
|
@ -1414,17 +1410,18 @@ static void level_update_objects_monsters() {
|
||||||
}
|
}
|
||||||
p += num;
|
p += num;
|
||||||
}
|
}
|
||||||
uint16_t dx = 305 + (num & 0x1FFF);
|
uint16_t dx = g_res.spr_monsters_offset + (num & 0x1FFF);
|
||||||
g_vars.monster.hit_mask = ((num >> 8) & 0xE0) | g_vars.player_monsters_unk_counter;
|
g_vars.monster.hit_mask = ((num >> 8) & 0xE0) | (g_vars.player_hit_monster_counter & 0xFF);
|
||||||
if (g_vars.player_monsters_unk_counter == 0) {
|
if (g_vars.player_hit_monster_counter == 0) {
|
||||||
obj->data.m.anim = p + 2;
|
obj->data.m.anim = p + 2;
|
||||||
} else {
|
} else {
|
||||||
if (g_vars.player_monsters_unk_counter == 7) {
|
if (g_vars.player_hit_monster_counter == 7) {
|
||||||
g_vars.shake_screen_counter = 9;
|
g_vars.shake_screen_counter = 9;
|
||||||
}
|
}
|
||||||
const uint16_t *q = monster_spr_tbl;
|
const uint16_t *q = monster_spr_tbl;
|
||||||
|
const uint16_t *end = &monster_spr_tbl[48];
|
||||||
dx &= 0x1FFF;
|
dx &= 0x1FFF;
|
||||||
while (1) {
|
while (q < end) {
|
||||||
if (dx < q[0]) {
|
if (dx < q[0]) {
|
||||||
obj->data.m.anim = p + 2;
|
obj->data.m.anim = p + 2;
|
||||||
break;
|
break;
|
||||||
|
@ -1435,6 +1432,10 @@ static void level_update_objects_monsters() {
|
||||||
}
|
}
|
||||||
q += 3;
|
q += 3;
|
||||||
}
|
}
|
||||||
|
if (q >= end) {
|
||||||
|
print_warning("level_update_objects_monsters spr %d hit %d not found", dx, g_vars.player_hit_monster_counter);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
dx &= 0x1FFF;
|
dx &= 0x1FFF;
|
||||||
if (obj->data.m.x_velocity < 0) {
|
if (obj->data.m.x_velocity < 0) {
|
||||||
|
@ -1452,20 +1453,22 @@ static void level_update_objects_monsters() {
|
||||||
if (!monster_func2(type, m)) {
|
if (!monster_func2(type, m)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
/* monster type */
|
||||||
const uint8_t *p = monster_anim_tbl;
|
const uint8_t *p = monster_anim_tbl;
|
||||||
const uint8_t *end = &monster_anim_tbl[1018];
|
const uint8_t *end = &monster_anim_tbl[1100];
|
||||||
const int spr_num = m->spr_num - 305;
|
|
||||||
do {
|
do {
|
||||||
p += 2;
|
p += 2;
|
||||||
if (p >= end) {
|
} while (p < end && (READ_LE_UINT16(p) != 0x7D01 || READ_LE_UINT16(p + 2) != type));
|
||||||
print_warning("level_update_objects_monsters type %d spr %d not found", m->type, spr_num);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
} while (READ_LE_UINT16(p) != 0x7D01 || READ_LE_UINT16(p + 2) != type);
|
|
||||||
p += 4;
|
p += 4;
|
||||||
while (READ_LE_UINT16(p) != spr_num) {
|
/* monster sprite */
|
||||||
|
const int spr_num = m->spr_num - g_res.spr_monsters_offset;
|
||||||
|
while (p < end && READ_LE_UINT16(p) != spr_num) {
|
||||||
p += 2;
|
p += 2;
|
||||||
}
|
}
|
||||||
|
if (p >= end) {
|
||||||
|
print_warning("level_update_objects_monsters type %d spr %d not found", type, spr_num);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
g_vars.monster.current_object->data.m.anim = p;
|
g_vars.monster.current_object->data.m.anim = p;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2366,8 +2369,8 @@ update_pos:
|
||||||
if (g_vars.player_bonus_letters_blinking_counter > 0) {
|
if (g_vars.player_bonus_letters_blinking_counter > 0) {
|
||||||
--g_vars.player_bonus_letters_blinking_counter;
|
--g_vars.player_bonus_letters_blinking_counter;
|
||||||
}
|
}
|
||||||
if (g_vars.player_monsters_unk_counter > 0) {
|
if (g_vars.player_hit_monster_counter > 0) {
|
||||||
--g_vars.player_monsters_unk_counter;
|
--g_vars.player_hit_monster_counter;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2402,7 +2405,7 @@ static void level_update_player_collision() {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (g_vars.player_hit_monster_counter != 0) {
|
if (g_vars.player_hit_monster_counter != 0) {
|
||||||
level_monster_die(obj, m);
|
level_monster_die(obj, m, &g_vars.objects_tbl[1]);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (!g_vars.player_jump_monster_flag && g_vars.objects_tbl[1].data.p.y_velocity < 0) {
|
if (!g_vars.player_jump_monster_flag && g_vars.objects_tbl[1].data.p.y_velocity < 0) {
|
||||||
|
@ -2617,7 +2620,7 @@ static void level_update_player_collision() {
|
||||||
if ((obj->spr_num & 0x2000) == 0) {
|
if ((obj->spr_num & 0x2000) == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
level_monster_die(obj, m);
|
level_monster_die(obj, m, obj_player);
|
||||||
}
|
}
|
||||||
g_vars.shake_screen_counter = 9;
|
g_vars.shake_screen_counter = 9;
|
||||||
level_clear_item(obj);
|
level_clear_item(obj);
|
||||||
|
@ -2629,6 +2632,10 @@ static void level_update_player_collision() {
|
||||||
if (obj->spr_num == 0xFFFF) {
|
if (obj->spr_num == 0xFFFF) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
if (m->flags & 0x10) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
if ((obj->spr_num & 0x2000) == 0) {
|
if ((obj->spr_num & 0x2000) == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -3026,7 +3033,7 @@ static void level_update_player_bonuses() {
|
||||||
g_vars.player_bonus_letters_blinking_counter = 44; /* blink the letters in the panel */
|
g_vars.player_bonus_letters_blinking_counter = 44; /* blink the letters in the panel */
|
||||||
} else if ((g_vars.player_utensils_mask & 0x38) == 0x38) {
|
} else if ((g_vars.player_utensils_mask & 0x38) == 0x38) {
|
||||||
g_vars.player_utensils_mask &= ~0x38;
|
g_vars.player_utensils_mask &= ~0x38;
|
||||||
g_vars.player_monsters_unk_counter = 660;
|
g_vars.player_hit_monster_counter = 660;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3301,6 +3308,7 @@ void do_level() {
|
||||||
level_draw_panel();
|
level_draw_panel();
|
||||||
level_sync();
|
level_sync();
|
||||||
g_vars.monster.type10_dist = 0;
|
g_vars.monster.type10_dist = 0;
|
||||||
|
g_vars.monster.type0_hdir = 0;
|
||||||
random_reset();
|
random_reset();
|
||||||
while (!g_sys.input.quit) {
|
while (!g_sys.input.quit) {
|
||||||
level_update_objects_hit_animation();
|
level_update_objects_hit_animation();
|
||||||
|
|
167
p2/monsters.c
167
p2/monsters.c
|
@ -102,6 +102,33 @@ static void monster_update_y_velocity(struct object_t *obj, struct level_monster
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void monster_func1_type0(struct object_t *obj) {
|
||||||
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
const uint8_t state = obj->data.m.state;
|
||||||
|
if (state == 0) {
|
||||||
|
if (monster_next_tick(m)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj->y_pos - g_vars.objects_tbl[1].y_pos >= TILEMAP_SCREEN_H) {
|
||||||
|
monster_reset(obj, m);
|
||||||
|
} else {
|
||||||
|
m->flags = 8;
|
||||||
|
obj->data.m.state = 1;
|
||||||
|
}
|
||||||
|
} else if (state == 1) {
|
||||||
|
if (obj->data.m.y_velocity != 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
obj->data.m.state = 2;
|
||||||
|
const int x_vel = (obj->x_pos < g_vars.objects_tbl[1].x_pos) ? 32 : -32;
|
||||||
|
obj->data.m.x_velocity = x_vel;
|
||||||
|
monster_change_next_anim(obj);
|
||||||
|
} else if (state == 0xFF) {
|
||||||
|
monster_update_y_velocity(obj, m);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void monster_func1_type2(struct object_t *obj) {
|
static void monster_func1_type2(struct object_t *obj) {
|
||||||
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
struct level_monster_t *m = obj->data.m.ref;
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
@ -204,6 +231,96 @@ static void monster_func1_type4(struct object_t *obj) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void monster_func1_type5(struct object_t *obj) {
|
||||||
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
const uint8_t state = obj->data.m.state;
|
||||||
|
if (state == 0) {
|
||||||
|
const int x_vel = (obj->x_pos <= g_vars.objects_tbl[1].x_pos) ? 1 : -1;
|
||||||
|
obj->data.m.x_velocity = x_vel;
|
||||||
|
const int dx = abs(g_vars.objects_tbl[1].x_pos - obj->x_pos) >> 4;
|
||||||
|
if (m->type5.x_range < dx) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const int dy = abs(g_vars.objects_tbl[1].y_pos - obj->y_pos) >> 4;
|
||||||
|
if (m->type5.y_range < dy) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
obj->data.m.state = 10;
|
||||||
|
int x = m->type5.unkF << 4;
|
||||||
|
obj->data.m.y_velocity = x;
|
||||||
|
if (obj->data.m.x_velocity < 0){
|
||||||
|
x = -x;
|
||||||
|
}
|
||||||
|
obj->data.m.x_velocity = x;
|
||||||
|
} else if (state == 10) {
|
||||||
|
if (abs(obj->y_pos - g_vars.objects_tbl[1].y_pos) <= 8) {
|
||||||
|
obj->data.m.state = 11;
|
||||||
|
obj->data.m.y_velocity = 10;
|
||||||
|
}
|
||||||
|
} else if (state == 0xFF) {
|
||||||
|
monster_update_y_velocity(obj, m);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void monster_func1_type6(struct object_t *obj) {
|
||||||
|
static const uint8_t data[] = {
|
||||||
|
0x40, 0x28, 0x50, 0x26, 0x10, 0x30, 0x20, 0x36, 0x10, 0x3C,
|
||||||
|
0x08, 0x32, 0xF8, 0x32, 0xF0, 0x30, 0xE0, 0x28, 0xF0, 0xFF
|
||||||
|
};
|
||||||
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
const int x_vel = (obj->x_pos <= g_vars.objects_tbl[1].x_pos) ? 1 : -1;
|
||||||
|
obj->data.m.x_velocity = x_vel;
|
||||||
|
const uint8_t state = obj->data.m.state;
|
||||||
|
if (state == 0) {
|
||||||
|
const int dx = abs(g_vars.objects_tbl[1].x_pos - obj->x_pos) >> 4;
|
||||||
|
if (m->type6.x_range < dx) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
obj->data.m.state = 1;
|
||||||
|
m->type6.pos = data;
|
||||||
|
} else if (state == 1) {
|
||||||
|
const uint8_t *p = m->type6.pos;
|
||||||
|
bool flag = false;
|
||||||
|
int d = 3;
|
||||||
|
int x = g_vars.objects_tbl[1].x_pos + (int8_t)p[0] - obj->x_pos;
|
||||||
|
if (x <= 0) {
|
||||||
|
x = -x;
|
||||||
|
d = -d;
|
||||||
|
}
|
||||||
|
if (x >= 3) {
|
||||||
|
obj->x_pos += d;
|
||||||
|
flag = true;
|
||||||
|
}
|
||||||
|
int y = (int8_t)p[1];
|
||||||
|
if (g_vars.player_anim_0x40_flag != 0) {
|
||||||
|
y += 5;
|
||||||
|
}
|
||||||
|
y -= g_vars.objects_tbl[1].y_pos;
|
||||||
|
y = -y;
|
||||||
|
d = 3;
|
||||||
|
y -= obj->y_pos;
|
||||||
|
if (y <= 0) {
|
||||||
|
y = -y;
|
||||||
|
d = -d;
|
||||||
|
}
|
||||||
|
if (y >= 3) {
|
||||||
|
obj->y_pos += d;
|
||||||
|
flag = true;
|
||||||
|
}
|
||||||
|
if (flag) {
|
||||||
|
if (p[2] == 0xFF) {
|
||||||
|
m->type6.pos = data;
|
||||||
|
} else {
|
||||||
|
m->type6.pos = p + 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (state == 0xFF) {
|
||||||
|
monster_update_y_velocity(obj, m);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void monster_func1_type7(struct object_t *obj) {
|
static void monster_func1_type7(struct object_t *obj) {
|
||||||
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
struct level_monster_t *m = obj->data.m.ref;
|
struct level_monster_t *m = obj->data.m.ref;
|
||||||
|
@ -218,12 +335,11 @@ static void monster_func1_type7(struct object_t *obj) {
|
||||||
obj->data.m.state = 10;
|
obj->data.m.state = 10;
|
||||||
int x = m->type7.unkE << 4;
|
int x = m->type7.unkE << 4;
|
||||||
obj->data.m.y_velocity = x;
|
obj->data.m.y_velocity = x;
|
||||||
if (obj->data.m.x_velocity & 0x5000) {
|
if (obj->data.m.x_velocity & 0x5000) { /* typo, should be 0x8000, eg. < 0 ? */
|
||||||
x = -x;
|
x = -x;
|
||||||
}
|
}
|
||||||
obj->data.m.x_velocity = x;
|
obj->data.m.x_velocity = x;
|
||||||
monster_change_next_anim(obj);
|
monster_change_next_anim(obj);
|
||||||
} else if (state == 10) {
|
|
||||||
} else if (state == 0xFF) {
|
} else if (state == 0xFF) {
|
||||||
monster_update_y_velocity(obj, m);
|
monster_update_y_velocity(obj, m);
|
||||||
}
|
}
|
||||||
|
@ -431,6 +547,9 @@ static void monster_func1_type12(struct object_t *obj) {
|
||||||
|
|
||||||
void monster_func1(int type, struct object_t *obj) {
|
void monster_func1(int type, struct object_t *obj) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
|
case 0:
|
||||||
|
monster_func1_type0(obj);
|
||||||
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
monster_func1_helper(obj, obj->x_pos, obj->y_pos);
|
||||||
break;
|
break;
|
||||||
|
@ -443,6 +562,12 @@ void monster_func1(int type, struct object_t *obj) {
|
||||||
case 4:
|
case 4:
|
||||||
monster_func1_type4(obj);
|
monster_func1_type4(obj);
|
||||||
break;
|
break;
|
||||||
|
case 5:
|
||||||
|
monster_func1_type5(obj);
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
monster_func1_type6(obj);
|
||||||
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
monster_func1_type7(obj);
|
monster_func1_type7(obj);
|
||||||
break;
|
break;
|
||||||
|
@ -508,6 +633,42 @@ static bool monster_is_visible(int x_pos, int y_pos) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool monster_func2_type0(struct level_monster_t *m) {
|
||||||
|
const uint16_t x = m->x_pos;
|
||||||
|
const uint16_t y = m->y_pos;
|
||||||
|
const int dx = (g_vars.objects_tbl[1].x_pos >> 4) - (x & 255);
|
||||||
|
if (dx < 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if ((y & 255) < dx) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const int dy = (g_vars.objects_tbl[1].y_pos >> 4) - (x >> 8);
|
||||||
|
if (dy < 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if ((y >> 8) < dy) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
struct object_t *obj = find_object_monster();
|
||||||
|
if (!obj) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
obj->data.m.hit_jump_counter = 0;
|
||||||
|
g_vars.monster.current_object = obj;
|
||||||
|
g_vars.monster.type0_hdir ^= 1;
|
||||||
|
obj->x_pos = g_vars.objects_tbl[1].x_pos + ((g_vars.monster.type0_hdir == 0) ? 192 : -192);
|
||||||
|
obj->y_pos = g_vars.objects_tbl[1].y_pos - TILEMAP_SCREEN_H;
|
||||||
|
obj->spr_num = m->spr_num;
|
||||||
|
obj->data.m.ref = m;
|
||||||
|
m->flags = 7;
|
||||||
|
obj->data.m.x_velocity = 0;
|
||||||
|
obj->data.m.y_velocity = 0;
|
||||||
|
obj->data.m.state = 0;
|
||||||
|
obj->data.m.energy = m->energy;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
static bool monster_func2_type1(struct level_monster_t *m) {
|
static bool monster_func2_type1(struct level_monster_t *m) {
|
||||||
if (!monster_is_visible(m->x_pos, m->y_pos)) {
|
if (!monster_is_visible(m->x_pos, m->y_pos)) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -682,6 +843,8 @@ static bool monster_func2_type12(struct level_monster_t *m) {
|
||||||
|
|
||||||
bool monster_func2(int type, struct level_monster_t *m) {
|
bool monster_func2(int type, struct level_monster_t *m) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
|
case 0:
|
||||||
|
return monster_func2_type0(m);
|
||||||
case 1:
|
case 1:
|
||||||
return monster_func2_type1(m);
|
return monster_func2_type1(m);
|
||||||
case 2:
|
case 2:
|
||||||
|
|
|
@ -59,6 +59,9 @@ void res_init(const char *path, int vga_size) {
|
||||||
if (!g_res.dos_demo) {
|
if (!g_res.dos_demo) {
|
||||||
g_res.samples = load_file("SAMPLE.SQZ");
|
g_res.samples = load_file("SAMPLE.SQZ");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
g_res.spr_monsters_offset = 312;
|
||||||
|
g_res.spr_monsters_count = g_res.dos_demo ? 446 : 461;
|
||||||
}
|
}
|
||||||
|
|
||||||
void res_fini() {
|
void res_fini() {
|
||||||
|
@ -130,6 +133,9 @@ void load_leveldat(const uint8_t *p, struct level_t *level) {
|
||||||
m->x_pos = READ_LE_UINT16(p + 0x9);
|
m->x_pos = READ_LE_UINT16(p + 0x9);
|
||||||
m->y_pos = READ_LE_UINT16(p + 0xB);
|
m->y_pos = READ_LE_UINT16(p + 0xB);
|
||||||
switch (type) { /* movement */
|
switch (type) { /* movement */
|
||||||
|
case 0:
|
||||||
|
assert(len == 13);
|
||||||
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
assert(len == 13);
|
assert(len == 13);
|
||||||
break;
|
break;
|
||||||
|
@ -139,6 +145,7 @@ void load_leveldat(const uint8_t *p, struct level_t *level) {
|
||||||
m->type2.unkE = p[0xE];
|
m->type2.unkE = p[0xE];
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
|
assert(len == 14);
|
||||||
m->type3.unkD = p[0xD];
|
m->type3.unkD = p[0xD];
|
||||||
break;
|
break;
|
||||||
case 4: /* rotate (eg. spider) */
|
case 4: /* rotate (eg. spider) */
|
||||||
|
@ -148,7 +155,19 @@ void load_leveldat(const uint8_t *p, struct level_t *level) {
|
||||||
m->type4.angle = p[0xF];
|
m->type4.angle = p[0xF];
|
||||||
m->type4.unk10 = p[0x10];
|
m->type4.unk10 = p[0x10];
|
||||||
break;
|
break;
|
||||||
|
case 5:
|
||||||
|
assert(len == 16);
|
||||||
|
m->type5.x_range = p[0xD];
|
||||||
|
m->type5.y_range = p[0xE];
|
||||||
|
m->type5.unkF = p[0xF];
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
assert(len == 21);
|
||||||
|
m->type6.x_range = p[0xD];
|
||||||
|
m->type6.pos = 0;
|
||||||
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
|
assert(len == 15);
|
||||||
m->type7.unkD = p[0xD];
|
m->type7.unkD = p[0xD];
|
||||||
m->type7.unkE = p[0xE];
|
m->type7.unkE = p[0xE];
|
||||||
break;
|
break;
|
||||||
|
@ -171,12 +190,13 @@ void load_leveldat(const uint8_t *p, struct level_t *level) {
|
||||||
m->type10.unkD = p[0xD];
|
m->type10.unkD = p[0xD];
|
||||||
break;
|
break;
|
||||||
case 11:
|
case 11:
|
||||||
|
assert(len == 16);
|
||||||
m->type11.unkD = p[0xD];
|
m->type11.unkD = p[0xD];
|
||||||
m->type11.unkE = p[0xE];
|
m->type11.unkE = p[0xE];
|
||||||
m->type11.unkF = p[0xF];
|
m->type11.unkF = p[0xF];
|
||||||
break;
|
break;
|
||||||
case 12:
|
case 12:
|
||||||
assert(len == 14);
|
assert(len == 15);
|
||||||
m->type12.unkD = p[0xD];
|
m->type12.unkD = p[0xD];
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -83,6 +83,15 @@ struct level_monster_t {
|
||||||
uint8_t angle;
|
uint8_t angle;
|
||||||
uint8_t unk10;
|
uint8_t unk10;
|
||||||
} type4;
|
} type4;
|
||||||
|
struct {
|
||||||
|
uint8_t x_range;
|
||||||
|
uint8_t y_range;
|
||||||
|
uint8_t unkF;
|
||||||
|
} type5;
|
||||||
|
struct {
|
||||||
|
uint8_t x_range;
|
||||||
|
const uint8_t *pos;
|
||||||
|
} type6;
|
||||||
struct {
|
struct {
|
||||||
uint8_t unkD;
|
uint8_t unkD;
|
||||||
uint8_t unkE;
|
uint8_t unkE;
|
||||||
|
@ -165,6 +174,8 @@ struct resource_t {
|
||||||
uint8_t *background;
|
uint8_t *background;
|
||||||
struct level_t level, restart;
|
struct level_t level, restart;
|
||||||
uint8_t *samples;
|
uint8_t *samples;
|
||||||
|
uint16_t spr_monsters_offset;
|
||||||
|
uint16_t spr_monsters_count;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern struct resource_t g_res;
|
extern struct resource_t g_res;
|
||||||
|
|
17
p2/screen.c
17
p2/screen.c
|
@ -6,7 +6,7 @@
|
||||||
#include "sys.h"
|
#include "sys.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
|
|
||||||
#define MAX_SPRITES 445
|
#define MAX_SPRITES 480
|
||||||
#define MAX_SPRITESHEET_W 2048
|
#define MAX_SPRITESHEET_W 2048
|
||||||
#define MAX_SPRITESHEET_H 1024
|
#define MAX_SPRITESHEET_H 1024
|
||||||
#define MAX_FRONT_TILES 168
|
#define MAX_FRONT_TILES 168
|
||||||
|
@ -216,16 +216,23 @@ void video_load_sprites() {
|
||||||
int offset = 0;
|
int offset = 0;
|
||||||
int count = 0;
|
int count = 0;
|
||||||
uint8_t value;
|
uint8_t value;
|
||||||
for (int i = 0; (value = sprite_offsets[i] & 255) != 0; ++i, ++count) {
|
for (int i = 0; count < g_res.spr_monsters_count; ++i) {
|
||||||
|
|
||||||
|
if (g_res.dos_demo && (i >= 305 && i < 312)) {
|
||||||
|
/* demo is missing 7 (monster) sprites compared to full game */
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const int j = i;
|
||||||
|
|
||||||
|
value = sprite_offsets[j] & 255;
|
||||||
value = (value >> 3) | ((value & 7) << 5);
|
value = (value >> 3) | ((value & 7) << 5);
|
||||||
if ((value & 0xE0) != 0) {
|
if ((value & 0xE0) != 0) {
|
||||||
value &= ~0xE0;
|
value &= ~0xE0;
|
||||||
++value;
|
++value;
|
||||||
}
|
}
|
||||||
const int h = sprite_offsets[i] >> 8;
|
const int h = sprite_offsets[j] >> 8;
|
||||||
const int w = value * 8;
|
const int w = value * 8;
|
||||||
assert((sprite_offsets[i] & 255) == w);
|
assert((sprite_offsets[j] & 255) == w);
|
||||||
const int size = (h * value) * 4;
|
const int size = (h * value) * 4;
|
||||||
|
|
||||||
if (current_x + w > MAX_SPRITESHEET_W) {
|
if (current_x + w > MAX_SPRITESHEET_W) {
|
||||||
|
@ -248,6 +255,8 @@ void video_load_sprites() {
|
||||||
r[i].w = w;
|
r[i].w = w;
|
||||||
r[i].h = h;
|
r[i].h = h;
|
||||||
current_x += w;
|
current_x += w;
|
||||||
|
|
||||||
|
++count;
|
||||||
}
|
}
|
||||||
assert(count <= MAX_SPRITES);
|
assert(count <= MAX_SPRITES);
|
||||||
assert(max_w <= MAX_SPRITESHEET_W);
|
assert(max_w <= MAX_SPRITESHEET_W);
|
||||||
|
|
261
p2/staticres.c
261
p2/staticres.c
|
@ -122,24 +122,26 @@ const uint8_t spr_offs_tbl[] = {
|
||||||
0x0D,0x1A,0x19,0x1D,0x1C,0x0E,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
0x0D,0x1A,0x19,0x1D,0x1C,0x0E,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
||||||
0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
||||||
0x08,0x0C,0x08,0x0C,0x08,0x0C,0x10,0x15,0x04,0x0A,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
0x08,0x0C,0x08,0x0C,0x08,0x0C,0x10,0x15,0x04,0x0A,0x08,0x0C,0x08,0x0C,0x08,0x0C,
|
||||||
0x20,0x1F,0x0C,0x18,0x10,0x1D,0x0C,0x1E,0x10,0x1D,0x18,0x28,0x10,0x13,0x10,0x19,
|
0x20,0x1F,0x10,0x10,0x04,0x0A,0x18,0x15,0x07,0x0B,0x04,0x0C,0x08,0x0C,0x08,0x1A,
|
||||||
0x0C,0x1C,0x10,0x0E,0x10,0x0F,0x10,0x0E,0x10,0x0F,0x08,0x1C,0x08,0x1C,0x08,0x1C,
|
0x0C,0x18,0x10,0x1D,0x0C,0x1E,0x10,0x1D,0x18,0x28,0x10,0x13,0x10,0x19,0x0C,0x1C,
|
||||||
0x08,0x1C,0x0C,0x15,0x0C,0x19,0x10,0x17,0x11,0x17,0x0C,0x20,0x0C,0x1F,0x10,0x16,
|
0x10,0x0E,0x10,0x0F,0x10,0x0E,0x10,0x0F,0x08,0x1C,0x08,0x1C,0x08,0x1C,0x08,0x1C,
|
||||||
0x14,0x0E,0x14,0x09,0x0C,0x0F,0x0F,0x0B,0x0C,0x15,0x08,0x0A,0x08,0x09,0x04,0x0A,
|
0x0C,0x15,0x0C,0x19,0x10,0x17,0x11,0x17,0x0C,0x20,0x0C,0x1F,0x10,0x16,0x14,0x0E,
|
||||||
0x08,0x0A,0x08,0x0A,0x0C,0x07,0x08,0x0E,0x0C,0x0C,0x0C,0x0B,0x14,0x1D,0x10,0x1C,
|
0x14,0x09,0x0C,0x0F,0x0F,0x0B,0x0C,0x15,0x08,0x0A,0x08,0x09,0x04,0x0A,0x08,0x0A,
|
||||||
0x10,0x1C,0x14,0x18,0x14,0x24,0x14,0x1F,0x0C,0x20,0x0F,0x1F,0x0D,0x1F,0x10,0x1F,
|
0x08,0x0A,0x0C,0x07,0x08,0x0E,0x0C,0x0C,0x0C,0x0B,0x14,0x1D,0x10,0x1C,0x10,0x1C,
|
||||||
0x02,0x15,0x01,0x15,0xFF,0x18,0xFF,0x18,0x10,0x14,0x10,0x14,0x0C,0x1C,0x04,0x05,
|
0x14,0x18,0x14,0x24,0x14,0x1F,0x0C,0x20,0x0F,0x1F,0x0D,0x1F,0x10,0x1F,0x02,0x15,
|
||||||
0x0C,0x07,0x10,0x0C,0x10,0x15,0x0C,0x06,0x0C,0x08,0x0C,0x16,0x10,0x1C,0x0C,0x1F,
|
0x01,0x15,0xFF,0x18,0xFF,0x18,0x10,0x14,0x10,0x14,0x0C,0x1C,0x04,0x05,0x0C,0x07,
|
||||||
0x14,0x1E,0x10,0x1A,0x10,0x13,0x08,0x13,0x0C,0x12,0x0C,0x0B,0x0C,0x05,0x18,0x1B,
|
0x10,0x0C,0x10,0x15,0x0C,0x06,0x0C,0x08,0x0C,0x16,0x10,0x1C,0x0C,0x1F,0x14,0x1E,
|
||||||
0x18,0x1D,0x18,0x29,0x18,0x20,0x10,0x03,0x10,0x05,0x14,0x0B,0x18,0x13,0x1B,0x1A,
|
0x10,0x1A,0x10,0x13,0x08,0x13,0x0C,0x12,0x0C,0x0B,0x0C,0x05,0x18,0x1B,0x18,0x1D,
|
||||||
0x20,0x20,0x1E,0x1F,0x20,0x1F,0x21,0x20,0x18,0x27,0x18,0x1D,0x15,0x1E,0x18,0x1B,
|
0x18,0x29,0x18,0x20,0x10,0x03,0x10,0x05,0x14,0x0B,0x18,0x13,0x1B,0x1A,0x20,0x20,
|
||||||
0x20,0x22,0x1C,0x24,0x14,0x20,0x20,0x23,0x20,0x2B,0x1C,0x2D,0x10,0x25,0x10,0x25,
|
0x1E,0x1F,0x20,0x1F,0x21,0x20,0x18,0x27,0x18,0x1D,0x15,0x1E,0x18,0x1B,0x20,0x22,
|
||||||
0x10,0x22,0x10,0x25,0x18,0x2E,0x18,0x2B,0x1C,0x1E,0x14,0x1C,0x14,0x18,0x1C,0x10,
|
0x1C,0x24,0x14,0x20,0x20,0x23,0x20,0x2B,0x1C,0x2D,0x10,0x25,0x10,0x25,0x10,0x22,
|
||||||
0x10,0x31,0x10,0x3B,0x10,0x30,0x1C,0x22,0x20,0x1B,0x20,0x32,0x28,0x21,0x20,0x28,
|
0x10,0x25,0x18,0x2E,0x18,0x2B,0x1C,0x1E,0x14,0x1C,0x14,0x18,0x1C,0x10,0x10,0x31,
|
||||||
0x14,0x15,0x10,0x20,0x10,0x1F,0x10,0x1E,0x18,0x1C,0x28,0x20,0x14,0x1E,0x14,0x23,
|
0x10,0x3B,0x10,0x30,0x1C,0x22,0x20,0x1B,0x20,0x32,0x28,0x21,0x20,0x28,0x14,0x15,
|
||||||
0x14,0x3E,0x1C,0x19,0x1C,0x19,0x1C,0x19,0x14,0x10,0x14,0x12,0x10,0x0E,0x34,0x29,
|
0x10,0x20,0x10,0x1F,0x10,0x1E,0x18,0x1C,0x28,0x20,0x14,0x1E,0x14,0x23,0x14,0x3E,
|
||||||
0x08,0x16,0x0C,0x17,0x0C,0x17,0x0C,0x17,0x10,0x17,0x0C,0x18,0x10,0x18,0x10,0x18,
|
0x1C,0x19,0x1C,0x19,0x1C,0x19,0x14,0x10,0x14,0x12,0x10,0x0E,0x34,0x29,0x08,0x16,
|
||||||
0x10,0x17,0x10,0x1B,0x10,0x1B,0x10,0x18,0x0C,0x18,0x00,0x00
|
0x0C,0x17,0x0C,0x17,0x0C,0x17,0x10,0x17,0x0C,0x18,0x10,0x18,0x10,0x18,0x10,0x17,
|
||||||
|
0x10,0x1B,0x10,0x1B,0x10,0x18,0x0C,0x18,0x10,0x14,0x19,0x1C,0x20,0x1B,0x18,0x1D,
|
||||||
|
0x18,0x26,0x14,0x22,0x10,0x1A,0x17,0x17,0x00,0x00
|
||||||
};
|
};
|
||||||
const uint8_t spr_size_tbl[] = {
|
const uint8_t spr_size_tbl[] = {
|
||||||
0x28,0x24,0x20,0x23,0x18,0x24,0x20,0x22,0x20,0x25,0x20,0x25,0x20,0x24,0x20,0x23,
|
0x28,0x24,0x20,0x23,0x18,0x24,0x20,0x22,0x20,0x25,0x20,0x25,0x20,0x24,0x20,0x23,
|
||||||
|
@ -180,24 +182,26 @@ const uint8_t spr_size_tbl[] = {
|
||||||
0x28,0x1B,0x30,0x1D,0x38,0x0E,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
0x28,0x1B,0x30,0x1D,0x38,0x0E,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
||||||
0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
||||||
0x10,0x0C,0x10,0x0C,0x10,0x0C,0x20,0x15,0x08,0x0A,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
0x10,0x0C,0x10,0x0C,0x10,0x0C,0x20,0x15,0x08,0x0A,0x10,0x0C,0x10,0x0C,0x10,0x0C,
|
||||||
0x40,0x1F,0x18,0x18,0x20,0x1D,0x18,0x1E,0x20,0x1D,0x30,0x28,0x20,0x13,0x20,0x19,
|
0x40,0x1F,0x20,0x10,0x08,0x0A,0x30,0x15,0x10,0x0C,0x08,0x0C,0x10,0x0C,0x10,0x1A,
|
||||||
0x18,0x1C,0x20,0x0E,0x20,0x0F,0x20,0x0E,0x20,0x0F,0x10,0x1C,0x10,0x1C,0x10,0x1C,
|
0x18,0x18,0x20,0x1D,0x18,0x1E,0x20,0x1D,0x30,0x28,0x20,0x13,0x20,0x19,0x18,0x1C,
|
||||||
0x10,0x1C,0x18,0x15,0x18,0x19,0x20,0x17,0x20,0x17,0x18,0x20,0x18,0x1E,0x20,0x16,
|
0x20,0x0E,0x20,0x0F,0x20,0x0E,0x20,0x0F,0x10,0x1C,0x10,0x1C,0x10,0x1C,0x10,0x1C,
|
||||||
0x28,0x0E,0x28,0x0C,0x18,0x0F,0x20,0x0B,0x18,0x15,0x10,0x0A,0x10,0x09,0x08,0x0A,
|
0x18,0x15,0x18,0x19,0x20,0x17,0x20,0x17,0x18,0x20,0x18,0x1E,0x20,0x16,0x28,0x0E,
|
||||||
0x10,0x0A,0x10,0x0A,0x18,0x07,0x10,0x0E,0x18,0x0C,0x18,0x0B,0x28,0x1D,0x20,0x1C,
|
0x28,0x0C,0x18,0x0F,0x20,0x0B,0x18,0x15,0x10,0x0A,0x10,0x09,0x08,0x0A,0x10,0x0A,
|
||||||
0x20,0x1C,0x28,0x18,0x28,0x24,0x28,0x1F,0x18,0x20,0x20,0x1F,0x20,0x1F,0x20,0x1F,
|
0x10,0x0A,0x18,0x07,0x10,0x0E,0x18,0x0C,0x18,0x0B,0x28,0x1D,0x20,0x1C,0x20,0x1C,
|
||||||
0x10,0x15,0x10,0x15,0x10,0x18,0x18,0x18,0x28,0x14,0x28,0x12,0x20,0x1C,0x08,0x05,
|
0x28,0x18,0x28,0x24,0x28,0x1F,0x18,0x20,0x20,0x1F,0x20,0x1F,0x20,0x1F,0x10,0x15,
|
||||||
0x18,0x07,0x20,0x0C,0x20,0x15,0x18,0x06,0x18,0x08,0x18,0x16,0x20,0x1C,0x18,0x1F,
|
0x10,0x15,0x10,0x18,0x18,0x18,0x28,0x14,0x28,0x12,0x20,0x1C,0x08,0x05,0x18,0x07,
|
||||||
0x28,0x1E,0x20,0x1A,0x20,0x13,0x10,0x13,0x18,0x12,0x18,0x0B,0x18,0x05,0x30,0x1B,
|
0x20,0x0C,0x20,0x15,0x18,0x06,0x18,0x08,0x18,0x16,0x20,0x1C,0x18,0x1F,0x28,0x1E,
|
||||||
0x30,0x1D,0x30,0x29,0x30,0x20,0x20,0x03,0x20,0x05,0x28,0x0B,0x30,0x13,0x38,0x1B,
|
0x20,0x1A,0x20,0x13,0x10,0x13,0x18,0x12,0x18,0x0B,0x18,0x05,0x30,0x1B,0x30,0x1D,
|
||||||
0x40,0x20,0x40,0x1F,0x40,0x1F,0x40,0x20,0x30,0x27,0x30,0x1D,0x30,0x1E,0x30,0x1B,
|
0x30,0x29,0x30,0x20,0x20,0x03,0x20,0x05,0x28,0x0B,0x30,0x13,0x38,0x1B,0x40,0x20,
|
||||||
0x40,0x22,0x38,0x24,0x28,0x20,0x40,0x23,0x40,0x2B,0x38,0x2D,0x20,0x25,0x20,0x25,
|
0x40,0x1F,0x40,0x1F,0x40,0x20,0x30,0x27,0x30,0x1D,0x30,0x1E,0x30,0x1B,0x40,0x22,
|
||||||
0x20,0x22,0x20,0x25,0x30,0x2E,0x30,0x2B,0x38,0x1E,0x28,0x1C,0x28,0x18,0x38,0x10,
|
0x38,0x24,0x28,0x20,0x40,0x23,0x40,0x2B,0x38,0x2D,0x20,0x25,0x20,0x25,0x20,0x22,
|
||||||
0x20,0x31,0x20,0x3B,0x20,0x30,0x38,0x22,0x40,0x1B,0x20,0x1E,0x20,0x1C,0x20,0x20,
|
0x20,0x25,0x30,0x2E,0x30,0x2B,0x38,0x1E,0x28,0x1C,0x28,0x18,0x38,0x10,0x20,0x31,
|
||||||
0x28,0x15,0x20,0x20,0x20,0x1F,0x20,0x1E,0x30,0x1C,0x50,0x20,0x28,0x1E,0x28,0x23,
|
0x20,0x3B,0x20,0x30,0x38,0x22,0x40,0x1B,0x20,0x1E,0x20,0x1C,0x20,0x20,0x28,0x15,
|
||||||
0x28,0x3E,0x38,0x16,0x38,0x18,0x38,0x17,0x28,0x10,0x28,0x12,0x20,0x0E,0x68,0x29,
|
0x20,0x20,0x20,0x1F,0x20,0x1E,0x30,0x1C,0x50,0x20,0x28,0x1E,0x28,0x23,0x28,0x3E,
|
||||||
0x10,0x16,0x18,0x17,0x18,0x17,0x18,0x17,0x20,0x17,0x18,0x18,0x20,0x18,0x20,0x18,
|
0x38,0x16,0x38,0x18,0x38,0x17,0x28,0x10,0x28,0x12,0x20,0x0E,0x68,0x29,0x10,0x16,
|
||||||
0x20,0x17,0x20,0x1B,0x20,0x1B,0x20,0x18,0x18,0x18,0x00,0x00
|
0x18,0x17,0x18,0x17,0x18,0x17,0x20,0x17,0x18,0x18,0x20,0x18,0x20,0x18,0x20,0x17,
|
||||||
|
0x20,0x1B,0x20,0x1B,0x20,0x18,0x18,0x18,0x20,0x14,0x30,0x1C,0x40,0x1C,0x30,0x1F,
|
||||||
|
0x30,0x26,0x28,0x22,0x20,0x1A,0x30,0x17,0x00,0x00
|
||||||
};
|
};
|
||||||
const uint16_t score_tbl[] = {
|
const uint16_t score_tbl[] = {
|
||||||
0x000A,0x0014,0x001E,0x0032,0x003C,0x0046,0x004B,0x0050,0x0064,0x00C8,0x01F4,0x0320,0x03E8,0x07D0,0x0BB8,0x1770,
|
0x000A,0x0014,0x001E,0x0032,0x003C,0x0046,0x004B,0x0050,0x0064,0x00C8,0x01F4,0x0320,0x03E8,0x07D0,0x0BB8,0x1770,
|
||||||
|
@ -212,76 +216,76 @@ const uint8_t score_spr_lut[] = {
|
||||||
0x0B,0x0A,0x04,0x06,0x04,0x07,0x05,0x04,0x04,0x05,0x07,0x04,0x0B,0x07,0x03,0x06,
|
0x0B,0x0A,0x04,0x06,0x04,0x07,0x05,0x04,0x04,0x05,0x07,0x04,0x0B,0x07,0x03,0x06,
|
||||||
0x06,0x06,0x06,0x03,0x06,0x0A,0x07,0x05,0x05,0x0B,0x0A,0x08,0x09,0x00
|
0x06,0x06,0x06,0x03,0x06,0x0A,0x07,0x05,0x05,0x0B,0x0A,0x08,0x09,0x00
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5e71[] = {
|
static const uint8_t object_anim_7d93[] = {
|
||||||
0x09,0x00,0xFE,0xFF
|
0x09,0x00,0xFE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5e79[] = {
|
static const uint8_t object_anim_7d9b[] = {
|
||||||
0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,
|
0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,
|
||||||
0x04,0x00,0x04,0x00,0x05,0x00,0x05,0x00,0xE8,0xFF
|
0x04,0x00,0x04,0x00,0x05,0x00,0x05,0x00,0xE8,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5ead[] = {
|
static const uint8_t object_anim_7dcf[] = {
|
||||||
0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0C,0x00,0xFE,0xFF
|
0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0B,0x00,0x0C,0x00,0xFE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5eb9[] = {
|
static const uint8_t object_anim_7ddb[] = {
|
||||||
0x22,0x00,0x22,0x00,0x23,0x00,0x23,0x00,0x24,0x00,0x24,0x00,0x24,0x40,0xF2,0xFF
|
0x22,0x00,0x22,0x00,0x23,0x00,0x23,0x00,0x24,0x00,0x24,0x00,0x24,0x40,0xF2,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5ec9[] = {
|
static const uint8_t object_anim_7deb[] = {
|
||||||
0x15,0x00,0x15,0x00,0x15,0x00,0x15,0x00,0x16,0x00,0x16,0x00,0x16,0x00,0x16,0x00,
|
0x15,0x00,0x15,0x00,0x15,0x00,0x15,0x00,0x16,0x00,0x16,0x00,0x16,0x00,0x16,0x00,
|
||||||
0x17,0x00,0x17,0x00,0x17,0x00,0x17,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,
|
0x17,0x00,0x17,0x00,0x17,0x00,0x17,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,
|
||||||
0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x14,0x00,
|
0x13,0x00,0x13,0x00,0x13,0x00,0x13,0x00,0x14,0x00,0x14,0x00,0x14,0x00,0x14,0x00,
|
||||||
0xD0,0xFF
|
0xD0,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5efb[] = {
|
static const uint8_t object_anim_7e1d[] = {
|
||||||
0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x11,0x00,0x11,0x00,0x11,0x00,
|
0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x12,0x00,0x11,0x00,0x11,0x00,0x11,0x00,
|
||||||
0x11,0x00,0x11,0x00,0xEC,0xFF
|
0x11,0x00,0x11,0x00,0xEC,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f11[] = {
|
static const uint8_t object_anim_7e33[] = {
|
||||||
0x25,0x00,0x25,0x00,0x25,0x00,0x26,0x00,0x26,0x00,0x26,0x00,0x0E,0x00,0x0E,0x00,
|
0x25,0x00,0x25,0x00,0x25,0x00,0x26,0x00,0x26,0x00,0x26,0x00,0x0E,0x00,0x0E,0x00,
|
||||||
0x0E,0x40,0xEE,0xFF
|
0x0E,0x40,0xEE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f25[] = {
|
static const uint8_t object_anim_7e47[] = {
|
||||||
0x0F,0x00,0x0F,0x00,0x0F,0x00,0x23,0x00,0x23,0x00,0x23,0x00,0x10,0x00,0x10,0x00,
|
0x0F,0x00,0x0F,0x00,0x0F,0x00,0x23,0x00,0x23,0x00,0x23,0x00,0x10,0x00,0x10,0x00,
|
||||||
0x10,0x40,0xEE,0xFF
|
0x10,0x40,0xEE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f39[] = {
|
static const uint8_t object_anim_7e5b[] = {
|
||||||
0x21,0x00,0xFE,0xFF
|
0x21,0x00,0xFE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f4f[] = {
|
static const uint8_t object_anim_7e71[] = {
|
||||||
0x06,0x00,0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x06,0x00,0x06,0x00,
|
0x06,0x00,0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x06,0x00,0x06,0x00,
|
||||||
0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x06,0x00,0x06,0x00,
|
0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x06,0x00,0x06,0x00,
|
||||||
0x06,0x00,0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,
|
0x06,0x00,0x06,0x00,0x06,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,
|
||||||
0xEC,0xFF
|
0xEC,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f81[] = {
|
static const uint8_t object_anim_7ea3[] = {
|
||||||
0x09,0x00,0x09,0x00,0x09,0x00,0x09,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,
|
0x09,0x00,0x09,0x00,0x09,0x00,0x09,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,0x0A,0x00,
|
||||||
0x09,0x00,0x09,0x00,0x09,0x00,0x09,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,
|
0x09,0x00,0x09,0x00,0x09,0x00,0x09,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,
|
||||||
0xE0,0xFF
|
0xE0,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5f3d[] = {
|
static const uint8_t object_anim_7e5f[] = {
|
||||||
0x19,0x00,0x19,0x00,0x1A,0x00,0x1A,0x00,0x1B,0x00,0x1B,0x00,0x1C,0x00,0x1C,0x00,
|
0x19,0x00,0x19,0x00,0x1A,0x00,0x1A,0x00,0x1B,0x00,0x1B,0x00,0x1C,0x00,0x1C,0x00,
|
||||||
0xF8,0xFF
|
0xF8,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5fa3[] = {
|
static const uint8_t object_anim_7ec5[] = {
|
||||||
0x1D,0x00,0x1D,0x00,0x1D,0x00,0x1F,0x00,0x1F,0x00,0x1F,0x00,0xF4,0xFF
|
0x1D,0x00,0x1D,0x00,0x1D,0x00,0x1F,0x00,0x1F,0x00,0x1F,0x00,0xF4,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5e75[] = {
|
static const uint8_t object_anim_7d97[] = {
|
||||||
0x2F,0x00,0xFE,0xFF
|
0x2F,0x00,0xFE,0xFF
|
||||||
};
|
};
|
||||||
static const uint8_t object_anim_5e93[] = {
|
static const uint8_t object_anim_7db5[] = {
|
||||||
0x27,0x00,0x27,0x00,0x28,0x00,0x28,0x00,0x29,0x00,0x29,0x00,0x2A,0x00,0x2A,0x00,
|
0x27,0x00,0x27,0x00,0x28,0x00,0x28,0x00,0x29,0x00,0x29,0x00,0x2A,0x00,0x2A,0x00,
|
||||||
0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0xE8,0xFF
|
0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0xE8,0xFF
|
||||||
};
|
};
|
||||||
const uint8_t *object_anim_tbl[] = {
|
const uint8_t *object_anim_tbl[] = {
|
||||||
object_anim_5e71, object_anim_5e79, object_anim_5ead, object_anim_5eb9,
|
object_anim_7d93, object_anim_7d9b, object_anim_7dcf, object_anim_7ddb,
|
||||||
object_anim_5ec9, object_anim_5efb, object_anim_5f11, object_anim_5f25,
|
object_anim_7deb, object_anim_7e1d, object_anim_7e33, object_anim_7e47,
|
||||||
object_anim_5f39, 0, 0, 0,
|
object_anim_7e5b, 0, 0, 0,
|
||||||
0, 0, 0, 0,
|
0, 0, 0, 0,
|
||||||
object_anim_5f4f, object_anim_5f81, object_anim_5f3d, object_anim_5fa3,
|
object_anim_7e71, object_anim_7ea3, object_anim_7e5f, object_anim_7ec5,
|
||||||
0, 0, 0, 0,
|
0, 0, 0, 0,
|
||||||
0, 0, 0, 0,
|
0, 0, 0, 0,
|
||||||
0, 0, 0, 0,
|
0, 0, 0, 0,
|
||||||
object_anim_5e75, object_anim_5e93, 0, object_anim_5e75,
|
object_anim_7d97, object_anim_7db5, 0, object_anim_7d97,
|
||||||
object_anim_5e75, object_anim_5e75, object_anim_5e75, object_anim_5e75,
|
object_anim_7d97, object_anim_7d97, object_anim_7d97, object_anim_7d97,
|
||||||
};
|
};
|
||||||
static const uint8_t club_anim_data[] = {
|
static const uint8_t club_anim_data[] = {
|
||||||
0x22,0x00,0x3A,0x00,0x0B,0x00,0x10,0x00,0x23,0x00,0x3B,0x00,0x07,0x00,0x19,0x00,
|
0x22,0x00,0x3A,0x00,0x0B,0x00,0x10,0x00,0x23,0x00,0x3B,0x00,0x07,0x00,0x19,0x00,
|
||||||
|
@ -323,9 +327,9 @@ const uint8_t player_anim_data[] = {
|
||||||
0xF3,0xE1,0x00,0x00
|
0xF3,0xE1,0x00,0x00
|
||||||
};
|
};
|
||||||
const uint8_t vscroll_offsets_data[] = {
|
const uint8_t vscroll_offsets_data[] = {
|
||||||
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x02,
|
0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
|
||||||
0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
|
0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
|
||||||
0x02,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
|
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
|
||||||
0x03,0x03,0x03,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
|
0x03,0x03,0x03,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
|
||||||
0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x06,0x06,0x06,0x06,0x06,0x06,0x06,
|
0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x06,0x06,0x06,0x06,0x06,0x06,0x06,
|
||||||
0x07,0x07,0x07,0x07,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x09,0x0A,0x0A,0x0B,0x0B,
|
0x07,0x07,0x07,0x07,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x09,0x0A,0x0A,0x0B,0x0B,
|
||||||
|
@ -370,73 +374,78 @@ const uint8_t sin_tbl[] = {
|
||||||
0x3B,0x3B,0x3C,0x3C,0x3D,0x3D,0x3E,0x3E,0x3E,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F
|
0x3B,0x3B,0x3C,0x3C,0x3D,0x3D,0x3E,0x3E,0x3E,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F
|
||||||
};
|
};
|
||||||
const uint16_t monster_spr_tbl[] = {
|
const uint16_t monster_spr_tbl[] = {
|
||||||
0x0131,0x0135,0x0056,0x0137,0x0142,0x006F,0x0143,0x014C,0x006D,0x014D,0x014E,0x005D,0x014F,0x0151,0x005C,0x0152,
|
0x0138,0x013C,0x0056,0x013E,0x0149,0x006F,0x014A,0x0153,0x006D,0x0154,0x0155,0x005D,0x0156,0x0158,0x005C,0x0159,
|
||||||
0x0155,0x0068,0x0156,0x015B,0x0064,0x015C,0x015F,0x007D,0x0160,0x0166,0x006C,0x0167,0x016A,0x006F,0x016B,0x0173,
|
0x015C,0x0068,0x015D,0x0162,0x0064,0x0163,0x0166,0x007D,0x0167,0x016D,0x006C,0x016E,0x0171,0x006F,0x0172,0x017A,
|
||||||
0x006B,0x0174,0x0176,0x0056,0x0177,0x017A,0x005A,0x017B,0x0184,0x0051,0x0185,0x018A,0x005E,0x018B,0x018D,0x00A1
|
0x006B,0x017B,0x017D,0x0056,0x017E,0x0181,0x005A,0x0182,0x018B,0x0051,0x018C,0x0191,0x005E,0x0192,0x0194,0x00A1
|
||||||
};
|
};
|
||||||
const uint8_t monster_anim_tbl[] = {
|
const uint8_t monster_anim_tbl[] = {
|
||||||
0xFF,0xFF,0x01,0x7D,0x00,0x00,0x28,0x00,0xFE,0xFF,0x26,0x00,0x26,0x00,0x26,0x00,
|
0xFF,0xFF,0x91,0x00,0x91,0x00,0x92,0x00,0x92,0x00,0x93,0x00,0x93,0x00,0xF4,0xFF,
|
||||||
0x26,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x27,0x00,0x27,0x00,0x27,0x00,
|
0x01,0x7D,0x00,0x00,0x28,0x00,0xFE,0xFF,0x26,0x00,0x26,0x00,0x26,0x00,0x26,0x00,
|
||||||
0x27,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0xE0,0xFF,0x00,0x7D,0x2A,0x00,
|
0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x27,0x00,0x27,0x00,0x27,0x00,0x27,0x00,
|
||||||
0xFE,0xFF,0x01,0x7D,0x01,0x00,0x05,0x00,0xFE,0xFF,0x01,0x7D,0x02,0x00,0x06,0x00,
|
0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0xE0,0xFF,0x00,0x7D,0x2A,0x00,0xFE,0xFF,
|
||||||
0x07,0x00,0xFE,0xFF,0x06,0x00,0xFE,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,0x01,0x7D,
|
0x96,0x00,0xFE,0xFF,0x94,0x00,0x94,0x00,0x94,0x00,0x95,0x00,0x95,0x00,0x95,0x00,
|
||||||
0x03,0x00,0x36,0x00,0x36,0x00,0x37,0x00,0x37,0x00,0x38,0x00,0x38,0x00,0x39,0x00,
|
0x96,0x00,0x96,0x00,0x96,0x00,0x97,0x00,0x97,0x00,0x97,0x00,0xE8,0xFF,0x00,0x7D,
|
||||||
0x39,0x00,0x06,0x00,0xFE,0xFF,0x07,0x00,0xFE,0xFF,0x08,0x00,0x08,0x00,0x09,0x00,
|
0x94,0x00,0xFE,0xFF,0x01,0x7D,0x01,0x00,0x05,0x00,0xFE,0xFF,0x01,0x7D,0x02,0x00,
|
||||||
0x09,0x00,0x0A,0x00,0x0A,0x00,0x0B,0x00,0x0B,0x00,0xF0,0xFF,0x10,0x00,0x10,0x00,
|
0x06,0x00,0x07,0x00,0xFE,0xFF,0x06,0x00,0xFE,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,
|
||||||
0x0C,0x00,0x0C,0x00,0x0D,0x00,0x0D,0x00,0x0E,0x00,0x0E,0x00,0x0F,0x00,0x0F,0x00,
|
0x01,0x7D,0x03,0x00,0x36,0x00,0x36,0x00,0x37,0x00,0x37,0x00,0x38,0x00,0x38,0x00,
|
||||||
0xF0,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,0x01,0x7D,0x04,0x00,0x06,0x00,0x07,0x00,
|
0x39,0x00,0x39,0x00,0x06,0x00,0xFE,0xFF,0x07,0x00,0xFE,0xFF,0x08,0x00,0x08,0x00,
|
||||||
0xFE,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,0x01,0x7D,0x05,0x00,0x12,0x00,0x13,0x00,
|
0x09,0x00,0x09,0x00,0x0A,0x00,0x0A,0x00,0x0B,0x00,0x0B,0x00,0xF0,0xFF,0x10,0x00,
|
||||||
0xFC,0xFF,0x14,0x00,0x15,0x00,0xFC,0xFF,0x00,0x7D,0x16,0x00,0xFE,0xFF,0x5C,0x00,
|
0x10,0x00,0x0C,0x00,0x0C,0x00,0x0D,0x00,0x0D,0x00,0x0E,0x00,0x0E,0x00,0x0F,0x00,
|
||||||
0x5C,0x00,0x5C,0x00,0x5C,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5B,0x00,
|
0x0F,0x00,0xF0,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,0x01,0x7D,0x04,0x00,0x06,0x00,
|
||||||
0x5B,0x00,0x5B,0x00,0x5B,0x00,0xE8,0xFF,0x5C,0x00,0x5C,0x00,0x5C,0x00,0x5A,0x00,
|
0x07,0x00,0xFE,0xFF,0x00,0x7D,0x11,0x00,0xFE,0xFF,0x01,0x7D,0x05,0x00,0x12,0x00,
|
||||||
0x5A,0x00,0x5A,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,0xEE,0xFF,0x00,0x7D,0x5B,0x00,
|
0x13,0x00,0xFC,0xFF,0x14,0x00,0x15,0x00,0xFC,0xFF,0x00,0x7D,0x16,0x00,0xFE,0xFF,
|
||||||
0xFE,0xFF,0x01,0x7D,0x06,0x00,0x12,0x00,0x13,0x00,0xFC,0xFF,0x00,0x7D,0x16,0x00,
|
0x5C,0x00,0x5C,0x00,0x5C,0x00,0x5C,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,
|
||||||
0xFE,0xFF,0x01,0x7D,0x07,0x00,0x12,0x00,0x13,0x00,0xFC,0xFF,0x12,0x00,0x13,0x00,
|
0x5B,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,0xE8,0xFF,0x5C,0x00,0x5C,0x00,0x5C,0x00,
|
||||||
0xFC,0xFF,0x00,0x7D,0x16,0x00,0xFE,0xFF,0x5C,0x00,0x5C,0x00,0x5C,0x00,0x5C,0x00,
|
0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,0xEE,0xFF,0x00,0x7D,
|
||||||
0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,
|
0x5B,0x00,0xFE,0xFF,0x01,0x7D,0x06,0x00,0x12,0x00,0x13,0x00,0xFC,0xFF,0x00,0x7D,
|
||||||
0xE8,0xFF,0x5C,0x00,0xFE,0xFF,0x00,0x7D,0x5A,0x00,0xFE,0xFF,0x01,0x7D,0x08,0x00,
|
0x16,0x00,0xFE,0xFF,0x8D,0x00,0x8D,0x00,0x8D,0x00,0x8E,0x00,0x8E,0x00,0x8E,0x00,
|
||||||
0x21,0x00,0xFE,0xFF,0x22,0x00,0x22,0x00,0x22,0x00,0x22,0x00,0x24,0x00,0xFE,0xFF,
|
0x8F,0x00,0x8F,0x00,0x8F,0x00,0x8E,0x00,0x8E,0x00,0x8E,0x00,0xE8,0xFF,0x00,0x7D,
|
||||||
0x24,0x00,0x24,0x00,0x24,0x00,0x24,0x00,0x23,0x00,0xFE,0xFF,0x00,0x7D,0x22,0x00,
|
0x90,0x00,0xFE,0xFF,0x01,0x7D,0x07,0x00,0x12,0x00,0x13,0x00,0xFC,0xFF,0x12,0x00,
|
||||||
0xFE,0xFF,0x1D,0x00,0xFE,0xFF,0x1C,0x00,0xFE,0xFF,0x1D,0x00,0xFE,0xFF,0x00,0x7D,
|
0x13,0x00,0xFC,0xFF,0x00,0x7D,0x16,0x00,0xFE,0xFF,0x5C,0x00,0x5C,0x00,0x5C,0x00,
|
||||||
0x1C,0x00,0xFE,0xFF,0x1E,0x00,0xFE,0xFF,0x1F,0x00,0x1F,0x00,0x20,0x00,0x20,0x00,
|
0x5C,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5A,0x00,0x5B,0x00,0x5B,0x00,0x5B,0x00,
|
||||||
0x1E,0x00,0x1E,0x00,0xF4,0xFF,0x1F,0x00,0x1F,0x00,0x20,0x00,0x20,0x00,0x1E,0x00,
|
0x5B,0x00,0xE8,0xFF,0x5C,0x00,0xFE,0xFF,0x00,0x7D,0x5A,0x00,0xFE,0xFF,0x01,0x7D,
|
||||||
0x1E,0x00,0xF4,0xFF,0x00,0x7D,0x1E,0x00,0xFE,0xFF,0x25,0x00,0xFE,0xFF,0x28,0x00,
|
0x08,0x00,0x21,0x00,0xFE,0xFF,0x22,0x00,0x22,0x00,0x22,0x00,0x22,0x00,0x24,0x00,
|
||||||
0x28,0x00,0x29,0x00,0xFE,0xFF,0x28,0x00,0xFE,0xFF,0x00,0x7D,0x2A,0x00,0xFE,0xFF,
|
0xFE,0xFF,0x24,0x00,0x24,0x00,0x24,0x00,0x24,0x00,0x23,0x00,0xFE,0xFF,0x00,0x7D,
|
||||||
0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x55,0x00,0x55,0x00,
|
0x22,0x00,0xFE,0xFF,0x1D,0x00,0xFE,0xFF,0x1C,0x00,0xFE,0xFF,0x1D,0x00,0xFE,0xFF,
|
||||||
0x55,0x00,0x55,0x00,0x55,0x00,0x55,0x00,0xE8,0xFF,0x57,0x00,0xFE,0xFF,0x58,0x00,
|
0x00,0x7D,0x1C,0x00,0xFE,0xFF,0x1E,0x00,0xFE,0xFF,0x1F,0x00,0x1F,0x00,0x20,0x00,
|
||||||
0xFE,0xFF,0x00,0x7D,0x59,0x00,0xFE,0xFF,0x01,0x7D,0x09,0x00,0x17,0x00,0x17,0x00,
|
0x20,0x00,0x1E,0x00,0x1E,0x00,0xF4,0xFF,0x1F,0x00,0x1F,0x00,0x20,0x00,0x20,0x00,
|
||||||
0x18,0x00,0x18,0x00,0xF8,0xFF,0x00,0x7D,0x1B,0x00,0xFE,0xFF,0x46,0x00,0x46,0x00,
|
0x1E,0x00,0x1E,0x00,0xF4,0xFF,0x00,0x7D,0x1E,0x00,0xFE,0xFF,0x25,0x00,0xFE,0xFF,
|
||||||
0x47,0x00,0x47,0x00,0x48,0x00,0x48,0x00,0xF4,0xFF,0x00,0x7D,0x49,0x00,0xFE,0xFF,
|
0x28,0x00,0x28,0x00,0x29,0x00,0xFE,0xFF,0x28,0x00,0xFE,0xFF,0x00,0x7D,0x2A,0x00,
|
||||||
0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0x2D,0x00,0x2D,0x00,0xF4,0xFF,0x00,0x7D,
|
0xFE,0xFF,0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x54,0x00,0x55,0x00,
|
||||||
0x2E,0x00,0xFE,0xFF,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,
|
0x55,0x00,0x55,0x00,0x55,0x00,0x55,0x00,0x55,0x00,0xE8,0xFF,0x57,0x00,0xFE,0xFF,
|
||||||
0xF4,0xFF,0x00,0x7D,0x04,0x00,0xFE,0xFF,0x5A,0x00,0x5A,0x00,0x5B,0x00,0x5B,0x00,
|
0x58,0x00,0xFE,0xFF,0x00,0x7D,0x59,0x00,0xFE,0xFF,0x01,0x7D,0x09,0x00,0x17,0x00,
|
||||||
0x5C,0x00,0x5C,0x00,0xF4,0xFF,0x00,0x7D,0x5A,0x00,0xFE,0xFF,0x81,0x00,0x81,0x00,
|
0x17,0x00,0x18,0x00,0x18,0x00,0xF8,0xFF,0x00,0x7D,0x1B,0x00,0xFE,0xFF,0x46,0x00,
|
||||||
0x81,0x00,0x82,0x00,0x82,0x00,0x82,0x00,0x83,0x00,0x83,0x00,0x83,0x00,0xEE,0xFF,
|
0x46,0x00,0x47,0x00,0x47,0x00,0x48,0x00,0x48,0x00,0xF4,0xFF,0x00,0x7D,0x49,0x00,
|
||||||
0x00,0x7D,0x84,0x00,0x84,0x00,0x85,0x00,0x85,0x00,0x86,0x00,0x86,0x00,0x8A,0x00,
|
0xFE,0xFF,0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0x2D,0x00,0x2D,0x00,0xF4,0xFF,
|
||||||
0x8A,0x00,0x8B,0x00,0x8B,0x00,0x87,0x00,0x87,0x00,0xEC,0xFF,0x01,0x7D,0x0A,0x00,
|
0x00,0x7D,0x2E,0x00,0xFE,0xFF,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,
|
||||||
0x45,0x00,0xFE,0xFF,0x44,0x00,0x44,0x00,0x44,0x00,0x44,0x00,0x43,0x00,0x43,0x00,
|
0x03,0x00,0x02,0x00,0x02,0x00,0xF0,0xFF,0x00,0x7D,0x04,0x00,0xFE,0xFF,0x5A,0x00,
|
||||||
0x43,0x00,0x43,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,
|
0x5A,0x00,0x5B,0x00,0x5B,0x00,0x5C,0x00,0x5C,0x00,0xF4,0xFF,0x00,0x7D,0x5A,0x00,
|
||||||
0x03,0x00,0x03,0x40,0x01,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x02,0x00,
|
0xFE,0xFF,0x81,0x00,0x81,0x00,0x81,0x00,0x82,0x00,0x82,0x00,0x82,0x00,0x83,0x00,
|
||||||
0x03,0x00,0x03,0x00,0x03,0x00,0xEE,0xFF,0x00,0x00,0x00,0x00,0x43,0x00,0x43,0x00,
|
0x83,0x00,0x83,0x00,0xEE,0xFF,0x00,0x7D,0x84,0x00,0x84,0x00,0x85,0x00,0x85,0x00,
|
||||||
0x44,0x00,0x44,0x00,0x45,0x40,0x45,0x00,0xFE,0xFF,0x00,0x7D,0x04,0x00,0xFE,0xFF,
|
0x86,0x00,0x86,0x00,0x8A,0x00,0x8A,0x00,0x8B,0x00,0x8B,0x00,0x87,0x00,0x87,0x00,
|
||||||
0x4A,0x00,0xFE,0xFF,0x4B,0x00,0x4B,0x00,0x4B,0x00,0x4C,0x00,0x4C,0x00,0x4C,0x00,
|
0xEC,0xFF,0x01,0x7D,0x0A,0x00,0x45,0x00,0xFE,0xFF,0x44,0x00,0x44,0x00,0x44,0x00,
|
||||||
0x4D,0x00,0x4D,0x00,0x4D,0x00,0x4E,0x00,0x4E,0x00,0x4E,0x40,0x4F,0x00,0x4F,0x00,
|
0x44,0x00,0x43,0x00,0x43,0x00,0x43,0x00,0x43,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||||
0x4F,0x00,0x50,0x00,0x50,0x00,0x50,0x00,0x51,0x00,0x51,0x00,0x51,0x00,0x52,0x00,
|
0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x40,0x01,0x00,0x01,0x00,0x01,0x00,
|
||||||
0x52,0x00,0x52,0x00,0xE8,0xFF,0x4E,0x00,0x4E,0x00,0x4D,0x00,0x4D,0x00,0x4C,0x00,
|
0x02,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x02,0x00,0x02,0x00,
|
||||||
0x4C,0x00,0x4B,0x00,0x4B,0x00,0x4A,0x40,0x4A,0x00,0xFE,0xFF,0x00,0x7D,0x53,0x00,
|
0x02,0x00,0xE8,0xFF,0x00,0x00,0x00,0x00,0x43,0x00,0x43,0x00,0x44,0x00,0x44,0x00,
|
||||||
0xFE,0xFF,0x3A,0x00,0xFE,0xFF,0x3A,0x00,0x3A,0x00,0x3A,0x00,0x3B,0x00,0x3B,0x00,
|
0x45,0x40,0x45,0x00,0xFE,0xFF,0x00,0x7D,0x04,0x00,0xFE,0xFF,0x4A,0x00,0xFE,0xFF,
|
||||||
0x3B,0x00,0x3C,0x00,0x3C,0x00,0x3C,0x00,0x3D,0x00,0x3D,0x00,0x3D,0x40,0x3E,0x00,
|
0x4B,0x00,0x4B,0x00,0x4B,0x00,0x4C,0x00,0x4C,0x00,0x4C,0x00,0x4D,0x00,0x4D,0x00,
|
||||||
0x3E,0x00,0x3E,0x00,0x3F,0x00,0x3F,0x00,0x3F,0x00,0xF4,0xFF,0x3F,0x00,0x3F,0x00,
|
0x4D,0x00,0x4E,0x00,0x4E,0x00,0x4E,0x40,0x4F,0x00,0x4F,0x00,0x4F,0x00,0x50,0x00,
|
||||||
0x3F,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x41,0x00,0x41,0x00,0x41,0x00,0x42,0x00,
|
0x50,0x00,0x50,0x00,0x51,0x00,0x51,0x00,0x51,0x00,0x52,0x00,0x52,0x00,0x52,0x00,
|
||||||
0x42,0x00,0x42,0x40,0x42,0x00,0xFE,0xFF,0x00,0x7D,0x3F,0x00,0xFE,0xFF,0x01,0x7D,
|
0xE8,0xFF,0x4E,0x00,0x4E,0x00,0x4D,0x00,0x4D,0x00,0x4C,0x00,0x4C,0x00,0x4B,0x00,
|
||||||
0x0B,0x00,0x2F,0x00,0x2F,0x00,0x2F,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x2F,0x00,
|
0x4B,0x00,0x4A,0x40,0x4A,0x00,0xFE,0xFF,0x00,0x7D,0x53,0x00,0xFE,0xFF,0x3A,0x00,
|
||||||
|
0xFE,0xFF,0x3A,0x00,0x3A,0x00,0x3A,0x00,0x3B,0x00,0x3B,0x00,0x3B,0x00,0x3C,0x00,
|
||||||
|
0x3C,0x00,0x3C,0x00,0x3D,0x00,0x3D,0x00,0x3D,0x40,0x3E,0x00,0x3E,0x00,0x3E,0x00,
|
||||||
|
0x3F,0x00,0x3F,0x00,0x3F,0x00,0xF4,0xFF,0x3F,0x00,0x3F,0x00,0x3F,0x00,0x40,0x00,
|
||||||
|
0x40,0x00,0x40,0x00,0x41,0x00,0x41,0x00,0x41,0x00,0x42,0x00,0x42,0x00,0x42,0x40,
|
||||||
|
0x42,0x00,0xFE,0xFF,0x00,0x7D,0x3F,0x00,0xFE,0xFF,0x01,0x7D,0x0B,0x00,0x2F,0x00,
|
||||||
0x2F,0x00,0x2F,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x2F,0x00,0x2F,0x00,0x2F,0x00,
|
0x2F,0x00,0x2F,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x2F,0x00,0x2F,0x00,0x2F,0x00,
|
||||||
0x30,0x00,0x30,0x00,0x30,0x00,0x31,0x00,0x31,0x00,0x32,0x00,0x32,0x40,0x33,0x00,
|
0x30,0x00,0x30,0x00,0x30,0x00,0x2F,0x00,0x2F,0x00,0x2F,0x00,0x30,0x00,0x30,0x00,
|
||||||
0x33,0x00,0x34,0x00,0x34,0x00,0xF8,0xFF,0x00,0x7D,0x35,0x00,0xFE,0xFF,0x01,0x7D,
|
0x30,0x00,0x31,0x00,0x31,0x00,0x32,0x00,0x32,0x40,0x33,0x00,0x33,0x00,0x34,0x00,
|
||||||
0x0C,0x00,0x80,0x00,0x88,0x00,0x89,0x00,0xFC,0xFF,0x00,0x7D,0x84,0x00,0x84,0x00,
|
0x34,0x00,0xF8,0xFF,0x00,0x7D,0x35,0x00,0xFE,0xFF,0x01,0x7D,0x0C,0x00,0x80,0x00,
|
||||||
0x85,0x00,0x85,0x00,0x86,0x00,0x86,0x00,0x8A,0x00,0x8A,0x00,0x8B,0x00,0x8B,0x00,
|
0x88,0x00,0x89,0x00,0xFC,0xFF,0x00,0x7D,0x84,0x00,0x84,0x00,0x85,0x00,0x85,0x00,
|
||||||
0x87,0x00,0x87,0x00,0xEC,0xFF,0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0x2D,0x00,
|
0x86,0x00,0x86,0x00,0x8A,0x00,0x8A,0x00,0x8B,0x00,0x8B,0x00,0x87,0x00,0x87,0x00,
|
||||||
0x2D,0x00,0xF4,0xFF,0x00,0x7D,0x2E,0x00,0xFE,0xFF,0x3E,0x00,0x3E,0x00,0x3F,0x00,
|
0xEC,0xFF,0x2B,0x00,0x2B,0x00,0x2C,0x00,0x2C,0x00,0x2D,0x00,0x2D,0x00,0xF4,0xFF,
|
||||||
0x3F,0x00,0xF8,0xFF,0x00,0x7D,0x3E,0x00,0xFE,0xFF,0x57,0x00,0x57,0x00,0x58,0x00,
|
0x00,0x7D,0x2E,0x00,0xFE,0xFF,0x3E,0x00,0x3E,0x00,0x3F,0x00,0x3F,0x00,0xF8,0xFF,
|
||||||
0x58,0x00,0xF8,0xFF,0x00,0x7D,0x59,0x00,0xFE,0xFF
|
0x00,0x7D,0x3E,0x00,0xFE,0xFF,0x57,0x00,0x57,0x00,0x58,0x00
|
||||||
};
|
};
|
||||||
|
|
|
@ -223,7 +223,6 @@ static int unpack_sqz(FILE *in, struct unpack_sqz_t *u) {
|
||||||
struct unpack_sqv_t {
|
struct unpack_sqv_t {
|
||||||
uint8_t dict_buf[0x200 * 2];
|
uint8_t dict_buf[0x200 * 2];
|
||||||
uint8_t rd[0x1000];
|
uint8_t rd[0x1000];
|
||||||
int dict_len;
|
|
||||||
uint8_t *dst;
|
uint8_t *dst;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -243,7 +242,6 @@ static int unpack_sqv(FILE *in, struct unpack_sqv_t *u) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
u->dst = output_buffer;
|
|
||||||
uint8_t *dst = output_buffer;
|
uint8_t *dst = output_buffer;
|
||||||
|
|
||||||
const uint8_t *src = u->rd;
|
const uint8_t *src = u->rd;
|
||||||
|
@ -281,6 +279,7 @@ static int unpack_sqv(FILE *in, struct unpack_sqv_t *u) {
|
||||||
val = 0;
|
val = 0;
|
||||||
}
|
}
|
||||||
assert((dst - output_buffer) == uncompressed_size);
|
assert((dst - output_buffer) == uncompressed_size);
|
||||||
|
u->dst = output_buffer;
|
||||||
return uncompressed_size;
|
return uncompressed_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue