#ifndef RESOURCE_H__ #define RESOURCE_H__ #include "intern.h" struct resource_t { uint8_t *font; uint8_t *board; uint8_t *motif; uint8_t *sprites; uint8_t *samples; uint8_t *tmp; uint8_t *background; uint8_t *vga; }; extern struct resource_t g_res; extern void res_init(const char *datapath, int vga_size); extern void res_fini(); extern int load_file(const char *filename); #endif